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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: cortez72 on January 15, 2012, 08:23:08 pm
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A few minutes ago, some jerk named Sobolan killed me when I was picking up some junk in Boneyard. He killed me and then walk avay taking nothing. I just started my game with my new caracter and I only have few worthless things with me. This is maybe my 14-15 try of this game and after numerous loses of my life I'll quit forever. I was thinking this should be a god game, because I love Fallout games. But there are freaks thinking killing newbies is fun. Actually, they are scared that new players will be too much challenging for them if gain few levels. They don't giving us newones a chance to play normal game. It should be some free time for new players not to be killed or not be able to kill others till level 2-3. This way game sucks.
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Wasteland is harsh...wait, SOBOLAN* WAS HIS NAME?
o yeah, my newbi, you had been killed by a romanian S8 player that do not know anything than troll the encounters in Hub area, my advice just change location, don't warry, you will die a lot of times
if you whant to, i made myself nest in VC-Klamath area. if you love to join me on my solitary quest of leveling for fun and playing i will gladly share skype/x-fire/FB ID with you, just PM me
don't warry, everyone has been killed for no reason at least 14 times ech, right BIG BAD PKS?
*sobolan=rat in romanian
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Welcome to FOnline2238.
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what can i say? that has happened to 99% of the players in the game, unless you stay in a guarded lvling as a doctor, or chatting, you cant prevent the game from being like that, also, if players wouldnt have killed you, some nasty npcs will, dying is part of the game, sometimes in the wasteland you wont be able to escape death, whatever you try.if you really want to avoid dying theres some ways, like getting access to all train stations after doing the quest for the doc in vault city, i know that some players do it, then you need the caps to travel
btw lagmaster, ive been in section 8 for nearly 2 years, and no one has that character name, so dont invent stuff
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A few minutes ago, some jerk named Sobolan killed me when I was picking up some junk in Boneyard. He killed me and then walk avay taking nothing. I just started my game with my new caracter and I only have few worthless things with me. This is maybe my 14-15 try of this game and after numerous loses of my life I'll quit forever. I was thinking this should be a god game, because I love Fallout games. But there are freaks thinking killing newbies is fun. Actually, they are scared that new players will be too much challenging for them if gain few levels. They don't giving us newones a chance to play normal game. It should be some free time for new players not to be killed or not be able to kill others till level 2-3. This way game sucks.
youre not clever enough to avoid deaths. Harsh, but true. After lvling n chars, u will develop your own technique to survive.
Oooo... u dont, cause u quit :]
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A few minutes ago, some jerk named Sobolan killed me when I was picking up some junk in Boneyard. He killed me and then walk avay taking nothing. I just started my game with my new caracter and I only have few worthless things with me. This is maybe my 14-15 try of this game and after numerous loses of my life I'll quit forever. I was thinking this should be a god game, because I love Fallout games. But there are freaks thinking killing newbies is fun. Actually, they are scared that new players will be too much challenging for them if gain few levels. They don't giving us newones a chance to play normal game. It should be some free time for new players not to be killed or not be able to kill others till level 2-3. This way game sucks.
Wait what?
This game don't suck, its a wasteland not themepark, If you didn't watch Mad Max or any post-apo movie, and think that this game will be player friendly youre wrong, I dont really care if you exit or not, but people like you arent need there, we got enough of whiners now, and guys which were killed should learn to run or to grap a gun and kill enemy.
Your problem, wasteland is harsh not tamagochi.
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Wait what?
This game don't suck, its a wasteland not themepark, If you didn't watch Mad Max or any post-apo movie, and think that this game will be player friendly youre wrong, I dont really care if you exit or not, but people like you arent need there, we got enough of whiners now, and guys which were killed should learn to run or to grap a gun and kill enemy.
Your problem, wasteland is harsh not tamagochi.
This nonsense gets thrown around pretty often around here.
People ganging up in a encounters where you die the instant your map loads has nothing to do with being "harsh" - it's a crappy game mechanism with no chance to fight back. A player getting shot by a much higher level guy in the middle of the desert while he collects wood etc. has nothing to do with being harsh - it's one click for the high level guy, a "lulz" for him while the victim could not defend himself in anyway.There is a difference between "being stupid" for a low level player who just started the game and runs into potentially dangerous areas over and over without learning, and a player who is just unlucky and gets thrown into situations where he can't defend at all. Cool and fair for a game, huh? So cut this "harsh" bullshit, it makes you look pretty retarded.
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This nonsense gets thrown around pretty often around here.
People ganging up in a encounters where you die the instant your map loads has nothing to do with being "harsh" - it's a crappy game mechanism with no chance to fight back. A player getting shot by a much higher level guy in the middle of the desert while he collects wood etc. has nothing to do with being harsh - it's one click for the high level guy, a "lulz" for him while the victim could not defend himself in anyway.There is a difference between "being stupid" for a low level player who just started the game and runs into potentially dangerous areas over and over without learning, and a player who is just unlucky and gets thrown into situations where he can't defend at all. Cool and fair for a game, huh? So cut this "harsh" bullshit, it makes you look pretty retarded.
Where some PK could know that he is newbie?
First create system which will help newbies, then critic my post, player getting shot by some other guy in middle of desert could be random... 14 times... and it is called randomism in this game, one time you get nice items, second you got killed much times.
If there would be some tutorial system telling that player can be killed anywhere and by anyone then I could agree with your post.
We all started from cratch, been killed many times, and I don't throw stereotype of "Wasteland is harsh, bro" but just telling that its hard game still not balance because in beta. Also for example if there is player that plays long, and got pack of mercs whom help him making traps for newbies - is it fair? Does it need nerf or what? No, because he earned that stuff, maybe by killing other newbies while he was noob too, and he became stronger, every player need to learn to run or shoot as said. Don't even try to tell me that its "stupid", ask Sir Hubertus how much woodsman newbies he killed, and tell him its stupid, for him its fun, for newbie its ragequit.
