Redding citizens responseand
(weetamoo's picture)
(http://img716.imageshack.us/img716/660/riots.jpg) (http://imageshack.us/photo/my-images/716/riots.jpg/)
How about checking before whining, eh? And what's the difference between NCR trolololo and TC-ape-crap trololo, except name?
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It's prove that:
So samaratin help by GM to secure town
Have infinity of caps wich can loot
have GM who help they (gorlak block some player to tsar killing them)[/b]
and ncr guard dont move zhen tsar shoot on any people
So thx you for your partiality GM and continue to help your friends who sucks your ***
GORLAK BEEN SLEEP! WHAT YOU SAY I'VE DONE?!lol you've been sleep-aiding Tsar faction
Redding citizens we told you, Samartians are not who you need to bring you freedom. They first ally with raider and lost the control of this alliance because raider was a way more powerful then them and after that they work with NCR dictator.
We bring you a city of law and democracy in the past, keep trust in us and we will be able bring it again.
LeMark
In a society of law and justice we trust.
<drama mode on>
LeMark with all respect. You are not new napoleon of wasteland, and all thing will not circle around you and your view of the world. All you do for now is trolling and flaming. Be so nice and allow others to have some fun without your so well known opinions about TSARs.
</drama mode off>
And I don't get why we need another "AI" guarded town, there is plenty and the fact that Redding didn't have these stupid guards only player guards is why people came there. If I wanted to be in NCR I would go there. This idea is fail, it doesn't fix anything and if some GM doesn't like "drama" maybe he shouldn't stalk Redding or read posts about this town.
Sorry to say that, but this town is built by players and now its destroyed by GM.
Passion is a feature of FOnline, with sometimes hatred and rage as a result. The interactions between players are a feature of online games, with alliances, but also diplomacy as a result. The solution will be an new agreement, a new treaty between players.
Just one qustion, did you even bother asking the sarmatians for permission to perform this in their town?
If you gonna take credit for this i'm gonna find you , rape you and shit in your mouth. :) i'm not kidding man.
I told you redding is gonna become a warzone one way or another.
Sorry to say but / NCR Guards + Redding = Ruined 2238agreed to the max
I trust also that you stop the increment of the TC lock so that at the end of this event the TSAR can not lott 10million caps per hour.The town no longer generates revenue.
This is why TC should be scrapped from the game. It's obvious that this kind of events would produce trolling and flaming, or at least doubts and skepticism - if there was no TC, events like this could happen without any problem.
Hello and sorry for not starting an event earlier there - I've had/have some internet issues. I've read your complaints and will correct the issues ASAP - since right now it's a bit contraproductive.Is there any way you can give us some info as to what you intend to do with this new project? Events, plans, types of events, etc...
They were infact even urging me to do it quicker than it was planned.
To clarify again - no one will be able to loot the TC box, the accumulated wealth during the time the NCR is in Redding will be taken away after the town will be restored to normality.
This is why TC should be scrapped from the game. It's obvious that this kind of events would produce trolling and flaming, or at least doubts and skepticism - if there was no TC, events like this could happen without any problem.
I disagree, with a good GM it'd be an interesting event. Right now it's just something that causes a lot of doubts as it can have a difficult contact with the interests of TC gangs. With no TC, GMs could make NPC factions invade any place they want and nobody would complain about city X not being available anymore.I agree with you Eternauta if there would be no TC this would be a different.
Necropolis well as the name says city of the dead what would Ncr gain?
I'm taking credit for nothing. I just remember that it was done at least once (Golgotha treaty)...
And you're still my favorite gentleman... ;) (Is it you T-1000 ?)
Choose Redding as the RP town, and try to make it 100% peacefull, with all the PVP bases pasted to it, without agreement with the other teams, is surely the worst choice that pure RP players could do.
This desire to have a 100% quiet town was a source of conflicts in the WWP. That kind of city satisfy only the minority. It is therefore not viable, because the majority like to fight, love to fight, a little, a lot, madly... And not only PVP players...
These guards have no place in town such as redding, I must agree with everybody else.
