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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: znumb on October 25, 2011, 02:11:22 pm

Title: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 02:11:22 pm
Hello, everyone. I'm fairly new to this game (as you'll realize more and more as you read my post) and I was looking for some help.

My goal is to make a decent PvP EW (or SG, wich one is better) Sniper, but I would also like to keep some charisma so I can talk with most NPC's!
Well, from what I've heard that seems quite impossible, as every PvP ready build has 1 CH and I want at least 3! But I'm here asking if there is the tinyiest possibility of that happening?

I've got an example of a build I've put together and I would like your opinion on it:

(http://img215.imageshack.us/img215/2825/impbuild.jpg) (http://imageshack.us/photo/my-images/215/impbuild.jpg/)

I haven't scrolled it to 21 or chose any perks yet cuz I would like your opinion if its a viable build or if I'm just wasting my time.


Well, now I would like to ask for constructive criticism (as the other kind serves me no good) and the following if possible:

1) It doesn't work.
     - Why?

2) You should change this.
     - What and how?

3) Maybe, if you used X drugs.
     - Are they easy to find? Are they costy?

4,5,6..) *Something you might remember to post
     - *Obvious reply question on my behalf


So, if you guys could help me with this I would be grateful as I'm looking to be an active member of this harsh harsh community (at least ingame) that you have here  :)

Feel free to call me a dumbass if you think the build is shit! Just help me make it better.

Thank you all who decides to help me in advance

Title: Re: Help with a possibly impossible build
Post by: Perteks on October 25, 2011, 02:21:56 pm
Take better sg its much easier to find and last weapons its much better than ew (sniper vs laser rifle 50/45 hexes [5/6 str requirements], dmg whatever insane crit tabel with ko is true power of that hits)

In what sniper u aim? Sniper rifle/assault, or pistol sniper like 223 / 14mm pistols?
Title: Re: Help with a possibly impossible build
Post by: Eternauta on October 25, 2011, 02:23:15 pm
You can make a Charisma 1 character and use Mentats to trade with/talk to NPC's. Yeah sounds expensive but you can do this (http://fodev.net/forum/index.php?topic=18631.msg153956#msg153956). If you want to keep you character name, just use the command "deleteself (password)" - Keep in mind tyou will lose your tent, etc.

With those 2 SPECIAL points, you could increase your Endurance for more Hit Points or your Luck for more Critical Chance. I'd personally go for better Luck.

Perk:
3-toughness
6-more critical
9-better criticals
12-lifegiver
15-weapon handling
18-more critical
21-more critical

Oh, and also you could use Cigarettes, to increase your field of view... and Jet, for more Action Points, although Jet reduces your Strength, so it might be harder for you to hit the enemy with STR < 6

It all depends on what you think you need more.

And good luck out there. Don't get mad if you die a lot :)
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 02:36:41 pm
Woah, thanks for the quick reply!
Yeah I've already read your post and I'm using that method to get some caps (thanks a bunch for that, also)  :)

About the mentats. Where would I be able to get them? Should I craft them? are they abundant?

What about the perk Action boy? shouldnt I get it?
Oh, and the perk weapon handling, I dont get it at all  :-\ what does it do exactly?

And I've died quite often. I don't get mad at it anymore  :P (unless I just bought this new cool gun and somebody thinks he's entitled to it...)

P.S: Sorry for all the questions. I'm just eager to learn, i guess.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 02:39:51 pm
Take better sg its much easier to find and last weapons its much better than ew (sniper vs laser rifle 50/45 hexes [5/6 str requirements], dmg whatever insane crit tabel with ko is true power of that hits)

In what sniper u aim? Sniper rifle/assault, or pistol sniper like 223 / 14mm pistols?

I aim with none, really. I haven't gotten one yet to be honest :/
But I was thinking of getting a Sniper Rifle.

But are you saying that I should have 5 or 6 ST? That kinda gimps my other SPECIALS, no? :/
I dunno how I would do that and still have a viable sniper build.

But I would appreciate it if you could give me some pointers :)
Title: Re: Help with a possibly impossible build
Post by: Rain on October 25, 2011, 02:48:52 pm
I aim with none, really. I haven't gotten one yet to be honest :/
But I was thinking of getting a Sniper Rifle.