So please get off my post.
And one more thing http://fodev.net/forum/index.php?topic=18977.0 (http://fodev.net/forum/index.php?topic=18977.0) why not impleneted not so yet? It could save lot of newbies...
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Fonline is like BDSM. You like it or you can't take it.
Sometimes you're the sub, sometimes you're the dom, and 'quit' is the safe-word no shame in using it.
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If you get instakilled in a random encounter (other player moved in) this has nothing to do with a "hard game". For the game to be "hard", there first must be a chance that you actually can fight back.
It's the same if I would login to my GM account, roam the desert randomly and shoot players in random encounters 4 the lolz. Sounds pretty fair huh? Or will you complain that you got killed without a chance to defend then? Following your logic, this should be completely ok because the Wasteland is harsh and there are always people stronger than you!11 Right?
Also for example if there is player that plays long, and got pack of mercs whom help him making traps for newbies - is it fair?
Seeing how those Mercs still have superhuman reflexes and can shoot things on sight this is far from being "fair". Again, dieing because of bad odds with no chance of defending has no reason to stay in a game, no matter if it's about "the wasteland" or not - there is no difficulty involved. If someone "earned" these mercs by whichever means it does not grant him the right to exploit the game and kill people in situations where they (given gameplay mechanics, loading times etc) can not defend themselves.
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If you get instakilled in a random encounter (other player moved in) this has nothing to do with a "hard game". For the game to be "hard", there first must be a chance that you actually can fight back.
It's the same if I would login to my GM account, roam the desert randomly and shoot players in random encounters 4 the lolz. Sounds pretty fair huh? Or will you complain that you got killed without a chance to defend then? Following your logic, this should be completely ok because the Wasteland is harsh and there are always people stronger than you!11 Right?
Seeing how those Mercs still have superhuman reflexes and can shoot things on sight this is far from being "fair". Again, dieing because of bad odds with no chance of defending has no reason to stay in a game, no matter if it's about "the wasteland" or not - there is no difficulty involved. If someone "earned" these mercs by whichever means it does not grant him the right to exploit the game and kill people in situations where they (given gameplay mechanics, loading times etc) can not defend themselves.
So balance game and make 1st level guy kill 24 lvl guy, make them happier, your post didnt bring anything to disscussion but only make me flame things :S.
It is harsh for its atmosphere, it is hard because one guy got minigun and can insta kill, yes and what can be done against it? ban or what? You need to deal with it and go get minigun and payback or just die again whining more that game mechanism is hard, tell that to Devs to change some level req's to get killed by other player...
It isnt fair, but what you'll do with it?
Look at people in Africa that are poor - they can be enslaved by local gang , and forced to work for them, also others are killed , is it fair? No it isnt and we cant do shit against it, if whole community dont help, as it wont help because at least 50% of players dont care.
Personally getting instakilled isnt fair but what? Many times I was killed by some BoS vs Gecko while got crafted 100 cw and should I ragequit because of "stoopid game mechanics" or first report that bug?
There was also other topic there whining on that player could enter other's player encoutner and kill him - is it fair? Is it intend or fail game mechanic? No its just normal thing in the world, and roaming around the cities may e deadly, because some guys will always scout for newbies and kill them.
If you find way to balance 1st level vs 24th lvl tell me please.
Talking about chance to defend is like getting a crafter character versus some pvp ape charcter, Imagine which one got more chance to survive and kill each other? Iam just saying this all the time that you can't do against that for now, but need to get more tougher, and dont go in same place if you did die there.
Talking about instakills because someone wait in encounter for newbie is just same, you can't do shit, you'll make rule that one cannot camp for newbie or ban for it or what?
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It may surprise you, but real life isn't a videogame. Videogames are supposed to be fun . Dieing with no chance to defend yourself is not fun because there is no "game" involved for neither of the combatants (the receiving end is disapointed and the "killer" has a "lulz"). Thus, it is a crappy gameplay element that needs to be tweaked.
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Personally getting instakilled isnt fair but what? Many times I was killed by some BoS vs Gecko while got crafted 100 cw and should I ragequit because of "stoopid game mechanics" or first report that bug?
i always found absurd the fact that guards/npcs can kill you with theyr bursts and you cant defend yourself, but if you do accidentally shoot any, everyone will shoot/attack you hahaha, aswell as the unarmed npcs not running away from a minigun/armed guy, like in reno, you hit someone, whole damn npcs come to make you moonwalk and break your armor with "no damage" haha its bullshit
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It may surprise you, but real life isn't a videogame. Videogames are supposed to be fun . Dieing with no chance to defend yourself is not fun because there is no "game" involved for neither of the combatants (the receiving end is disapointed and the "killer" has a "lulz"). Thus, it is a crappy gameplay element that needs to be tweaked.
Still you didn't give proper answer.
How you will balance thing that Guy newbie with low level and low tier gun, armor can defend against? He cannot and what? Should he have some magical shield helping him or what?
Players from beginning should learn how to play proper game and how to get fun from it
Its a MMORPG so all fun comes from PvE, PvP and questmaking.
PvE is cool but need proper level to do it, same with PvP but it need skills and there arent so much quests to make, so what could bring fun there? Of course Iam not saying that people should be happy bcuz their tamagochi FOnline character got isntakilled, but they should think what the hell happend and what to do next time to not die.
Sometimes you gain fun by playing game, sometimes not.
I can give you example with League of Legends:
You play a match which stays for like 60 minutes, and you just are about almost to win, but one of your team mates goes offline and you lose match due to that thing, then your rewards by playing match are 60% smaller, was the time worth it seriously?
Also there are more examples in game, which don't bring fun but make you more annoyed or bored like gathering stuff(for now) crafting etc. and still there are things which bring fun.
Please give normal answer next time, and don't play with me some word game but serious answer.
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Surf, for one man to have fun, other has to suffer.
