fodev.net
Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: blahblah on February 17, 2010, 09:05:39 pm
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As I was waiting 5 minutes for the timeout, I found myself doing all kinds of stuff and forgetting about the timeout and then alt+tabbing back after 20 minutes.
So as a way of keeping the player IN the game, how about a button in Pip-Boy which would start a black and white (or green and greener) game of snake, or tetris or something simple like that?
A win-win would be if it showed the cooldown timers right next to it while playing.
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As I was waiting 5 minutes for the timeout, I found myself doing all kinds of stuff and forgetting about the timeout and then alt+tabbing back after 20 minutes.
So as a way of keeping the player IN the game, how about a button in Pip-Boy which would start a black and white (or green and greener) game of snake, or tetris or something simple like that?
A win-win would be if it showed the cooldown timers right next to it while playing.
That's sound fun :D,but how to do it?
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Gief snake! :D I imagine also a position in leaderboard - Bug eater (snake champion):
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You know what sounds better? A minigame to actually craft items. You win, you successfully craft an item.
Pros:
- realism, you actually do something in order to make an item and it takes time
- no cooldowns, work doesnt work this way
Cons:
- you can loose
- no crafting of X items in a row
before all the crafters will tell me im stupid, just consider it a joke
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you are playing fallout not tetris i dont agree with the idea of author.
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You are a 10 INT character with 250% Science skill and an electronical gadget on your hand. You are bored.
The very first computer game came to life under such conditions.
@Craft minigame:
That's be fun, yet massively annoying when you lose :p
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I have better idea for cooldown waiting.
You can have "Alarm Clock" at pip-boy, so you don't need to download and use custom programms.
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.
Edit:
before all the crafters will tell me im stupid, just consider it a joke
Yea, you are!
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You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.
Do want.
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I have better idea for cooldown waiting.
You can have "Alarm Clock" at pip-boy, so you don't need to download and use custom programms.
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.
Seems nice
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I have better idea for cooldown waiting.
You can have "Alarm Clock" at pip-boy, so you don't need to download and use custom programms.
You simply writing there in how many minutes pip-boy start "bip-bip". Also message will appear, so window will flush, if you're alt+tab'bed. And you can do whatever you want.
Wouldn't it be easier if there was a "play a sound when completed" button next to every cd in a pipboy? It could look like this:
(http://img705.imageshack.us/img705/4452/bip.png)
http://img705.imageshack.us/img705/4452/bip.png
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only if it play a different sound on each cooldown, fa could have a cloth ripping sound, doctor could have a squelching sound, gathering could have a wood sawing sound, crafting could have a hammer on anvil sound, and so on and so forth.
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only if it play a different sound on each cooldown, fa could have a cloth ripping sound, doctor could have a squelching sound, gathering could have a wood sawing sound, crafting could have a hammer on anvil sound, and so on and so forth.
I don't think it's neceserry - you decide which cooldown you want to be informed about, so when you hear a sound, it means that you totally need to alt-tab ;).
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Multiple sounds seems unnecessary. Just one sound would be enough to remind you to check.
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You're supposed to play fonline while waiting for crafting cooldowns. The crafting cooldowns aren't arranged very smartly gameplay-wise.