But are you saying that I should have 5 or 6 ST? That kinda gimps my other SPECIALS, no? :/
I dunno how I would do that and still have a viable sniper build.

But I would appreciate it if you could give me some pointers :)

Oh my god,a smart newbie!Please feel free to ask for my help!

BTW,5 strenght is for sniper rifle (SG) requirement,while 6 is for plasma,laser rifles.(EW)

I generally love to save some point from strenght by using pistols in my sniping builds.But that s only a matter of taste.( a better choice for pve char in my opinion)

just remember in pure,brutal pvp,sniper rifle and crazy crits are best.

Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 02:55:57 pm
Oh my god,a smart newbie!Please feel free to ask for my help!

Well, thanks  :P
And since you're offering I will!

So, you're saying if I want to carry a SG Sniper Rifle I would need 5 ST. Should I recur to drugs?
Or should I put the SPECIAL points in ST and use other drugs to help with my other SPECIALS?
Title: Re: Help with a possibly impossible build
Post by: Eternauta on October 25, 2011, 03:07:21 pm
Yeah I've already read your post and I'm using that method to get some caps (thanks a bunch for that, also)  :)

Glad it's helpful ;)

Quote
About the mentats. Where would I be able to get them? Should I craft them? are they abundant?

Well, in the wiki there is a list of traders (http://fo2238.fodev.net/wiki/Merchants), you can buy Mentats from merchants who trade "Drugs". Also notice that this list tells you which ones need 3 charisma and which ones need only 1 charisma. It's very useful.

Quote
What about the perk Action boy? shouldnt I get it?

In FOnline, you gotta behave like a filthy capitalist with your builds ;) Action boy is kind of a "waste" if you want an efficient PvP build, because there is Jet for that. So no, don't take Action Boy, because perks like More Critical will be better for your sniper.

Quote
Oh, and the perk weapon handling, I dont get it at all  :-\ what does it do exactly?

All weapons got a Strength requirement and if your STR is lower than that you get a penalty, right? well Weapon Handling gives you a +3 STR bonus which only works for wielding weapons. The laser rifle needs 6 STR, so you make a build with 3 STR + Weapon Handling = "6 STR"

Quote
I aim with none, really. I haven't gotten one yet to be honest :/
But I was thinking of getting a Sniper Rifle.

So, you're saying if I want to carry a SG Sniper Rifle I would need 5 ST. Should I recur to drugs?
Or should I put the SPECIAL points in ST and use other drugs to help with my other SPECIALS?

If it's a PvP build, you shoudl think about your "signature weapon" :P if you want to use the Sniper Rifle, I recommend 2 STR, or 1 STR (especially if you're using Jet). Of course, Weapon Handling is a must.

If you go for 1 STR, you might consider not taking Small Frame, because otherwise you won't be able to carry many items.

Oh, and in case you didn't know, you can use Opera's Character Planner (http://www.nitue.net/fcp/) to save some time.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 04:07:56 pm
Well, in the wiki there is a list of traders (http://fo2238.fodev.net/wiki/Merchants), you can buy Mentats from merchants who trade "Drugs". Also notice that this list tells you which ones need 3 charisma and which ones need only 1 charisma. It's very useful.

I didn't know about that! Very useful indeed.

Quote
In FOnline, you gotta behave like a filthy capitalist with your builds Action boy is kind of a "waste" if you want an efficient PvP build, because there is Jet for that. So no, don't take Action Boy, because perks like More Critical will be better for your sniper.

Hmm, I see your point.

Quote
All weapons got a Strength requirement and if your STR is lower than that you get a penalty, right? well Weapon Handling gives you a +3 STR bonus which only works for wielding weapons. The laser rifle needs 6 STR, so you make a build with 3 STR + Weapon Handling = "6 STR"

Ahh! Now I get it! forgive my noobiness  ;D

Quote
If it's a PvP build, you shoudl think about your "signature weapon" if you want to use the Sniper Rifle, I recommend 2 STR, or 1 STR (especially if you're using Jet). Of course, Weapon Handling is a must.

I get it. But, wouldn't that severely hinder my carry weight? And wouldn't that be substantially bad for a new come player? (You see my doubts here? I don't have a main wastelander that can supply me with caps and drugs, hehe.)

Quote
Oh, and in case you didn't know, you can use Opera's Character Planner to save some time.