Many people have so much fun when they kill other players and know that they are angry/sad... Pretty much sadists.
That's why they play this game.
Believe me, if you wouldn't let sadistic people fill their fetishes, server population would fall down :P
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Fonline is like BDSM. You like it or you can't take it.
Sometimes you're the sub, sometimes you're the dom, and 'quit' is the safe-word no shame in using it.
That goes on my wall.
To be honest game is simple. Wasteland is harsh. Not because of NPC encounters which can be dangerous every once in a while. Those are becoming more and more predictable after some time (which doesn't exclude all of its randomness).
Real danger are people. Why? Because they are mostly assholes imo. Around 80-90% of random encounters with two armed players ends in fight. I'm one of these who like to balance things. I never shoot first (and that's why I usually die first). I'm always trying to help out people I've met and am gladly sharing anything I have. I find fun in that. Others find fun in killing. That's all.
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Sobolan ce tare sami bag pula :)))))) LOL
Anyway you should find a gang or something. And this is Fallout not some half fucked MMO . In fact its PURE FUCKING ANARCHY and none of us would have it any other way. We all went through this.... just try not to cry for some pixels or the screen :))) .
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This game has 1 basic rule:
Don't play alone.
If you follow it your life will become easier.
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Surf, for one man to have fun, other has to suffer.
Many people have so much fun when they kill other players and know that they are angry/sad... Pretty much sadists.
That's why they play this game.
Irrelevant, when talking fun in video game design. And I'm glad most of the people I know working for the game don't think this way.
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Of course Iam not saying that people should be happy bcuz their tamagochi FOnline character got isntakilled, but they should think what the hell happend and what to do next time to not die.
Like stop playing (OP) or moving on world-map. Brilliant idea!
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Like stop playing (OP) or moving on world-map. Brilliant idea!
Exactly.
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It is revelant, Surf.
Many people who play there want a brutal game, where they can kill. For fun.
It's them who make this game so brutal and harsh - because it lets them do it.
If FOnline changed into Hello Kitty Online and wouldn't let people kill eachother then they would find themselves another such game.
I know it isn't fun for you, but not all people have similiar opinion about "fun in video game design". For them a fun game is when you can murder other avatars and break the game for other players.
You think you are right? Your opinion is more true than their? It's not. It's just different.
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I'm going to go ahead and represent my faction, GN13 right now.
This is why we're against Player Killing because when you're trying to grow a player base, killing blue suits that are mining or just trying to get started is the stupidest fucking thing you could ever possibly do. I'm not telling you how to play your game, we aren't here to do that, but when you kill new players for absolutely no reason then you're a straight out dick. When you repeatedly show new players no mercy for 30 seconds of satisfaction, then there is a high probability that those players will leave the game and take their donation money with them.
And let me tell you what Player Killing is in comparison with PvP. Player killing is a meaningless dishonorable killing, usually of a blue suit who is working his ass off mining. PvP is a fair fight where at least the other player stands a chance.
I'm not going to tell anyone how to play their game, but consider that there is no reason to go around an PK, especially when you LOSE profit from doing it. If you just killed a new player, you just wasted a burst, or a rocket, and you hurt the game.
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It's not about gameplay mechanics, people from their beginin having fun on others people expense. That's how the real world works, why do you think that there are so many "bad/evil" people out there doing bad things to others? Becouse they wanna be "bad"? Ofcourse not, becouse they are having their share/fun from it. C'mon dont be naive, they know that they are hurting someone and they know what the pri(c/z)e is.
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It is revelant, Surf.
Many people who play there want a brutal game, where they can kill. For fun.
It's them who make this game so brutal and harsh - because it lets them do it.
If FOnline changed into Hello Kitty Online and wouldn't let people kill eachother then they would find themselves another such game.
I know it isn't fun for you, but not all people have similiar opinion about "fun in video game design". For them a fun game is when you can murder other avatars and break the game for other players.
You think you are right? Your opinion is more true than their? It's not. It's just different.
It is not relevant at all if some losers take their daily sadistic dose of killing someone by exploit/crappy game mechanic without the victim being able to defend because such activites have nothing to do with gaming and thus will get gradually tweaked/altered. No one cares if some poor sod whines because he now cannot fulfill his powerfantasies on defenseless people anymore. Killing people is fine as long as everyone partaking is actively involved in it, qualifying it as a game. If not, something is fundamentally wrong with the game and will be fixed.
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Well they aren't the losers here obviously, they just take the advantage over others becouse they know things/game/rules you can compare them to those on the top of food-chain/pyramid IRL and if you are the worker in the factory then you are at the bottom of it (you do all the work and they get all the fun). It's the same just know your game.
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Killing people is fine as long as everyone partaking is actively involved in it, qualifying it as a game. If not, something is fundamentally wrong with the game and will be fixed.
You mean like a new player safe area that could teach someone the basic game mechanics and give them a short preparation for the wasteland (rest of the server), including a few levels and boosted combat skills that come with it, and real starting gear instead of shit iguana on a stick and a rock? Even I support this idea, and have even offered a suggestion as to HOW I would implement such a thing. Mostly because I'm tired of answering the same questions over, and over, and over... "Where do I get junk?", etc. We have however, been told numerous times that this will not happen. It seems like sending new players out into the world with 0XP, no combat skill, weapons, armor, or even basic knowledge is intentional....
Or do you mean disabling combat in guarded towns? We've also been told that this will not happen.
Or how about introducing some game mechanic that doesn't allow a player at level 1 to be shot by a person of a higher level? You think this will happen?
I highly doubt any of these things will ever be implemented, or "fixed".
Funny story, my best friend started playing this game... you know why he quit? He got tired of being jumped by NPC's every time he entered a map, and after 2 hours he just gave up. He never even met another player. This was last age when it was "easy" to get gear, caps, etc.
So yes, Wasteland is harsh, and not only because of the players. Look at the current game mechanics... even a lot of experienced players I know are saying "WTF, this is hard now".