I resent the fact that the term 'GMs' is used here, when referring to this 'event'. This has been put into motion by one GM who enters to game but few hours a week, and does not know how things go.
agreed to the max
just makes it another troll ncr. ;)
These guards have no place in town such as redding, I must agree with everybody else.
I resent the fact that the term 'GMs' is used here, when referring to this 'event'. This has been put into motion by one GM who enters to game but few hours a week, and does not know how things go.
Anyway, you people can all thank Bob - I am sure he will keep doing awesome events like covering entire cities in brahmin shit - I won't do anything for the players in this game anymore. Cheerio and goodbye.
This has been put into motion by one GM who enters to game but few hours a week, and does not know how things go.
Anyway, you people can all thank Bob - I am sure he will keep doing awesome events like covering entire cities in brahmin shit - I won't do anything for the players in this game anymore. Cheerio and goodbye.
Don't be angry surf, there are good gm ideas and bad ideas... This might be even good idea, but poorly executed.
Some regular Redding visitors have negative ncr reputation, adding ncr guards with 60s respawn and disappearing turned their usual play into hell. And you spawned them and disappeared for whole day.
And now with long respawn they are simply dead all the time.
It's not a shame to admit mistakes, though I know how hard it is because I did many mistakes as GM...
-Forming a resistance and keeping the NCR guards prisoners (keeping them unconciouss)Dunno about everyone, burt I know at least one person who took part in this RPing in hope Surf removes NCR guards (because Redding revolution wins or whatever so NCR can leave). But there was no Surf to see it. And they simply had to keep guards down because they respawned with full HP and attacked citizens with negative reputation.
-Attacking Shady Sands
Stuff like that is just weird. There's plenty towns down south that could be used for that and nobody would care (Junktown?), yet some people just keep doing unnecessary stuff to TC towns. Look guys, those towns are fine and excluding NCR and Reno they're about the only place where people are active on this server, they don't need your help and/or intervention. And of course stuff like that is bound to make some people angry, TC is highly competitive and aiding any faction by spawning them additional NPC guards is just a bad, bad idea.
*Doctor breaks jaw of Patient to fix it. (Despite jaw being in perfect condition already)*
*Patient screams and fights back because it hurts like fucking hell.*
*Doctor say: "Screw you, it's too much trouble. Oh and don't come back since you're such a bitch."*
*Doctor leaves patient with a broken jaw in extreme pain*
Pretty much sums up this event. Sounds egotistical as hell despite initially good intentions of the Doctor.
Don't worry, instead of "something" you will get "nothing" in the future. :) I wish all the GMs wanting to partake in actual Fallout lore much luck in the future.
BTW - it was not me who initiated the original idea in Redding, it was some playergang (omgwtf!11)
That actually makes it worse ::) You really don't see a problem with helping one gang against the others? And yeah, "nothing" is much better than breaking something that was working perfectly fine. The moral of this riveting tale is not "GMs shouldn't partake in actual Fallout lore" (whatever that is, I don't recall NCR securing any other towns as early as 2238), it's "GMs should take a while and think about consequences of their actions before they start pissing people off".
I'm used to Redding being unguarded, but it does have a Sheriff.
hmmmm....
If player gangs can TC, then why not NPC factions?
We could spin the NCR guards into NCR "Gang" taking Redding.
Boot them like any other gang.
An evolving political landscape would be a pretty cool feature, but would require more work (and power) than a GM could provide.
So we get some guards/etc.
It was great for laughs.
------------------------------
Perhaps "NCR" could be assigned TC status for Redding along with militia.
(Have a dev make an "NCR" dummy gang entry and have a GM account with override for number of members required for TC- use that account to "take Redding".)
Simply awesome.NPC working for TC is amazing,and i wish them to be very powerful,requiring multiple alliances to be kicked out...and lot s of guns and ammo to be looted.This is so good it deserves a suggestion post by itself.
