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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: blahblah on February 17, 2010, 09:05:39 pm

Title: Pip-Boy game for crafters.
Post by: blahblah on February 17, 2010, 09:05:39 pm
As I was waiting 5 minutes for the timeout, I found myself doing all kinds of stuff and forgetting about the timeout and then alt+tabbing back after 20 minutes.
So as a way of keeping the player IN the game, how about a button in Pip-Boy which would start a black and white (or green and greener) game of snake, or tetris or something simple like that?

A win-win would be if it showed the cooldown timers right next to it while playing.
Title: Re: Pip-Boy game for crafters.
Post by: runboy93 on February 17, 2010, 09:39:41 pm
As I was waiting 5 minutes for the timeout, I found myself doing all kinds of stuff and forgetting about the timeout and then alt+tabbing back after 20 minutes.
So as a way of keeping the player IN the game, how about a button in Pip-Boy which would start a black and white (or green and greener) game of snake, or tetris or something simple like that?

A win-win would be if it showed the cooldown timers right next to it while playing.
That's sound fun :D,but how to do it?
Title: Re: Pip-Boy game for crafters.
Post by: Quentin Lang on February 17, 2010, 09:46:43 pm
Gief snake! :D I imagine also a position in leaderboard - Bug eater (snake champion):
Title: Re: Pip-Boy game for crafters.
Post by: Nyan on February 17, 2010, 09:54:38 pm
You know what sounds better? A minigame to actually craft items. You win, you successfully craft an item.
Pros:
- realism, you actually do something in order to make an item and it takes time
- no cooldowns, work doesnt work this way

Cons:
- you can loose
- no crafting of X items in a row

before all the crafters will tell me im stupid, just consider it a joke
Title: Re: Pip-Boy game for crafters.
Post by: vedaras on February 17, 2010, 09:58:24 pm
you are playing fallout not  tetris i dont agree with the idea of author.
Title: Re: Pip-Boy game for crafters.
Post by: blahblah on February 17, 2010, 10:21:00 pm
You are a 10 INT character with 250% Science skill and an electronical gadget on your hand. You are bored.
The very first computer game came to life under such conditions.


@Craft minigame:
That's be fun, yet massively annoying when you lose :p
Title: Re: Pip-Boy game for crafters.
Post by: UbiValkin on February 17, 2010, 10:37:42 pm
I have better idea for cooldown waiting.
You can have "Alarm Clock" at pip-boy, so you don't need to download and use custom programms.
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.

Edit:
before all the crafters will tell me im stupid, just consider it a joke

Yea, you are!
Title: Re: Pip-Boy game for crafters.
Post by: blahblah on February 18, 2010, 03:00:38 am
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.
Do want.
Title: Re: Pip-Boy game for crafters.
Post by: Bartosz on February 18, 2010, 09:33:32 am
I have better idea for cooldown waiting.
You can have "Alarm Clock" at pip-boy, so you don't need to download and use custom programms.
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.

Seems nice
Title: Re: Pip-Boy game for crafters.
Post by: Elmehdi on February 18, 2010, 10:58:17 am
I have better idea for cooldown waiting.
You can have "Alarm Clock" at pip-boy, so you don't need to download and use custom programms.
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.

Wouldn't it be easier if there was a "play a sound when completed" button next to every cd in a pipboy? It could look like this:

(http://img705.imageshack.us/img705/4452/bip.png)
http://img705.imageshack.us/img705/4452/bip.png
 
Title: Re: Pip-Boy game for crafters.
Post by: gordulan on February 18, 2010, 11:04:34 am
only if it play a different sound on each cooldown, fa could have a cloth ripping sound, doctor could have a squelching sound, gathering could have a wood sawing sound, crafting could have a hammer on anvil sound, and so on and so forth.
Title: Re: Pip-Boy game for crafters.
Post by: Elmehdi on February 18, 2010, 11:11:53 am
only if it play a different sound on each cooldown, fa could have a cloth ripping sound, doctor could have a squelching sound, gathering could have a wood sawing sound, crafting could have a hammer on anvil sound, and so on and so forth.

I don't think it's neceserry - you decide which cooldown you want to be informed about, so when you hear a sound, it means that you totally need to alt-tab  ;).
Title: Re: Pip-Boy game for crafters.
Post by: Gunduz on February 18, 2010, 12:09:02 pm
Multiple sounds seems unnecessary. Just one sound would be enough to remind you to check.
Title: Re: Pip-Boy game for crafters.
Post by: avv on February 18, 2010, 05:11:42 pm
You're supposed to play fonline while waiting for crafting cooldowns. The crafting cooldowns aren't arranged very smartly gameplay-wise.