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I won't comment on whether it's ok to kill noobs or not (well maybe I will, I think you can kill whoever you want, but spawn killing is no good, although that's not what the problem was with the OP).
However, this wipe does seem a little less noob friendly. When i started, alone, i went and got flint, make prim tools, mined, made a gun and ammo, killed rats until i died, then repeat. Until I had 1000 caps in the bank, bought 10 hides, and made a tent. Smooth sailing from there on out.
But with depleted resources instead of CDs, banks not having reserves, tougher barter system, its harder for a new guy to get started.
Of course, I haven't had that problem this wipe, but I could see it being an issue if you don't know what to do to get started.
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This is maybe my 14-15 try of this game and after numerous loses of my life I'll quit forever. I was thinking this should be a god game, because I love Fallout games.
Stick around and you will see that it isn't just a good game, it's a GREAT game. And I am among the many whiners complaining about bugged quests, bases, game system changes, etc.. In spite of all my complaints I truly love fonline.
But I can say this because I have stuck it out over the years, through good times and bad. Eventually you get used to loss and it gets easier to keep your chin up and rebuild. If a lot of the responses you see here in this thread seem a bit insensitive and uncaring it because, not only have they gone through what you have and many more times than you have, they've also experienced far greater losses than what you experienced as a noob.
If you've ever been in a faction and helped it build up from a couple guys and a tent to dozens of guys and many bases and a horde to make Atilla blush only to have it all disappear when that enevitable wipe comes then you understand the meaning of loss and what it takes to keep going and rebuild. Think about what that feels like when you are feeling discouraged over the loss of some junk and repeated respawns of a lvl 1 character. It also helps to remember it is only a game and to not take everything so seriously all the time. You have a lot more fun that way.
Also a good attitude even in the face of bitter disappointment will win you more friends in the game world and in any pvp game friends to have your back is better than any equipment you could craft or find on your own [which you will lose eventually anyway]. Soon as you make a friend do not hesitate, exchange some contact info so you don't lose them! Get em on irc, or by email, or your favorite instant messenger, or on this forum.
But there are freaks thinking killing newbies is fun. Actually, they are scared that new players will be too much challenging for them if gain few levels. They don't giving us newones a chance to play normal game.
It is true there are freaks in this game and as people in responses here pointed out "sadistic" freaks at that lol. You will have that in any mmo. They are usually young teenagers with waaay too much time on their hands as they do not have to work or raise a family or attend college so they spend every waking hour online. They are the same types who grind away on games like runescape or wow and always have the highest level characters and the biggest hordes and know every exploit there is. Being underdeveloped mentally it is understandable that they haven't the maturity to properly roleplay or understand how pking noobs actually hurts the game they love, or understand that there is no honor among thieves or criminals and so eventually they will find themselves either alone or in a gang of backstabbers who cant ever trust each other.
But honestly there aren't as many of this kind as you might think. Most I have met are older and more mature and do have their own code of honor they abide by. You might find yourself on the wrong end of it but at least they have one and are not just random senseless trolls or munchkins. Don't be afraid to talk to players instead of just instantly running away or not even saying hi. I always say hi and try to initiate conversation unless i already know the name as somebody i dont trust or have some feud with. I have met many friends this way. And even ones who killed me I still say hi or try to find something humorous to say while they stand over my dead body, or compliment them on a good fight if it was like that.
From having a couple years experience playing fonline I was actually able to get started on my own after the last wipe with no problems from any other players. And I actually encountered far more pk attempts than I ever had before due to the new and improved HtH system which I love! You may have experienced the same thing I did, seemingly innocent bluesuits appearing and suddenly knocking you down and keeping you down until you are dead lol. Well, it just so happened that I had read about the new HtH system and decided to build the ultimate HtH build myself as my first character and I was not dissappointed. I was able to defend myself from all these new HtH pkers I ran into. Well not all, a few higher level ones got the better of me. But in no time at all I was high enough level that I no longer has any more problems from other players.
It should be some free time for new players not to be killed or not be able to kill others till level 2-3. This way game sucks.
The problem I see with this idea is that if new characters are invulnerable their first few levels this will become an exploit and you will have many experienced players with new characters they max out at level 3 or which ever is the highest invulnerable level and camp places with their gangs of invulnerable bluesuits instead of only relatively invulnerable lvl 24 BA wearing uber BG builds. Perhaps a tutorial island would be more doable but that just sounds too ghey care-bearish like runescape or other gheybear mmos lol. I think the devs are doing the best they can under the circumstances and just need more help and cooperation and donations from players and perhaps some extra code saavy manpower to help them track down bugs in their code and such.
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you can replicate again ;)
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game is alot harder this era . we wont get many noobs staying to continue to play. with pks and harder barter and mineing systems they will find this game impossiable and will rage quit alot. i think all we need is for devs to see this and for them to smart up. they have a great suggestion from wichura http://fodev.net/forum/index.php?topic=18977.0 they need to put this in game now or something like this. game is too hard for noobs and we need more players all the time. so please dev's do us alll a favour and implenment wichura's suggestion or something like it. noobs need to be taught basic's before being put into this much much much more harder wasteland.
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This thread is delicious.
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Ya, maybe coders should create a noobtown Arroyo, where they will level up to 3 and gain all 10 brahmin skins! Srsly!
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Game is hard for newbies, but this is a test of your own character. If youre playing first time thats 99% chance you will assume your character build as shitty and create new one anyway.
You should learn that everything you achive you already lost. It makes playing and loosing far easier. I'm quite a noob in fonline, this is my first wipe. But I learnt already that if I see a player on my encounter, I run like fuck or fight immediately. I felt sorry just once when pked guy with 8 brahmin skins. Tried to find him in NCR after that but with no success.
If you have problems with building your own tent, PM me, I'll help this time. But if you already have your tent, why are you complaining anyway? ;] Moment you have your minibase is the moment youre starting the game.
