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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: Nyan on February 13, 2010, 07:09:47 pm

Title: Republic of Nyan
Post by: Nyan on February 13, 2010, 07:09:47 pm
RoN a.k.a. project roleplay which would be just an experiment if there is a need for something like this to implement in all other towns.

Dear devs. Create a town, using an existing map from various f2 mods like Megamod, so you don't have to do actually anything about it. It could be a small town for the beginning like Carson Town.
This will be a special roleplay town for people who got bored with the game already and seek something new. Idea is simple, every single crucial job in the town will be done by players. Npcs will only create crowd so it doesn't feel empty. Flowing text over their heads, cool background music etc will create great climate.
There will be a mayor or sheriff npc which will give people jobs if there is a need for one - read as - it's not occupied at the moment. After you get the job, you become towns e.g. Scientist and work there to earn some money, experience  + gain positive reputation. If you leave the town, log out or just talk to the sheriff again you end your job and gain something according to how much have you done.

Available jobs in Republic of Nyan:
Farmer (plants) x8 - Needs Outdoorsman 40%. You simply take seeds for various plants from a bag and seed them. Those can be trees, fiber, fruit plants, xander roots, brock flowers. You choose which you take and seed. Also you gather already grown ones. Town guards will shoot anyone who will try to gather and is not a farmer. As a reward you get either some money for every seeded/gathered plant or stuff you gathered. There can be also some kind of watering job, so you use bucket on a well and then water the seeds.

Farmer (animals) x8 - Nothing needed. You clean what brahmins left there for you - nothing changed. You milk brahmins using the bucket and bring the milk to the big bottle of some kind. You just get money and rep for that, no additional options

Pharmacist x2 - Needs First Aid 80% and Doctor 40%. You use resources gathered by farmers and create some meds for the village which appear in the traders inventory after you make them. Cooldown is reduced for crafting items for town lets say by 1/2, yet you have to give all the meds to the lab locker before you leave (and dialog box appears). You get money and reputation for every given healing item. Pharmacists work in special lab building.

Medic x 2 - Needs First Aid 80% and Doctor 40%. You work in hospital and get money, exp, rep for every healed NPC or Player while you are town medic. Every once in a while an npc appears in the clinic and he is either injured or has low hp. Cooldown is also lowered a bit. Yet I guess there will be lots of exploits in here so medic doesnt get money, exp, rep for healing the same player more than once an hour.

Scavenger x8 - Needs Repair 40-80%. There is a small scrapyard in the town. Every once in a while a broken robot, nuka cola machine or some other stuff appears, it's totally random. And using repair on it will grant you junk, electronic part, metal part, alloy, some rare parts, some caps, ammo, broken weapons. You never know what will you find and then you either can keep it or bring it to the loot chest to get money, rep, exp. Also a dialog box.

Scientist x2 - Needs Repair 80% and Science 80%. You work either in lab or in the town itself. You can craft items from stuff gathered by scavengers or repair items from the 'broken stuff' box or just repair some e.g. broken lamps in the town or other mechanic/electric tools. Same as before, kind of.

Miner x8 - Needs STR>4 for hammer/pickaxe or Science 60% for drill. Just like I've written in my Minin' topic. You gather ore and give it to the cart for exp, rep, money.

Bartender x1 - Needs Barter 60%. You stand in the bar and wait for npcs to appear, when you click on them they say what they want. You simply take siad item from one of the boxes beind you and give it to those people for some cash, exp, rep.

Mercenary x10 - Needs one combat skill at 80%. Republic of Nyan is being attacked by Raiders from time to time (it's totally random but at least 3hours between each attack.). Guards are busy being lazy so you guys have to guard the main gate. If not they will kill the npcs, players, steal some stuff from shops fields, kill brahmins etc. You simply rip and tear the incoming waves of Raiders and get exp, rep and money for each head. You have to be signed as a guard to do that.

Every player with high enaugh reputation will become a citizen and be granted a small hut or just a locker.

Ok, now - why?. Why not. You guys do it all the time - I mean standing in the towns and doing nothing. Why don't change this into a RP experience? Also it's a cool way for solo players to a) meet other people b) earn some money/exp in other ways. I guess that devs could do such a little town as an experiment or just a sanctuary for roleplayers. Also, nuke the NCR. Just make it disappear.

:3
Title: Re: Republic of Nyan
Post by: Wichura on February 13, 2010, 07:21:56 pm
RoN a.k.a. project roleplay which would be just an experiment if there is a need for something like this to implement in all other towns.

Dear devs. Create a town, using an existing map from various f2 mods like Megamod, so you don't have to do actually anything about it. It could be a small town for the beginning like Carson Town.
Use "Search" button (http://www.fo2238.fodev.net/wiki/Hub_roleplay_project) :>

You didn't write anything about NPC-guards. I see in my Tarot cards, that your RP-only-town soon will become yet another deserted arena for rocket jumpers.
Also, nuke the NCR. Just make it disappear.
It may force people to move to Hub or Boneyard, but it doesn't have to. Hub's Market needs to be rebuilded I guess, there is no such space as in NCR's Bazaar - running in narrow streets, where you can't see shit, is discouraging.
Title: Re: Republic of Nyan
Post by: Surf on February 13, 2010, 07:31:15 pm
It's pointless Nyan.
Those suggestions are like if you throw golden nuggets to a pile of dirty pigs. ;)

Most people are here just to have some lulz and to kill some noobs. Better realize it soon. :(

Title: Re: Republic of Nyan
Post by: Lena on February 13, 2010, 08:21:13 pm
Surf Solar, have you ever tried to create anything of RPG potential? I have. Its pointless mostly.

