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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: TKs-KaBoom on January 24, 2012, 09:33:17 am

Title: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: TKs-KaBoom on January 24, 2012, 09:33:17 am
Anybody having withdrawl symtoms of Diablo 2 type loot drops?
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Swag on January 24, 2012, 10:33:53 am
I like the helmets. They keep Swag's bald head warm and toasty in the wasteland. Besides, it was way to easy to just craft BA all day before. Now it's a 2 piece deal. Just curious, the helmets are craftable with profession right?
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Jotisz on January 24, 2012, 10:55:37 am
They are craftable. Also helmets can hide your slaver tattoo.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Swag on January 24, 2012, 11:02:25 am
Curious as to how Diablo relates to this, i recall picking up lots of helmets in Diablo 2. So wouldn't having npcs drop armor and helmets cure the withdrawal symptoms? Or maybe I'm misinterpreting.

Cool that they hide slaver tattoos too. Thanks for answering my noob inquiry Jotisz :D
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: pistacja on January 24, 2012, 11:18:13 am
More items to craft/loot/farm/steal/stack in tent. I feel it has  minimal impact on the gameplay.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Wind_Drift on January 25, 2012, 08:18:58 am
I dig 'em.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Izual on January 25, 2012, 08:21:31 am
I like helmets, mostly because in 3D era they will bring some more customization to the characters.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Vandal on January 25, 2012, 08:33:16 am
I don't like them... I never thought I would see that in fallout
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: ObliviDan on January 27, 2012, 03:45:11 am
I like them. Doubt they'll have much overall effect in the game versus having one-piece armor but I like them just the same. Hats rule!
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Eternauta on September 14, 2012, 04:06:17 pm
I think it is better to raise this thread from the grave (http://images.wikia.com/vampirewars/images/9/96/Items_necromancy.jpg) instead of directly throwing some Suggestion.

I understand that one of the main objectives in 3d development is to allow more customization for our characters. However, in FOnline everyones tends to use the bestestest gear and this means that, I bet, we will have lots of 3d guys running around with their heads covered by the same helmets.

I am not a Terraria player but a friend showed it to me the other day, and one feature looked a bit interesting: you seem to be able to wear one set of armor for the stats, and another set of armor for the looks. Now I wouldn't like FOnline 3d models to work exactly like that because it sounds more than uncomfortable in terms of CW and maybe even quite trollish (heck, we already have bluesuits with lots of AC). But imho it would be interesting that armors gave you stats both for body *and* head, without the use of helmets. Instead of helmets, we could choose certain objects for our heads during character creation - they would not modify our stats, they'd be there just for aesthetics. Why not? I am thinking for example about the representation of some characters by Cryofluid, or recently Creep, etc. If we could "wear" gas masks, hats, goggles, sunglasses, hoods, even helmets (or no headgear) all the time just for the looks and without caring about items which we can lose anytime, I think we would have more possibilities in customization than if we were "forced" to use the best armors and helmets. Otherwise, I think, such headgear items would become marginal as people will concentrate on CA helmets.

Power armors could be an exception, and also in case it's not clear, armors would still change our body appearance so our enemy knows what we're wearing.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: racoon on September 14, 2012, 06:19:06 pm
helmets can hide your slaver tattoo.

thanks dude! i really didnt knew it ;)
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Mike Crosser on September 15, 2012, 12:01:20 am
NPCs will look a bit weird when/if 3d comes because they all wear helmets and masks.
Don't take wrong helmets cool and all but a metal mask doesn't really fit a brotherhood paladin.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Swinglinered on September 15, 2012, 01:58:56 am
I like helmets, mostly because in 3D era they will bring some more customization to the characters.

Then we can have mobster fedoras!

I want a monocle and an eyepatch.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Ox-Skull on September 15, 2012, 05:29:16 am
?? when have paladins ever worn a metal mask. They wear T51b helmets.

Do you mean playing a paladin, well that comes down to devs not adding PA.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Mike Crosser on September 15, 2012, 04:14:12 pm
?? when have paladins ever worn a metal mask. They wear T51b helmets.

Do you mean playing a paladin, well that comes down to devs not adding PA.

I mean the paladins in front of bunkers in Den,NCR, and SF , they are supposed to wear TA.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Swinglinered on September 15, 2012, 06:48:00 pm
I mean the paladins in front of bunkers in Den,NCR, and SF , they are supposed to wear TA.

TA?

I always thought the sattelllite base BoS people wore common gear to be inconspicuous, and to avoid loss of technology.
Also, it would be wasteful to put PA on a scout/agent.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Mike Crosser on September 15, 2012, 06:49:25 pm
In fallout 2 all of the guys in front of those small bunkers wore Tesla Armor.
Title: Re: Do you believe the addition of seperate Helmets from Armours is an improvement?
Post by: Roachor on September 15, 2012, 07:10:14 pm
I do because it allows me to have specific defenses, for instance laser snipers are more dangerous than reg ones so I use tesla helmet with a mk2 ca because bg's are the most common burst weapons.