Yeah, that's what I used  :)


Title: Re: Help with a possibly impossible build
Post by: Eternauta on October 25, 2011, 04:36:45 pm
If you go for 1 STR (or 2 STR and Jet), you might want to work on a build without Small Frame, otherwise you won't be able to carry anything. But 1 STR and Jet is way better for sniper.

Oh and about buying the mentats, you will get them faster if you craft an insane amount of weak healing powders and sell them directly to The drug dealer. From drug dealer, you will be able to buy Buffout as well, and it might be useful to carry stuff around, but of course the AGI penalty would suck if you get into battle, and I don't know if the possible addiction gives you -1 action point, which would suck as well.

Once again, good luck man ;)
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 05:26:43 pm
If you go for 1 STR (or 2 STR and Jet...

But how can I handle my Sniper Rifle with just 1 ST? 1ST + Wep Handling = 4ST, right? I need at least 5 for SG Sniper Rifle  :-\


Quote
Oh and about buying the mentats, you will get them faster if you craft an insane amount of weak healing powders and sell them directly to The drug dealer.

Quote
Once again, good luck man ;)

Thanks and thanks  ;)
Title: Re: Help with a possibly impossible build
Post by: Rain on October 25, 2011, 05:42:42 pm
But how can I handle my Sniper Rifle with just 1 ST? 1ST + Wep Handling = 4ST, right? I need at least 5 for SG Sniper Rifle  :-\


Thanks and thanks  ;)

Eternauta's advices are excellent,i just feel myself into suggesting this:
Exreme build like jet users or 1str build are a pain to use in pve.Sometimes a pain even to level up.And jet is perma-addictive,wich means you will need shitloads of it.

So,i advice such builds if you are a bored rich loner craving for pvp,but if you still enjoy travelling,having fun with others and small skirmishes,3 str is best.

Otherwise,yes,in 1vs 1 on the field you are 90 percent the guy who wins,but the rest of the game is total pain.

By the way,what i meant was also level up toghether and hunt.I also run with some friends a gang of gentlemans you might be interested in,still under construction lately,but soon operative full scale.
Title: Re: Help with a possibly impossible build
Post by: RavenousRat on October 25, 2011, 05:47:38 pm
Don't forget that Jet and/or cigs decreases your CH, so even mentats won't help you, if you're under those drugs effect.
Also 1 ST and small frame is enough, if you're not BGer. Small frame is imba 1st level perk what should be taken to maximize build.
You'll need atleast 9 PE for sniper rifle, if you'll use cigs, else 10 PE.
1 ST and 1 CH is a base for all normal builds, as those are useless SPECIALs. Total you have 41 SPECIAL points (with Small frame) -2 on useless stats - 39. You have 5 stats left, IN is needed only for perks, so it's 6.
So you have 33 points on 4 stats: PE, EN, AG, LK.
+1 PE from cigs, +1 AG from nuka, so you total have 35 points on those 4 stats in the end.

The bad thing: you want to talk to Sha Enin or some other traders who require 3 CH.
Well, then forget about Jet and cigs, or make CH 3 and use them with mentats, or have 30 minutes impossible to talk to Sha Enins while you're under Jet/cig effect, and then take mentats to be able to talk to them.
3 CH means you can talk to traders 24/7, even when you're fighting, when you're lying dead, walking on world map or killing innocent. Those 3 CH aren't used constantly, what means you don't need it 24/7, you can raise it with mentats when needed, because you know when you'll use this 3 CH, and you'll take mentats in that time. You can always increase your CH on 2, while you'll never compensate it if you'll take 3 CH from begining.
Also focus more on speed of shooting than critical chance, better to shoot more frequently with lower crit chance than once with higher. Take BRoF over more critical, AG over LK.
You can also scrap EN, and make 9+1 PE 9+1 AG 10 LK character, but you'll die instantly if alone.
So if you're not afraid to be killed with simple smg or minigun then:
1 9 4 1 6 9 10 and damn, you still have 1 SPECIAL left, I hate when you have too much SPECIALs and don't know where them to put to! Really, I don't know where to put it. IN? 7 IN? What for? Well +40 skill points. Oh, also with 7 IN and under mentats and Night person trait (lol) you'll be able to take Doc3 prof at night, because you'll have 9 IN and will be able craft mentats with your own character, but you'll need to get FA to 150% and doc to 110%.
Or get 6 points into EN to make it 10, don't raise IN to 7 and then remove 5 points from.. something else. 2 from AG and 3 from LK, because there's no other choice.

