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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Markmad on January 15, 2012, 07:45:39 pm

Title: Fastshooter for start.
Post by: Markmad on January 15, 2012, 07:45:39 pm
There is my nooby build:
http://www.nitue.net/#fcp/direct!id=1201

Targets:
To get started with low weapons, build a tent, systemise farm, then get an base and systemise craft.
Crarisma 3 is picked cos' i am going to start with two comrades playing with me.
Then i probably gonna build a full combo character.
I am pretty sure i am not gonna use drugs, cos' in early game you cant afford it (except jet, that can be farmed out).

Combat target:
1) Get to the mellee zone
2) Shot

How to use:
1) Get p90
2) Try to pwn somebody but get pwnd


Questions:
Do i really need a critical hit perks?
In p90 is 36 bullets or 24? Wiki says there is 36, but as long as i played there were 24. Is wiki right?
What skills do i need to get light weapons craft lvl3? 90% science, 140% repair?
Title: Re: Fastshooter for start.
Post by: GroeneAppel on January 15, 2012, 07:55:30 pm
There is my nooby build:
http://www.nitue.net/#fcp/direct!id=1201

Targets:
To get started with low weapons, build a tent, systemise farm, then get an base and systemise craft.
Crarisma 3 is picked cos' i am going to start with two comrades playing with me.
Then i probably gonna build a full combo character.
I am pretty sure i am not gonna use drugs, cos' in early game you cant afford it (except jet, that can be farmed out).

Combat target:
1) Get to the mellee zone
2) Shot

How to use:
1) Get p90
2) Try to pwn somebody but get pwnd


Questions:
Do i really need a critical hit perks?
In p90 is 36 bullets or 24? Wiki says there is 36, but as long as i played there were 24. Is wiki right?
What skills do i need to get light weapons craft lvl3? 90% science, 140% repair?

Allot changed and the wiki hasn't been updated entirely. You need only 50% repair + 1500 caps for SG1 and 3000 caps and 100% repair for SG2.
You don't need the critical perks if you go burst with brd. I suggest you take points from luck and invest in endurance. Low end = low hp + easy crippled.
If I were you I would make sure to get 175% outdoorsman atleast. So you can get the fast wm travel perks. (what were they called again?)

If you do get higher end, get lifegiver/toughness instead of livewire and fast reload. That should increase your survival odds. The build looks fine besides that, good luck!
Title: Re: Fastshooter for start.
Post by: Markmad on January 15, 2012, 08:17:12 pm
Thanks a lot. Really useful advices.
I made it a lot more tanky in case i dont need luck, i still think i am can take some points away from intellegence to the endurance or perception, will work on it.
Here is it:

http://www.nitue.net/#fcp/direct!id=1208
Title: Re: Fastshooter for start.
Post by: Wichura on January 15, 2012, 08:26:51 pm
Mad Max Wannabe, less pew-pew, more self-sufficient (http://www.nitue.net/#fcp/direct!id=854).
Title: Re: Fastshooter for start.
Post by: Markmad on January 15, 2012, 08:32:09 pm
Oh my god, this build is awesome!
Good trolling skills, but a bit too fat, by the way.
Title: Re: Fastshooter for start.
Post by: The Good Doctor on January 15, 2012, 09:25:07 pm
http://www.nitue.net/#fcp/direct!id=1212