- Weapon Handling, Spray and Pray and More Ranged Damage now have Energy Weapons and Throwing in requirements.
- Fast Reload now has Energy Weapons in requirements.
- All perks that ignore armours' CMs now reduce Chance CM instead of Power CM.
- Sharpshooter perk should work now.
- Encounter guards now shout warnings to faction members too.
- High tier encounter guards warning range reduced to 4 hexes, time to escape reduced by 1 second.
- Stealing from alerted encounter guard is penalized by 50% and gives the same reputation penalty as stealing in towns.
FIXES:Heh, all tabacco transmute into xander, even in lockers *)
- Tobacco leaves should no longer trasmute into xander root when taken out of inventory.
Heh, all tabacco transmute into xander, even in lockers *)
- Sharpshooter perk should work now.For me it doesn't work, can see only 50 hexes (PE 10 + SS).
For me it doesn't work, can see only 50 hexes (PE 10 + SS).only for you ;)
For me it doesn't work, can see only 50 hexes (PE 10 + SS).
Stealing from BOS still possible. Harder but possible and very profitable.Well if it's enough dangerous/slow, no prob I guess.
Run - Steal 1 item - Run away tactic.
Really ? Works for me , check again.Yes, really. Triplechecked it and now when I have PE 9 + SS still I can see only 50 hexes. I guess all of you who don't have this problem run FOnlineGL.exe (which I can't).
hello, please there is also some update about brotherhood? They behave to me like i am not member (halt!) and shoot me when i try to steal. Maybe there was some reset cause i lost jet addict.. now i have karma with brotherhood - 1500 please help! (and i had + 1300) :'(Did you even read the changelog?
- Stealing from alerted encounter guard is penalized by 50% and gives the same reputation penalty as stealing in towns.
YOU DESTROY THE GAME
guys where are three card monte, in reno? i cant rememberAt grid going from Center street to the Main, above and to the right of it a bit. Interesting little ba-.. fellow.
They behave to me like i am not member (halt!) and shoot me when i try to steal.
bank interests are still buggedTo cut the long story short, when you see a bank, run away. There will never be a working fix.
- All perks that ignore armours' CMs now reduce Chance CM instead of Power CM.
Kinda good changes. but may i remind you that stills in hub and bank interests are still bugged? ah, and the lockers in falcon?
You are familiar with the new method of making rotgut in stills? Because it's not the same as it formerly was. You put mats in the still, and use Science on it.
Just curious if sharpshooter will remain as such that it will not raise sight range over 50?
Yes Sharpshooter still bugged...
People expiering characters and then without any reason sharpshooter doesn't work on 50+ range.
About balance: Snipers are not the strongest class on this session. So exchange perk requirements after is not logic.
(Anyway it's possible to fix hit-bonys-chance or something like that but not the basic paremeter)
btw. I hope this is just a bug and will be fixed in next updates because there is no reason to nerf this perk after 3 weeks by so strange way...
When is the next wipe ?
Tell us when you have all the blueprints and the best base. That is when the next wipe will be.