In other words:
If you want to be sniper who can talk to Sha Enin, then you'll need to be non-drug build (still can use nuka cola), with 1 CH who uses mentats, or 3 CH drugged powerbuild ahahaha! 3 CH powerbuild! To compensate CH lost from Jet and cigs.

There's another idea: scrap cigs, have 1 CH, use only Jet (-1 CH), drink beer and eat meantats to get +3 CH total to 3 CH. You really need to talk to those NPCs?
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 06:10:02 pm
...You really need to talk to those NPCs?

Well, put that way, I really dont want to now...

Noob question:
Quote
Also 1 ST and small frame is enough...

How will i be able to carry my sniper Rifle around and not having penalties for my ST being too low even with weap handling?

Eternauta's advices are excellent,i just feel myself into suggesting this:
Exreme build like jet users or 1str build are a pain to use in pve.Sometimes a pain even to level up.And jet is perma-addictive,wich means you will need shitloads of it.

So,i advice such builds if you are a bored rich loner craving for pvp,but if you still enjoy travelling,having fun with others and small skirmishes,3 str is best.

Otherwise,yes,in 1vs 1 on the field you are 90 percent the guy who wins,but the rest of the game is total pain.

By the way,what i meant was also level up toghether and hunt.I also run with some friends a gang of gentlemans you might be interested in,still under construction lately,but soon operative full scale.

Thats exactly what I want. I want a char thats viable in PvP but can also enjoy the rest of the game.

And I might be interested in joining such group, yes  :)
Online gaming is always better with friends!
Title: Re: Help with a possibly impossible build
Post by: RavenousRat on October 25, 2011, 06:12:52 pm
If you lack min ST requirements for a weapon, you'll have a penalty to hit which equals to 20%*ST you lack. So you'll have -20% to hit with sniper rifle, if you'll have 1 ST and weapon handling, as weapon handling perk gives +3 ST to ST requirements check.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 06:17:27 pm
If you lack min ST requirements for a weapon, you'll have a penalty to hit which equals to 20%*ST you lack. So you'll have -20% to hit with sniper rifle, if you'll have 1 ST and weapon handling, as weapon handling perk gives +3 ST to ST requirements check.

Oh, ok. I get it now.

But still, I wont be able to carry much around, will I? I will be forced to walk everywhere!
(Tell me if there's something im not quite seeing, here)
Title: Re: Help with a possibly impossible build
Post by: RavenousRat on October 25, 2011, 06:23:48 pm
I'm EW tank and have 18 carry weight (1 ST and small frame), can use BA, loaded plasma and some MFCs (i'll die faster than you them all). If I'll use CA (CA has on 2 less weight than BA), then I can take MFCs enough to kill an army. You're SG, you can carry even more, as sniper rifle has on ~2 less weight, so you can easily use BA and a rifle and carry alot ammo with you, SSs, jet, nuka, cigs, etc.
But you will be unable to loot fallen enemies. GMs could troll you by spawning PAs/APAs, because you will be unable to pick it up. Also foget about mining and if you need to make a tent, remove all items, 10 brahmin hides has weight of exact 18.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 06:54:08 pm
I'm EW tank and have 18 carry weight (1 ST and small frame), can use BA, loaded plasma and some MFCs (i'll die faster than you them all). If I'll use CA (CA has on 2 less weight than BA), then I can take MFCs enough to kill an army. You're SG, you can carry even more, as sniper rifle has on ~2 less weight, so you can easily use BA and a rifle and carry alot ammo with you, SSs, jet, nuka, cigs, etc.
But you will be unable to loot fallen enemies. GMs could troll you by spawning PAs/APAs, because you will be unable to pick it up. Also foget about mining and if you need to make a tent, remove all items, 10 brahmin hides has weight of exact 18.

I understant what you are saying (I think) but I'm not sure it's a viable choice, cuz I dont want to be ultimatez badass at PvP or 1vs1. I just want to be able to hold my ground and still enjoy the rest of the game and still be able to loot and junk.

With that in mind, do you guys think this could be a viable build?