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This is the answer I like. I like your idea. You and Surf know why I am so dissapointed with game. I will not quit, I was just pissed off. The game mehanic must be changed in future.
Thanks!
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The funny thing about 2238 is that it doesn't really have a legit difficulty curve. It doesn't get harder the further you go, there's a giant difficulty spike right at the beginning and then it gradually gets easier and easier to the point where the only thing that can pose a challenge is a group of highly experienced players with top-tier gear. If you persevere, you'll eventually get there, but yeah - it's a pain in the ass for a beginner. Oh, and what Surf said isn't really all true - people who have been playing this game for a while and are a part of a gang don't really die all that often and when they do, they don't lose all that much aside from voluntary PvP. The thing is that you're going to die and die again before you gain the knowledge that allows you to take the right risks and weight your chances correctly. My advice for you would be to get a tent (make an unarmed alt, kill some brahmins, hide the skins in some location where you can pick them up with your main before somebody else finds them) and store your stuff there. Death doesn't really hurt if you didn't have anything of value in your backpack.
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This is the answer I like. I like your idea. You and Surf know why I am so dissapointed with game. I will not quit, I was just pissed off. The game mehanic must be changed in future.
Thanks!
And why it has to be changed? Because u died couple times? O_o
Just imagine: i have few chars, and havent been killed by other player this session! Why is that? Because of experience. Not my char, but mine.
Just think and it will be fine. If you are collecting sh... i mean junk: u wear nothing. There is no need to whine if u get killed, cause u lose nothing... u follow?
If you want to mine, choose low-players hours. And wear nothing.
If you want to hunt, choose some empty square, and lvl up.
craft bbs, and hunt molerats.
If you dont know how to do something (lvl up, gear yourself etc) just ask, but dont force everyone else to play lame-no risk game, because you cant handle simplest things.
seriously man, whining about getting killed is so retarded.
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This game is definitely difficult for new players. Though I like the idea of a tutorial newb island, it will still be quite a rude awakening once new players enter the main server. Another potential option is a grace period for the first 2 or 3 levels of any character where if you die, whether by pk or npc, you are able to respawn with whatever you were carrying at the time of death. This period would allow new players to acquire a few materials, get hides and make their tents without the frustration of dying and losing everything repeatedly and yet still experience how difficult and harsh the wasteland is. Maybe something like this will be enough to keep players from quitting after 2 hours and hopefully long enough for them to hooked on this game like the rest of us.
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I see there's no point discussing with you Surf, because you just think that your opinion is the only truth we should all follow. People who like to kill weaker and unprepared players in a game like this are sick/brain-damaged from your point of view.
You like fair competition in gaming, they also like the less fair situations. I understand them and see nothing wrong in it as long as it's just a game(FOnline is basically created for such stuff and most people including the developers don't want to change it).
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I see there's no point discussing with you Surf, because you just think that your opinion is the only truth we should all follow. People who like to kill weaker and unprepared players in a game like this are sick/brain-damaged from your point of view.
You like fair competition in gaming, they also like the less fair situations. I understand them and see nothing wrong in it as long as it's just a game(FOnline is basically created for such stuff and most people including the developers don't want to change it).
That I wanted to say.
Iam playign this GAME (overall starting from cbt TLA) since 2008 , then this server for 2 years, I see nothing have changed with game mechanic to help newbies - nothing.
And Its my look - from player eyes, not from some fancy GM which is playing once per month at his main character and pissed off those mechanic.
Why don't you let to help making game easier some other people, who are playing this game , server for long time, isntead giving it to lulz guys, that got job, and many other things than testing this, but only coming inside game and creating stupid events with zylions of mutants, trolling and banning - why don't you play like a normal gamer or a hardcore gamer like some does, then you'll see what we are talking about.
Surf I'm dissapointed.
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I see nothing have changed with game mechanic to help newbies - nothing.
That's why you should take it with grain of salt. Obviously this is the part of beta that haven't received any love yet, and things has to come.
I think you could dig up some interesting ideas why and how this can be improved, but it often creates big design problems that need to be resolved before anything happens.
I'm sure I saw ideas like level-based encounters, which were not directly denied, but were not implementable without consequences either.
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That's why you should take it with grain of salt. Obviously this is the part of beta that haven't received any love yet, and things has to come.
I think you could dig up some interesting ideas why and how this can be improved, but it often creates big design problems that need to be resolved before anything happens.
I'm sure I saw ideas like level-based encounters, which were not directly denied, but were not implementable without consequences either.
Don't want to rain on your parade, but implementing this stuff is a lot of hard work and there are more important things left to do on the devs' checklist I bet (quests, more developed endgame, balancing, bugfixing etc.).
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It's all about knowledge of the game and skill, that you will eventually get by being persevere; don't even try bothering proving me otherwise, from my personal experience I can tell, that the first time is a bitch, but eventually you get the know-how and atm there is no difficulty curve for me at all. The start might be a bit slow and sloppy, but not hard. Once you get your beginners shit together (tent, a weapon skill and farming capability), the game starts to snowball like a no big deal.
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These things annoy me, you just know that the person who writes these tipes of threads just want attention.
"Quiting game forever cause was killed for no reason numerous times"
We were all killed alot. Im here for near 2 years, what do you think, how many times was i killed?
But there are FREAKS thinking killing newbies is fun.
Yea, its that kind of a game. And calling people freaks becose they love to play that way is just wrong, kinda the same if i called you a woos for not likeing to. You do what you like, and the others do what they like.
Open world and all you know. If you dont like to kill newbeys you do not need to. But since this is a open PvP game you have to count in the fact that some people can shoot you down. Its a part of the game. Dont like it? You can leave, nobody is forcing you to stay.
Actually, they are scared that new players will be too much challenging for them if gain few levels.
HA! Just lost it here. Dude, just how old are you?
They don't giving us newones a chance to play normal game.