(...)Spawning guards aiding a faction in a competitive environment is not storytelling, some people would even call it cheating. Moreover, there was absolutely no reason to target Redding out of all places - as stated earlier, this city was doing perfectly fine without any GM help, unlike The Hub, Boneyard or even Junktown. Besides that doesn't even make any sense according to Fallout lore - first of all, the NCR expansion north was possible mostly due to Chosen One taking the other big player (the Enclave) out of the picture and secondly - this sort of expansion triggered a war with the Brotherhood of Steel which would basically be unavoidable even if the NCR expanded earlier - and that would just look and feel friggin' awkward.
I think its nice to devert from the main story, having them take action more quickly, its what roleplay is all about or in this case story telling. :)
(...)
Aradesh (2189—2196)
Tandi (2196—2248)
Joanna Tibbett (2248—2253)
Wendell Peterson (2253—2273)
Aaron Kimball (2273)
Besides that doesn't even make any sense according to Fallout lore - first of all
Anyway, you people can all thank Bob - I am sure he will keep doing awesome events like covering entire cities in brahmin shit - I won't do anything for the players in this game anymore. Cheerio and goodbye.
I like current redding :P its new better new reno xD
I think redding is better than reno because redding is new
Let's remain positive: At least this experience has shown to those who claim that without TC mechanisms, without militia, without PVP teams, everything would be better, that they are completely wrong.
There will always be organized groups ready to break everything, just for fun.
To stop them, a group of looners is not enough. You need a true team, organized for combat: builds, communications tools, tactics, etc..
Let's hope those dreamers will not lose memory and will remember that a PVP team can be useful sometimes...
...What I meant is that without TC, this kind of GM driven events would not make people think that it's all bout a GM making one faction keep the town for a crazy amount of time so they get an enormous income from the TC box.
I still think that no-TC would be nice, or, even better, a TC system similar to what Ravenous Rat said in some other trollthread: you need faction members actually standing inside the town map if you want it to remain yours. It'll make factions take the town and stay there instead of taking and only come back for the TC box loot.
(...)Thank you for this sensible post. I'd also add that there's room enough for both RP and metagame-heavy PvP in terms of locations - there are so many towns that remain unused that GMs barging into TC towns or even players suggesting the removal of TC are not even funny anymore. If I were to be a bit spiteful, I'd say that you "RP guys" like Surf, Etarnauta, Jovanka etc. have had your Cathedral, Necropolis, Vault 15 or even Toxic Caves (not even mentioning all the unused guarded locations that have their own RP potential too) and what have you ever done with them? Nothing much, really. Surf brought his Excellent Project(tm) to Redding (which was doing perfectly fine), sort of has broken the town and what did we get instead of TC? Again - nothing much, really. Heck, I'd say that in terms of community building you've done less than them PvP apes who at least occasionally actually decide they're going to hold the city, maintain some order and allow non-hostile dudes in. And yet you people have the audacity to demand the removal of TC (which really works and keeps a lot of people in the game) because from what you're saying you have no room for something... duh, why don't you use the space you were already given first? Why do you want to arbitrarily ruin the game for guys who expect something else than you - because no fun allowed? People like BHH or TSAR I at least partially understand, they want their own town where they make the rules and maintain some freedom for the outsiders - that is all good since they fight for it on a daily basis, but people who just whine that TC prevents them from doing something they've never really done despite having all the tools are really, really weird.
Anyway, my point is: I've been in an RP team for more than one year. We have sometimes been in conflict with PVP teams and especially the lawyers. But at the end, you discover that without the help of such teams, you can just enjoy small RP but not organize RP events. Moreover, when you finally work with them on your project, you discover that most of them have RP chars and that some of them are very involve in RP things even if they don't speak about it and even if you don't know their RP alts.
And you've never heard them saying: "let's kick out RP players and delete RP mechanisms In Game. We don't need them to enjoy our PVP"... And if you don't know, there is PVP players who use to disconnect their PVP chars after the battle and to come back in the city with other alts... To enjoy RP moments... Yes, it's possible to enjoy both...