(http://img204.imageshack.us/img204/1225/buildbt.png) (http://imageshack.us/photo/my-images/204/buildbt.png/)

Edit:

Scrap one Action boy and replace it with wep handling (my bad).
Title: Re: Help with a possibly impossible build
Post by: Rain on October 25, 2011, 08:25:41 pm
Up to me,this one is a perfect build to kick some ass and still be able to enjoy the game.It s probably better of most of my first apes.Good job and go on mate.

Crits are too low to kill decently.Scrap the other action boy,under 20% critical hit you can t rely too much on eyeshots.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 08:33:07 pm
Up to me,this one is a perfect build to kick some ass and still be able to enjoy the game.It s probably better of most of my first apes.Good job and go on mate.

Thanks firend!  ;D thats really all I wanna do, hold my ground and still enjoy everything else there is to enjoy in the game.


Quote
Crits are too low to kill decently.Scrap the other action boy,under 20% critical hit you can t rely too much on eyeshots.

So, you say take Action boy completely and get one more of More Critical?
Title: Re: Help with a possibly impossible build
Post by: TKs-KaBoom on October 25, 2011, 09:20:35 pm
I really don't mean to burglarize this thread, but if this is your first character, you will find these "suggested" pvp apes the most frustrating builds in the universe to level, especially if your running solo.  Just FYI these types of builds are complete shit for "everything" except pvp, but if your still thinking you got the balls and patience for it, good luck.  It is true you can get up to level 21 in a day or 2 but by yourself, you won't be able to sustain the ammo you need for murdering mutated molerats.  By yourself you won't be able to power level on centaurs.  But if your still determined to make a "worthless" build, more power to you and good luck.
Title: Re: Help with a possibly impossible build
Post by: RavenousRat on October 25, 2011, 09:26:27 pm
If you're SG, then there's nothing easier than getting ammo for you without alts.
Complete all those bring-me-shovel/junk/scorpion tail quests without getting reward, so you'll get 300 XP instead of 100 for each. Get 2nd lvl, put all in SG.
Kill regulators (1 burst in point blank or 1-2 eye shots), loot smg and ammo, trade not needed smgs for stylish jacket at Adytum (bluesuit is ugly), stash all items somewhere at library or scavengers location or at Adytum, take 1 loaded smg and some ammo incase if crit fail or if you have really low SG skill, kill 10 brahmin at south and south-east from Hub. You'll be able to pick up 10th brahmin hide after droping smg and rest of ammo (if any), make a tent. Get there all stashed items, farm more regulators, get alot 10mm ammo and smgs. Go kill moles in the eyes from smg. No need alts.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 09:44:29 pm
When you put it like that, what sort of build would you suggest?
Title: Re: Help with a possibly impossible build
Post by: RavenousRat on October 25, 2011, 09:52:14 pm
SG/Armorer crafter. Mine, cut wood, hunt geckos and brahmins. Make armors and weapons. Have high outdoorsman. Have HP for 1-2 bursts. Run when see other players. Die if can't run.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 25, 2011, 10:07:09 pm
then I wouldn't be able to hold my ground...

I guess I'll try this build for now and see what happens  :)

Thank you all for your suggestions! Special thanks to Eternauta, Rain and RavenousRat for showing so much support and interest.


I'll try the build I came up with. If its good, I'll keep it. If I see I can't cope with it I'll try to do as TKs-KaBoom said and go for a diffrent approach, more or less like RavenousRat said about the SG Armorer/Crafter.

Hope to see you all ingame  ;) (on second thought, maybe not...)
Title: Re: Help with a possibly impossible build
Post by: TKs-KaBoom on October 26, 2011, 12:02:08 am
sg crafter should be your first build imo.  tag sg, fa and od.  bump sg to 150, od to 120+, fa 60 or 75 then rest into science and repair for either small guns and or armor professions (or even doc 1 prof, your choice).  you will be self sufficient, more or less like ravenous rat said.

Also I suggest for first character to ignore the overwhelming advice of taking 1 charisma, you will find 3 charisma to be much easier to work with as you will be able to talk and trade with merchants and party with a couple friends without retarding your character with beer.

Use the planner and make sure you have stats to gain bonus rate of fire for level 15 and probably take lifegiver at 12.  Anything with less than 8 ap (I suggest 10 ap with brof = 2 bursts...) will be troublesome to play and still have fun.
Title: Re: Help with a possibly impossible build
Post by: Chrupek on October 26, 2011, 11:02:31 am
KaBoom gives it to you perfectly.

