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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: avv on January 12, 2012, 12:35:11 pm

Title: Brahmin kart improvements
Post by: avv on January 12, 2012, 12:35:11 pm
Brahmin karts are awesome and wastelandish. But why doesn't anyone use them? Because their fuel is so difficult to handle.

Improvement suggestions:
- max fuel capacity to 25
- when refuelling, you only need to click the kart once not bag by bag
- when refuelling the empty bags, you only need to click the water post once, not bag by bag
Title: Re: Brahmin kart improvements
Post by: runboy93 on January 12, 2012, 08:15:00 pm
Yeah Brahmin Carts need better max fuel capacity.. 5 is just useless and you need refuel every 5min or less :/
It also annoing when you need click bag by bag, but no automatic fueling..

+1
Title: Re: Brahmin kart improvements
Post by: Michaelh139 on January 12, 2012, 08:18:34 pm
Still there is no actual use, other than extra storage container.

We need a reason for people to actually go out with these things.
Title: Re: Brahmin kart improvements
Post by: Wichura on January 12, 2012, 09:57:49 pm
We need a reason for people to actually go out with these things.
Bring back caravan TB traps! Hell yeah!
Title: Re: Brahmin kart improvements
Post by: subcor on January 14, 2012, 02:33:38 am
How about making those karts able to attach to the bigger cars (Highwaymen, Hummer)?
Title: Re: Brahmin kart improvements
Post by: Who Killed Bambi on January 14, 2012, 12:23:04 pm
I d like to make car repair-able by using other car parts (Maybe after 100% det car can be broken for ffc and other car parts). and other part of car can be used for make brahmin cart.
Title: Re: Brahmin kart improvements
Post by: avv on January 14, 2012, 12:31:36 pm
Still there is no actual use, other than extra storage container.

We need a reason for people to actually go out with these things.

They cost less than cars and are available in safe location. They are basically portable tents.
Title: Re: Brahmin kart improvements
Post by: Nexxos on January 14, 2012, 12:34:41 pm
Ability to get two brahmin pulling one cart for increased speed and higher water-cost would be cool, too bad it requires additional work in the gfx-side.
Title: Re: Brahmin kart improvements
Post by: Jotisz on January 14, 2012, 01:47:31 pm
Well if its about making a simple graphic with one viewpoint its not that hard. See the running for black guy it was easy to make since it was about recoloring the normal metal armor char's running frm.
Title: Re: Brahmin kart improvements
Post by: Lizard on January 14, 2012, 02:33:26 pm
Ability to get two brahmin pulling one cart for increased speed and higher water-cost would be cool, too bad it requires additional work in the gfx-side.

If anyone asked for modeling such a thing, one could make such a thing.