There isnt any giving involved. You dont need to get a chance to play a normal game, you allready have it. This is normal. Yea getting killed thousands of times is normal here, if you plan to stick around, this will be a norm.
It should be some free time for new players not to be killed or not be able to kill others till level 2-3.
I think even when you get to lvl 15 you will get killed the same, hell if you have the nerves to stay till 24 you will get killed. Alot. Its a part of the game.
This way game sucks.
This game has been active for years. Yet you who has been for what... A week say it sucks. This game does not suck. You suck at the game.
Fonline is easyer than ever. You start with some 70 (give or take) hp with a lvl one dude, its still fresh from the wipe, so you get a chance to lvl side by side with the "big dogs"
Dont bitch. If you want to quit, for the love of god, quit without making these kinds of threads. They only start flamewars.
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Interesting, still, as much as I'd like to side with the poor players that get killed over and over, I just can't do anything else than call them faggets, you know. I guess the reason is that they seem to think we all came to this game, sturdy and strong as fuark, formed powerful factions from day one, or are just lucky, or whatever.
IMPLYING we didn't go the same path as you did. IMPLYING we got everything handed for us. Nope, we were just like you, new players, once, we just manned up, stopped being pussies and got our shit together. Question is, can you?
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This topic is great !!! Some freaks just wait to grab some smg with few bullets and "gonn'a kill newbies" for some fun cause they don't have nothing worth in their inventory!!! Why not fight alone against some high leveled armed group + few merc's? That would be fun! But no! Chikenshits are brave only to fight newbies cause they can't fight back ! Chickenshits, chickenshits !!!!
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This topic is great !!! Some freaks just wait to grab some smg with few bullets and "gonn'a kill newbies" for some fun cause they don't have nothing worth in their inventory!!! Why not fight alone against some high leveled armed group + few merc's? That would be fun! But no! Chikenshits are brave only to fight newbies cause they can't fight back ! Chickenshits, chickenshits !!!!
Cruel plan.....
But for the real - nice provocation, if you still didn't learn to run or grab weapon and kill back then you are not newbie but NOOB.
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Doesn't matter how hard you'll be hittin' on them or what note you'll chose to play on, whatever it is the moral or coward one. They are having fun and that's all what matters to them, it's logical and simple as that. Shooting newbies is fun or whatever makes another person mad or sad.
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This topic is great !!! Some freaks just wait to grab some smg with few bullets and "gonn'a kill newbies" for some fun cause they don't have nothing worth in their inventory!!! Why not fight alone against some high leveled armed group + few merc's? That would be fun! But no! Chikenshits are brave only to fight newbies cause they can't fight back ! Chickenshits, chickenshits !!!!
Yes, some of us like just that. As far as im concerned its a good thing. See, it only makes the newbeys stronger and smarter. They learn from there mistakes. Yes its the newbeys fault if he/she dies. They werent smart enough to stay alive. If they stay and dont rage quit, there stronger from there death, and will make them better players in the future. If they ragequit, good, less pathatic players around. Its a natures system. “It Ain’t How Hard You Hit…It’s How Hard You Can Get Hit and Keep Moving Forward” quote goes here best, which reminds me...
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This topic is great !!! Some freaks just wait to grab some smg with few bullets and "gonn'a kill newbies" for some fun cause they don't have nothing worth in their inventory!!! Why not fight alone against some high leveled armed group + few merc's? That would be fun! But no! Chikenshits are brave only to fight newbies cause they can't fight back ! Chickenshits, chickenshits !!!!
But the wasteland is full of npcs who want to kill pcs without no reason. Why can't players occasionally do the same?
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Consider some people who like fair PvP as well as killing the weak and poor. I've got nothing against any of these.
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Can't be smart when you spawn in location and in 2-3 seconds someone empty his gun from distance in your body. You can't run or hide. It's like arming jourself with sniper and rocket launcher, stay at distance and shot pidgeons in cage. This kind of playing is called ARCADE SHOOTING GAME not role playing. So, every one who likes just kill everything it moves should play some online fps not rpg.
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Can't be smart when you spawn in location and in 2-3 seconds someone empty his gun from distance in your body. You can't run or hide. It's like arming jourself with sniper and rocket launcher, stay at distance and shot pidgeons in cage. This kind of playing is called ARCADE SHOOTING GAME not role playing. So, every one who likes just kill everything it moves should play some online fps not rpg.
Yes and? You spawned in bad time at bad palce, theres nothing not bad that can be balanced - its your problem to surive, due to game mechanic dont help newbies.
And as said before, NCR is not the biggest city in the world that you need to go around it , becasei I bet that you got killed around there by going to mine or to the wasteland.
Change city/place where you hunt isntead of whinning on forum that you don't know how to play.
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Can't be smart when you spawn in location and in 2-3 seconds someone empty his gun from distance in your body. You can't run or hide. It's like arming jourself with sniper and rocket launcher, stay at distance and shot pidgeons in cage. This kind of playing is called ARCADE SHOOTING GAME not role playing. So, every one who likes just kill everything it moves should play some online fps not rpg.
solution 1: wear nothing if you travel ambushes areas (like SF)
solution 2: invest in outdoorsman - then u can simply avoid player encounters.
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Just because you got killed.. really.. you got killed in this game million times!!
I don't even know how many times I been killed in totally, but I don't care about it and keep playing even I lose some valuable stuff sometimes.
Be cool and play 2238 :)
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This topic is great !!! Some freaks just wait to grab some smg with few bullets and "gonn'a kill newbies" for some fun cause they don't have nothing worth in their inventory!!! Why not fight alone against some high leveled armed group + few merc's? That would be fun! But no! Chikenshits are brave only to fight newbies cause they can't fight back ! Chickenshits, chickenshits !!!!
I remember day 1 of boot, when my Senior Drill Instructor told us it was his job to weed out the weak willed and drop them back into the civilian world, so that those that COULD hack it didn't have to put up with those that couldn't.