But i dont think, u have to give up with sniper. Well, u can make it .223 pistol sniper, not sniper rifle, and leveling up will be much easier.

http://imageshack.us/photo/my-images/171/sgrt.jpg/
No drugs needed to kick ass in real time mode.

awareness, more crits, better crits, lifegiver, weapon handling, brof, more crits.

edit: i just looked in your build. Forget about efficient fight without awareness. Its basic perk for snipers. especially when theres more people on battlefield.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 26, 2011, 12:23:33 pm
sg crafter should be your first build imo.  tag sg, fa and od.  bump sg to 150, od to 120+, fa 60 or 75 then rest into science and repair for either small guns and or armor professions (or even doc 1 prof, your choice).  you will be self sufficient, more or less like ravenous rat said.

Also I suggest for first character to ignore the overwhelming advice of taking 1 charisma, you will find 3 charisma to be much easier to work with as you will be able to talk and trade with merchants and party with a couple friends without retarding your character with beer.

Use the planner and make sure you have stats to gain bonus rate of fire for level 15 and probably take lifegiver at 12.  Anything with less than 8 ap (I suggest 10 ap with brof = 2 bursts...) will be troublesome to play and still have fun.

KaBoom gives it to you perfectly.

But i dont think, u have to give up with sniper. Well, u can make it .223 pistol sniper, not sniper rifle, and leveling up will be much easier.

http://imageshack.us/photo/my-images/171/sgrt.jpg/
No drugs needed to kick ass in real time mode.

awareness, more crits, better crits, lifegiver, weapon handling, brof, more crits.

edit: i just looked in your build. Forget about efficient fight without awareness. Its basic perk for snipers. especially when theres more people on battlefield.

Thank you both for your suggestions. I was thinking of keeping my build and making an alt to test the things you are suggesting me then see what i prefer and is best for me!
I do agree that 3CH sounds great at least for an easier gameplay... but I haven't really tried with 1CH yet cuz I just created my build yesterday evening and hadn't had the time to play yet!

Quote
edit: i just looked in your build. Forget about efficient fight without awareness. Its basic perk for snipers. especially when theres more people on battlefield.

I totally agree with you, Chrupek. Its just, being the newbie that I am I thought awareness was just for displaying critters' HP  :-\ is that correct or can I see players' too?
Well, I can allways leave toughness behind, i think. My build is not very though as it is, anyway...
Title: Re: Help with a possibly impossible build
Post by: Michaelh139 on October 26, 2011, 12:29:48 pm
Players characters are critters.  And awareness shows HP and weapon of every single critter player or npc.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 26, 2011, 12:39:38 pm
Players characters are critters.  And awareness shows HP and weapon of every single critter player or npc.

Thanks Michaelh139!
Im definitely taking awareness over toughness now  :)



P.S: Love the profile pic
Title: Re: Help with a possibly impossible build
Post by: znumb on October 26, 2011, 12:53:48 pm
Guys, and what are you thoughts on http://fo2238.fodev.net/wiki/Chem_Reliant (http://fo2238.fodev.net/wiki/Chem_Reliant)?
Since I'm thinking, at least for my main build, to use nuka and possibly cigs all the time, is it worth it? Does it only cuts in half the "bad" side effects? Or would it cut in half the bonuses it gives to SPECIALS too?
Title: Re: Help with a possibly impossible build
Post by: RavenousRat on October 26, 2011, 01:04:07 pm
I can't remember what was said about those traits, right now addiction lasts 1 real life hour (even if you're offline, but you need to log off when drug effect ended, if you'll log off during drug effect, the addiction timer will start when you'll log in). Probably chem reliant makes addiction x2%, but it'll last 30 minutes, it means that there's no difference and this trait is useless. Better not waste trait slots on such traits, small frame and good natured are best traits, one hander - if you're pistol build, as it gives only advantage. And, if you really don't know what to pick, then damned bloody mess is even better than any other trait left, but only if you're burster.
Title: Re: Help with a possibly impossible build
Post by: znumb on October 26, 2011, 01:11:28 pm
bloody mess...