(...)
and ur wrong in ur thinking couse there are no f*** inner girds, city is bigger and offer more than just st8 streets in order to movement and tactics
I still think that no-TC would be nice, or, even better, a TC system similar to what Ravenous Rat said in some other trollthread: you need faction members actually standing inside the town map if you want it to remain yours. It'll make factions take the town and stay there instead of taking and only come back for the TC box loot.
The 2238 system is maybe not perfect, but a lot of things are here to help you. But it's an open system. It means diversity. It means also that you can't choose with whom you will play. Some players would like to change the system. Not to make it better for everybody, just better for them and to invite those who dont play like them to chose another server. Some says: Fallout is an RP Game so 2238 should be an RP Server.
As I said whining always happens no matter what its impossible to please everyone, however if we look at the aspect of the game Fonline is based on Fallout which is an RPG not an isometric shoot em up though the combat aspect is fun still RP events should be more important, personally I find the pvp aspect a bit like an isometric Quake (its not a negative thing I like that game and the fast paced action), on the other hand the RPG aspects are almost missing there not the quests they are nice and good but the majority don't play a role. In the beginning when I started I expected something more RPG oriented my first char even had a background and was unique lately I started to make background for my unimaginative clones of characters it doesn't change the fact they are just clones and poorly made chars though.Got questions? use pm.
And you've never heard them saying: "let's kick out RP players and delete RP mechanisms In Game. We don't need them to enjoy our PVP"...
All friggin' MadMax wannabes should friggin' hang.
when you always have your pib boy (far more expensive piece of equipment) with you?
Sure game masters can intervene and do things that are (yet) not generated by server and maybe will not ever be, but you can't even honestly require game master to help every roleplayer out there.
You don't have a PipBoy, it's just the interface.
"Wanamingo infestation"
This could infestation could be repeted every weak with some minor changes.
You don't have a PipBoy, it's just the interface.Then in what part of body do I put holodisks to read and store information?
It's funny to see how some, who believe themselves intelligent and smart, are able to reduce a complex human environment in two boxes:
...
When I got the time, I'm gonna make a new character and do the quests, because I am sure I've read some little part of a dialogue with a NPC who mentions the player character's Pip-Boy.
That actually makes it worse ::) You really don't see a problem with helping one gang against the others? And yeah, "nothing" is much better than breaking something that was working perfectly fine. The moral of this riveting tale is not "GMs shouldn't partake in actual Fallout lore" (whatever that is, I don't recall NCR securing any other towns as early as 2238), it's "GMs should take a while and think about consequences of their actions before they start pissing people off".
Well we are at 2259 now since a min equal an ig hour, so it wasn't that out of the context...The current time is even more forward therefore we long have passed the end of Fallout 2 I think anything can be made now since it wouldn't mess with the time line anymore not as if 2259 would have messed anything.
I am looking forward to your groundbreaking, awards winning (as you can never hesistate to mention it!), nobel prize RPG. I am sure it will breach prosa as we know it, poems will have to be newly defined etc just by your awesome skills. No wonder 2238 goes down the shitter! We just need multiple instances of Nice_Boat ! ::)Nice strawman argument there. The problem is I didn't say anything about my skills being better than yours or even your skills being bad, I just said that you dropped the ball big time which could've been easily avoided if in the heat of the moment you paused for a minute to think about the consequences of supporting one player faction against the others/breaking a TC-enabled town, not to mention the poor execution of this idea so many people here have already mentioned. Another problem is that instead of learning from your mistakes you get verbally aggressive on anyone daring to criticize you, but since from what I've heard you're no longer a GM after this latest stunt that's just this one problem solved ::)
The problem was not the idee, it was just how this project had make, on a town who have multiple conflict between lot of faction, and initiate by one of this faction. The major probleme that was not totatly ncr taking town, just 4 ncr guard for one team....I know Redding was always a central place with all the big factions trying to take control of it. However as I said previously all the other towns wouldn't have made sense if they were taken by NCR. The problem that TC action broke in Redding wasn't such a big problem after all there are plenty of other cities around and as far as I understand it wasn't meant to be forever well it didn't last much time also, but the ending of it it was... can't say anything of it I expected something else can't grasp what but something more...