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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: runboy93 on February 17, 2010, 12:53:30 pm
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What about this suggestion?
New small villages that is controlled by animals/other critters.
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What about this suggestion?
New small villages that is controlled by animals/other critters.
Welcome to Geckoville, you can talk to Geckos, trade with them and take quests. If you have gecko pelt at inventory - it's illegal, and you'll be sho..err, bitten.
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no, you will get shot with a bazooka, by gecko guards ;D
maybe a deathclaw town, because i think that in fallout tactics the deathclaws weren't all primal, frothing beasts, some could speak humie.
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I can understand thing like random arrayo like locations with some slaves ahem i mean tribals to massacre uhh i mean to met... :D Runboy explain your idea becouse this is quite strange suggestion atm...
As for talkin deathclaws in fallout 2 u have inteligent and talking deathclaws who live in vault 13 :P
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oh, yeah, i forgot :-[ i can feel the heat of embarrasment, touché naskiel, i'll get you yet with a witty comeback
(post to increase speech? no shit)
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(post to increase speech? no shit)
yea kinda
ok now for real i thinked about that sweet locations u can get in on random in F1 and F2 and im sad there is no such thing here ;( there should be at least some randomly finded tribal, raider or other shot meat NPCs locations that why i talked about that tribal thingy
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I mean more like tribals and they have animals in villages :P
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no, you will get shot with a bazooka, by gecko guards ;D
maybe a deathclaw town, because i think that in fallout tactics the deathclaws weren't all primal, frothing beasts, some could speak humie.
Tactics was seriously non canon, they made up shit as they went along, there is only 2 intelligent deathclaws and im pretty sure 1 died in f2.
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Tactics was seriously non canon, they made up shit as they went along, there is only 2 intelligent deathclaws and im pretty sure 1 died in f2.
Thats not right, they were at least five smart deathclaws(with different grades of inteligence) and by my ending ALL of them died.
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Thats not right, they were at least five smart deathclaws(with different grades of inteligence) and by my ending ALL of them died.
There is a way to keep them alive, though it requires a precise path and a bit of timing. You even get a positive ending for it.
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There is a way to keep them alive, though it requires a precise path and a bit of timing. You even get a positive ending for it.
Hehe, i know that ending, the "pacific expansion" ending, but i dont really care about keeping them alive(I hate deathclaws).
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aww, but the runts are the pinnacle of deadliness cuteified (not a word, i know, but english makes shit up as it goes along)
all the deathclaws are good for at the moment is easy exp for veteran fighters and powerleveling nubs.