But that's totally cosmetic :P and besides, I can get to see some of those cosmetics with some luck! I got tired of bloody mess on Fallout 1 with my first char. It was allways so gruesome...
Title: Re: Help with a possibly impossible build
Post by: Chrupek on October 26, 2011, 03:14:23 pm
one more word about awareness. Its not only HPs, awareness shows INJURED too. For you, as a crippler, is very useful. So in big battle, you know whos the threat, and whos not. In RT mode, theres no way to click someone, to check his health status (like in F2, without awareness), so awareness its the only choice (in my opinion).

I cant add anything more about traits. Maybe, theres kamikaze too, but its only useful for turn-based players.

One hander is good with pistols, cause it gives 20% chances to hit. I temasn, that you can save a lot of skill points in further levels (when your SG skill is around 200%, you need a lot of extra SP to put it in your SG and see any difference).
But the other hand, good natured is taking from you only 10% sg, but gives you 15% to: Firsta Aid, and Doctor. Its really nice boost.
I suggest, if you want to compare those two traits, you have to do this on your character. there is no simple way to say: that is better, or not.
Just use Fonline Character Planner, and compare chance to hit value, at 21cap level.

For comfortable play, First Aid skill, at least 130%. Every 2,5 mins, you can heal around 50-110hps (with 10luck).
100% Doctor heals every wound i guess (at least 90% injuries) Cooldown is 3mins, which is simply enough (if you get crippled twice, then ure dead anyway:))

Im not so sure, there was some change in Outdoorsman skill, but since 5 months, travelling with 20-30 outdoorsman is very fast. Of course, there would be many unexpected encounters, but in RT u can just run away.

3 CHA... well... i cant remember when it was needed for me:). Level up pistol sinper is about 3-4 evenings normal play. Just farm SMGs from VCPatrol vs Strong slavers, and with 3-4 guns and 200ammo go on mutated molerats (you can check in Fonline Encounter Finder where to go).
3 CHA is waste of 2 SPECIAL points. If you dont want to be merc leader, then pick and 1. no exceptions.



Title: Re: Help with a possibly impossible build
Post by: T-888 on October 26, 2011, 03:39:53 pm
(http://img820.imageshack.us/img820/6352/ewbuild.jpg) (http://imageshack.us/photo/my-images/820/ewbuild.jpg/)

buffout , jet , nuka cola , cigs

you won't be able to talk with npc's if you have taken drugs then you need mentats anyway , so you can change the build to replace 2 points from cha into agility or luck , if you put into luck then you can do without 1 more critical and take a lifegiver or toughness or maybe pack rat if you want to carry shit or take sharpshooter for more accuracy and sight range. If you don't want to carry stuff then take small frame , put 2 more points into agility and 1 more point into luck i guess or intelegence for more fa and doc or perception for even more accuracy and sight. There are more variations but i'm lazy to look into them.

jet , cigs , nuka is bought from traders check wiki , buffout can be bought from players or merchants or crafted from level 2 doc prof.

bla bla bla bla..... boring

btw now the best way how to play the game is to make alts for every single task ;D
Title: Re: Help with a possibly impossible build
Post by: Rain on October 27, 2011, 04:31:14 am
KaBoom gives it to you perfectly.

But i dont think, u have to give up with sniper. Well, u can make it .223 pistol sniper, not sniper rifle, and leveling up will be much easier.

http://imageshack.us/photo/my-images/171/sgrt.jpg/ (http://imageshack.us/photo/my-images/171/sgrt.jpg/)
No drugs needed to kick ass in real time mode.

awareness, more crits, better crits, lifegiver, weapon handling, brof, more crits.

edit: i just looked in your build. Forget about efficient fight without awareness. Its basic perk for snipers. especially when theres more people on battlefield.


Totally my all time favorite build.Not the most powerful maybe,but more than decent ande very fun and easy to play.
Just scrap one point of agility to be replaced with nuka,and remember cigarets.
Title: Re: Help with a possibly impossible build
Post by: borse on October 27, 2011, 05:57:28 am
you could go 2 ch to party up with a friend and drink beer when you need to trade with NPC's. beer is really common so you won't have a problem there. Good choice on SG. Since you'll be far away from enemies you won't need 10 ap. As a sniper, all you want is 10 pe, enough ap for one aimed shot and enough skill points to get an eye shot from max range (or close to it).
http://www.nitue.net/fcp/index.php

play around with this amazing tool before making a char :)