FOnline can be sort of like that. Your first character can be a crucible of sorts, and if you aren't hardened by it, you will simply be broken by it. Many people persevere and make it through the first few months, which will be the most difficult time in the game for any player. PK's, APK's, and everyone in between who stuck around have been hardened by their experiences. We all went through it, and now you are going through it. You are not special. Once you come to the realization that you CAN do this, it's NOT too hard, and that any challenges CAN be overcome... you are free to do as you please. We don't all choose the same path, we are not forced to become PK, or APK, or neutral.
In this game, you can do as you wish if you stick around long enough to do it.
Welcome to FOnline...
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You let people stick a finger in your face and tell you you're no good. And when things got hard, you started looking for something to blame, like a big shadow. Let me tell you something you already know. The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get it and keep moving forward. How much you can take and keep moving forward. That's how winning is done! Now if you know what you're worth then go out and get what you're worth. But ya gotta be willing to take the hits, and not pointing fingers saying you ain't where you wanna be because of him, or her, or anybody! Cowards do that and that ain't you! You're better than that! But until you start believing in yourself, ya ain't gonna have a tent
If I recall correctly Surf, we had a similar conversation HERE http://fodev.net/forum/index.php?topic=17924.msg148313#msg148313 and the end result was, We all readily agree the game currently ACTIVELY supports this, by, due and only because of the wishes of the Developers since, as Johnny aptly said, they havent given much love on this part of the game. Truth be told I would like THEM, Scypior, Lasik, Solar and whomever else is coding the game, to give us why the hell they allow all this to happen? Its not cool it happens but I find it worse they just dont adress this. Oh maybe they do adress it, indirectly, for this session has been the least noob friendly in a while
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this session has been the least noob friendly in a while
"“You are not a beautiful and unique snowflake. You are the same decaying organic matter as everyone else, and we are all part of the same compost pile.”"
Let's fill the Wasteland with our snowflakes!
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What about a Karma System?
If you kill Players with a better Karma then you, they lose, lets say, -10 Karma each kill.
If you hit -50 or -100 Karma you will be shot on sight by the "good" NPC Factions and Guards in Town.
Maybe implement some sort of quests to get your Karma back up, or just let it regenerate over (RL) time. Lets say you regain from -100 Karma to 0 in one RL week.
This system cant be used in TC-able towns, so there could be different levels of zones in which you can kill others without any karma loss (TC towns), with less karma loss (worldmap) and 5x karma loss (guarded non-TC towns, mining sites except non-safe ones), so you can fight TC the way it is, but would be insta KOS when killing/stealing in guarded towns.
So trolls could still kill innocent people everywhere but have to take the consequences.
Karma of Players should be viewable - Maybe by showing the name of bad people in red, or in green if good ones.
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quitter! i am new too, and i have been killed by other players MANY MANY MANY times for no reason! yet i still play! maybe because i honestly like it, maybe cause i like a challenge, but i still play! yeah, i RAGE so much in my head when i die, but an hour later i am back on. don't let yourself be one of the people you hate, i get by perfectly fine, and i haven't stolen or pk'd anyone, nor do i plan to! the closest you will ever see me get is looting a dead body, or stealing my stuff back, and with the looting, if they asked, i would give them back their stuff. why? i am just nice, but i am not a quitter, and neither should you be!
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there is one magic thing that whipes all your troubles away! ITS A GAME! trust me, i raged alot at the beginning of this but well i played other games that leaves you out in the fucking nowhere with no freakin idea what to do and alot of dipshits that kill you, scam you and assrape you... but hey its a game! ;D turn off the fucking machine relaxe have some good times... maybe tell others that some random bitches killed you for no appearent reason... maybe they will join you on your quest for caps... maybe you soon own people for no reason yourself... ITS A GAME ;)
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What about a Karma System?
etc.
Been suggested before.
I'd like to have a Karma System, but it should be subtle- like Magic Realism.
NOT as a magical Reputation system that grants onmiscience to PCs and NPCs.
How would everyone know if you were naughty or nice?
Unless there were witnesses.
(And that would be remediable.)
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Been suggested before.
I'd like to have a Karma System, but it should be subtle- like Magic Realism.
NOT as a magical Reputation system that grants onmiscience to PCs and NPCs.
How would everyone know if you were naughty or nice?
Unless there were witnesses.
(And that would be remediable.)
Well considering if you kill every person in a Farmer and one is a child you suddenly are child killer forever and no one lived to tell? You jump everyone in a Hub Patrol encounter and you can't get into Hub cause magically no witnesses told everyone you killed Hub guards?
Ok let's sort some of this out, one you can't bring real life into a game and expect it to mesh completely. The Harsh of this game is one of the appealing things yes, but it is still a G A M E. And in every good game that people really enjoy to play and watch there is some sort of reasonable balance or rule system. I do not believe that a level 1 bluestuit should be able to take out a level 24 powerarmored character. But something should be worked out, the least of which with loading times.
Now I know a lot of you guys who take your jollies out on weak people by SD bursting, or Bombing, or Thieving, or Load killing them, are scared of losing out on that, and maybe having to face targets that can fight back, and all I can say to that is, The Wasteland is Harsh. Maybe it's time it happened.
Comparing this game to something like Mad Max, or other post Apoc movies isn't a good analogy. In those things real life mechanics come into play more so than this game. The simplest being the load in to encounter thing wouldn't exist, maybe unless you were driving, cause I'm sorry if you're walking around and you hear people shooting you're probably gonna avoid them right? So yeah we're here to look beyond just our own petty enjoyment to help bring to light things about this game that don't work, could work better, or need to be modified.
