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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Desert Mutt on January 09, 2012, 11:59:35 pm

Title: Power Armors
Post by: Desert Mutt on January 09, 2012, 11:59:35 pm
Since everyone drops armors now, will BoS and Enclown patrols drop theirs armor if i manage to kill them?
Title: Re: Power Armors
Post by: TKs-KaBoom on January 10, 2012, 12:00:17 am
no, dogtags
Title: Re: Power Armors
Post by: Desert Mutt on January 10, 2012, 12:02:35 am
damn!... Then I'll continue to hunt Hub patrols for CA...
Title: Re: Power Armors
Post by: spears on January 10, 2012, 12:12:09 am
also ranger armor isnt dropped.
Title: Re: Power Armors
Post by: The Good Doctor on January 10, 2012, 03:26:00 am
It'd be nice if they did drop power armor parts and scraps, which Armorer(2) with blueprints could craft into re-purposed tribal armor...
Title: Re: Power Armors
Post by: Enzotainment on January 10, 2012, 11:13:47 am
It'd be nice if they did drop power armor parts and scraps, which Armorer(2) with blueprints could craft into re-purposed tribal armor...

I like this idea!
Maybe even let them drop parts, which Armorer(2) can use to make a new power armor which will be a custom fit. -> Introduction of 'named'/'nodrop' items. This way, there will be power armor (yay), but only wearable by the creator! Isn't that something nice for people who choose to go for the crafting path in the world?

Or perhaps this might be dangerous...
Title: Re: Power Armors
Post by: vilaz on January 10, 2012, 12:47:22 pm
I like this idea!
Maybe even let them drop parts, which Armorer(2) can use to make a new power armor which will be a custom fit. -> Introduction of 'named'/'nodrop' items. This way, there will be power armor (yay), but only wearable by the creator! Isn't that something nice for people who choose to go for the crafting path in the world?

Or perhaps this might be dangerous...

With current requirements for crafters they could be quite a fighters as well. I don't see that working but idea of gathering pieces and recrafting them is amusing.
Title: Re: Power Armors
Post by: runboy93 on January 10, 2012, 12:50:55 pm
Hmm. Yes there should be veeeeery rare blueprint in 2238.
"Power Armor blueprint"

Of course when it's "veeeeeeeeery" rare you can get it only from BoS and get enough rep with faction (+Quests or smth)
Title: Re: Power Armors
Post by: EnergyForYou on January 10, 2012, 12:56:56 pm
Hmm. Yes there should be veeeeery rare blueprint in 2238.
"Power Armor blueprint"

Of course when it's "veeeeeeeeery" rare you can get it only from BoS and get enough rep with faction (+Quests or smth)
Stop giving these ideas, there won't be anything like this, and you know it.
Title: Re: Power Armors
Post by: Solar on January 10, 2012, 01:31:19 pm
It'd be nice if they did drop power armor parts and scraps, which Armorer(2) with blueprints could craft into re-purposed tribal armor...

Actually, that'd be pretty cool :)

(When 3d is done and a model would exist for it)
Title: Re: Power Armors
Post by: Enzotainment on January 10, 2012, 03:28:18 pm
With current requirements for crafters they could be quite a fighters as well. I don't see that working but idea of gathering pieces and recrafting them is amusing.

Well sure, but they won't be as dangerous as combat oriented characters. Even someone in power armor can die without too much trouble. And linking the armor to the person will make it unlootable and lost at death :)

And obtaining the pieces from enclave won't be easy, so a lot of work goes into a big protective shell. They won't be engaging in power armor combat every day I should hope.
Title: Re: Power Armors
Post by: The Good Doctor on January 10, 2012, 04:32:39 pm
Actually, that'd be pretty cool :)

(When 3d is done and a model would exist for it)

Yeah, I just keep seeing those awesome pics of tribal power armor and thought'd it'd be cool. Normal folk couldn't get the power parts to work, but I'd imagine it'd still provide decent protection between Metal Armor Mk2 and Combat Armors.

Like this:
(http://i40.tinypic.com/2a7zerl.jpg)
Title: Re: Power Armors
Post by: Luther Blissett on January 10, 2012, 05:14:02 pm
I think there's a model of that helmet already in the 3D repo. Regarding the rest, doing a single shoulder pad would be pretty easy - though I admit I still find it strange to only protect the shoulder whilst leaving the entire torso open to bullets, fists or knives.
i.e.
"Raiders! Remember, lads : Aim for the shoulder! That's where all the body's vital organs are kept!"
Title: Re: Power Armors
Post by: Rosmy Sundr on January 26, 2012, 01:02:20 pm
Bandolier or satchel strap perhaps? Or a paldron denoting rank?
Title: Re: Power Armors
Post by: Mike Crosser on April 27, 2012, 10:46:16 pm
Did anyone think of making the t45d power armor available (in case you don't know t45d is a shitty inferior version to the t51b and advanced power armor).
Just give it similar stats to BA and make it really weak to EMP greandes and gauss weapons.I mean at least it would finally put an end to the ''give us power armor!"topics
Title: Re: Power Armors
Post by: Hects Hakal on April 28, 2012, 12:10:25 am
Gauss is normal damage. And even the t45d PA is still (canon) stronger than any non PA armour
Title: Re: Power Armors
Post by: Mike Crosser on April 28, 2012, 07:42:23 am
Well then why not just make it a tiny bit weaker
Title: Re: Power Armors
Post by: Hects Hakal on April 28, 2012, 10:33:56 am
Oh and t45b is used only by brotherhood,mostly only in capital wasteland but even FEW was used by lost hill bunker brotherhood
Title: Re: Power Armors
Post by: Mike Crosser on April 28, 2012, 05:08:15 pm
even FEW was used by lost hill bunker brotherhood
Exactly so that means not everyone in the game will have one