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I think developers should implement hugs in the game. Like new feature. Newbies can only be huged and snuggled. Maybe some kisses and cuddle. And if they have really really low health, they can be knocked down for a while because of the strong grip of hugs ;D Then everybody will live happilly ever after... :P
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Kisses and other things can be easily done with /e
got on last season virtualfuck from teen.. I mean from young woman :D
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Kisses and other things can be easily done with /e
got on last season virtualfuck from teen.. I mean from young woman :D
Thanks for sharing, this goes to my notebook. :-*
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This thread is maybe old but have to share this. A moment ago I ran on some encounter. And there were two (i suppose newbies) with 80 - 90 hp fighting some pigrats. I remember the time when i was noob, i allways go to hunt in pair. And frustration when someone kills you in that period is enormous. I told them, I dont want to fight I`ll leave. Instead of letting me go, stupid (idk his name) bursted me! So i killed them. In their inventory were crafted guns and armours, allmost new. They lost i dont know how much time to prepare for hunt, and then they have lost everything because they didnt calculate situation well, in this case acted stupid.
Newbies need to die a LOT, at the begining. So they can learn! I have died, and everybody here have died.
Those two, or someone like them do that, and then come here and open threads like, "i was killing mantis and some stupid PK killed me for no reason. This game is too hard, and stupid, so I quit!"
If there arent newbies that shot on sight there wouldnt be so much high lvl PKs that kills newbies. Or oposite.
This cant be solved. Even with protected areas. Imagine different system with protected areas. Every beginner have time to safe exp to 3rd lvl, and 10 hides. What do you think it will happened after that? Someone will kill them! Because it is what the game is like. But instead of whinning on 1st lvl, they will whine on 3rd. :-\
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You're like me. I was killed so many times. So many loot i lost. But... I never cried. I said to myself: "I will grow up, and show them who I am" . Finally i found faction and join them. This is fonline.
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You realise the reason noob bluesuits shot you right?
They had probably been killed a few times by other players who said
"No I dont want to fight" and went to the maximum distance their perception and weapon reaches and then bursted the unsuspecting noobs.
In general the FONLINE way is to play this game as single player... if you can run away from players inside a city do it. If you cant, treat them like NPCs ie shoot on sight in case of encounter in the wasteland.
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Basically what I've gathered from this is that the game should stay pretty close to what it is now (on the topic situation of course). I see GN13, a newbie friendly gang that is out to help and defend from/destroy PKs. There. That's it. Without "abusive" PK this gang may not exist in the way that it does. Or any other gang of the same kind, I'm using GN13 as an example. On the other hand, you have sadistic, sociopath gangs that love to e4t teh n00bs for breakfast. Two completely opposing forces! HOW CAN ANYONE NOT SEE HOW AWESOME THIS REALLY IS? I can't think of another game, like this game, where there is such a strong hate between factions. WoW MAYBE because of the fanbase, but it's nowhere near the brutality of this situation. The cool thing is that the devs put factions in for players to use them how they want, and players have made some crazy-ass gangs. Some for PKing, some for protecting PKees, and some that just mind their own damn business, trying to make it in the wastes.
If "fixing" the harsh PK mechanic is what the devs want, or more importantly what the players want, then so be it. I just think the whole faction vs faction/PVP thing will be fucked. My brother the other day was playing. Low-level, bad guns, leather jacket. He ran into four guys that were trying to PK him, taunting him and starting to shoot. He whipped out is .44 and blew all those fuckers away, looted their shit, and left with,"Death...what do you all know about death..." (Platoon I know, haha) and it was damn near the most epic thing I have ever seen. Ever...
Without those guys trying to abuse the "poor gameplay mechanic," that moment would have never happened. Granted my bro did get lucky I suppose. But that's what made it so cooooool...
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Don't be loser, join gang, or suck. This is faction mode, not single player.
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Don't be loser, join gang, or suck. This is faction mode, not single player.
(http://fail.brm.sk/ragin_n_trollin/rage-face.jpg)
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I'm in this game for about 50 days and still didn't make tent because can't collect 10 brahmin hides without been killed by some stupid idiot. We have players who play this game for years now and new ones are not match for them so it's a shame cause fallout online is a great game.
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I'd be glad to help but you'll need to stop being your own personal Jesus first.
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I'm in this game for about 50 days and still didn't make tent because can't collect 10 brahmin hides without been killed by some stupid idiot. We have players who play this game for years now and new ones are not match for them so it's a shame cause fallout online is a great game.
If you have some Charisma or a radio, I could help you gather some hides.
But I warn you: it's less satisfying making a tent if you didn't gather the hides yourself ;)
PM me if you need help
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I'm in this game for about 50 days and still didn't make tent because can't collect 10 brahmin hides without been killed by some stupid idiot. We have players who play this game for years now and new ones are not match for them so it's a shame cause fallout online is a great game.
I can add you as a friend of faction so you have a safe base to stay in and equipment as long as you contribute to the base and leave at least scorpion tails so I can make antidote
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man just get over it try to go to the ncr your protected its my fav place so if you dont like dieng then go there ill give you caps and ill give you your first tent i am so genorus
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I imagine this server has a ridiculas turnover rate....
Why would you want to change the Wasteland? One of the most 'lulzy' moments I have had with this game was me getting PKed.
I was wondering around, junk trolling with some other wastelander (first and only time I've randomly met someone in Shady Sands that didn't want to just follow me to my tent) when we get and encounter with Mole Rats. I think I should mention, I friggen hate mole rats. Anyway, we had just pollished off the last rat, when out of the blue a rather batered looking buggy pulls onto the map. My heart jumped, and I knew I was already dead. The little bluesuit with me is all like "Please don't kill me, all I got is junk and you can have it" and it was like 200 mats to, cause we were carring bramin with us.
So the wastelander steps out of his buggy and throwing knifes the shit out of both of us, turns to my little friend's body and says "All I want are these hides" and takes the hides and dumps all the junk we had collected on my body and says "here". Then he preceded to drive off....
I loled all 60seconds of replication....
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I loled all 60seconds of replication....
All you need is....... sweet revenge.... >:(
Find a gun and kill em all, for no reason. I ussually do the same, when someody PK me.... ;D