People want to kill. People want to loot. People don't want RPG(I want it, if its not abused), try to make the new players do something for a price. It takes 30 minutes to explain them that you want them to do something and reward them :D

People are not used to playing RPG here, most of the RPG is another form of PK. So why bother? Before wipe rpg faction of hoarding technology - how to kill players with good stuff together... the pinnacle of role play.

So even If we would want some of that, most of people here want to shoot others, if they say otherwise, it means they have poor means of doing it.
Title: Re: Republic of Nyan
Post by: Roachor on February 13, 2010, 08:52:28 pm
This idea would be fun, not sure how feasible it would be to implement but since this game lacks content users creating their own experience could help balance that out.
Title: Re: Republic of Nyan
Post by: Tyler on February 13, 2010, 09:07:44 pm
This could already be happening if half the map wasnt off limits due to gangs.All of the thing you listed already exist and have a home but you never get to experiance them in this setting.I know this is going to be hated by most people and I'm prepared for the flaming.Open the towns in the north back up to everyone and create arenas for PvP.Fallout wasnt designed to be a battle simulator,it's an rpg.I love towns like the Den and Klammoth but no one can enter them.People are missing alot of great locations on the map because of this.I think this was suggested once a long time ago over on NMA.If i remember correctly it was hated by most of the larger factions and shot down.Is it possible to create arena's that are exact copies of the towns,complete with town control options and all.It feels like half the server doesnt get to enjoy the whole world thats been created and it bugs me,but maybe it's just me.
Title: Re: Republic of Nyan
Post by: Surf on February 13, 2010, 09:18:21 pm
Surf Solar, have you ever tried to create anything of RPG potential? I have. Its pointless mostly.

People want to kill. People want to loot. People don't want RPG(I want it, if its not abused), try to make the new players do something for a price. It takes 30 minutes to explain them that you want them to do something and reward them :D

People are not used to playing RPG here, most of the RPG is another form of PK. So why bother? Before wipe rpg faction of hoarding technology - how to kill players with good stuff together... the pinnacle of role play.

So even If we would want some of that, most of people here want to shoot others, if they say otherwise, it means they have poor means of doing it.


That's what I meant. ;) The majority of players here just want to shoot shoot kill kill kill the whole day. They take the thing that this is a "wasteland" as an exuse to behave like assholes. I bet very very few players hadn't played FO1/2 and then come here and tell us what fallout is like... And this is sad. And because the players who just want to shoot and kill are becoming more and more and the players who don't want to do this are leaving I can see the direction this game is going. That's why such things like Nyan suggested will never happen. It all becomes a shoot and killfest. Hooray.
Title: Re: Republic of Nyan
Post by: Nyan on February 13, 2010, 11:35:44 pm
Your answers made my day, because I see there are some good people in here.  I really didn't care if my ideas will be implemented into the game or not, I just wanted to see it's getting better, some kind of progress towards post-ap world simulator, but yeah the bitter truth is that the community is the worst part of the game and devs seem to do what majority tells them to keep the game alive. I shall kill myself now as one has stated in this topic, shalom.
Title: Re: Republic of Nyan
Post by: Wichura on February 13, 2010, 11:54:53 pm
devs seem to do what majority tells them to keep the game alive. I shall kill myself now as one has stated in this topic, shalom.
Define "majority" - crazy pixel-shooters? PKs? Role-players? Bombers? Noobs?

If you want to start something new, fresh or just different from "itanz", "lulz" and "ownz", just do it (as Nike ads are saying :>). Get some friends with, it's more easier then, try if it's gonna work and then ask for GM's help.
In Hub is lot of locked doors, unable to open even with high lockpick skill - remains of "Hub Roleplaying Project", that unfortunately died, before it was born. Boneyard, pretty large city, stays empty for most of the time, both Vaults either, Necropolis is, well, "truly dead town". As you can see, there is no need to add some extra locations just for trying something, and still you don't need to enter "arena-like" northern towns.
Title: Re: Republic of Nyan
Post by: Nyan on February 14, 2010, 12:06:34 am
It was never about the location, it's just about those job scripts, I don't care if it's a new town or the old one. But this is your mentality, try to create a topic on the forum and use the pip-boy term - 200 replies about the pip-boy and 0 about your topic, write karma instead of reputation - a flame war and devs shooting thunders at you from their celestial kingdom. What I ask for is after reading the whole thing don't just write what is wrong but try to make it doable and good. Instead of 'stupid' write 'I'd change this and that'. Why do I still care
Title: Re: Republic of Nyan
Post by: Badger on February 14, 2010, 03:06:59 pm
I like it. It's an interesting way to give players a 'job' that's more interactive and relevant to their character.

It's a nice idea that I'd like to see in all towns, but, as you've realised, it won't happen. I'd like to say don't lose hope, but you will save yourself a lot of wasted time if you do.
Title: Re: Republic of Nyan
Post by: gordulan on February 14, 2010, 03:27:04 pm
Maybe add an outer gate protected by guards with miniguns, and all newcomers would have to relinquish their heavy weaponry or be brutally killed, and in the area after that could be a raider campsite, but they do not target unemployed people and tend to stick to lost npcs and merc hunting bands, taking potshots and such, when you come to the front gate you could get the option to become a merc and to lose your big guns (i don't think anyone would welcome a guy with a minigun with open arms and you'll get a choice of what kind of merc you'd like to be and will be equipped in the order of one, me i'll be happy with a combat shotgun and a leather armour (very merc like).
Pharmacists could actually be allowed to get a discount on buying chems, stims and such, and maybe have a namechange, it seems egoistic to name a town after yourself nyan... Maybe Haven?
but most of the stuff is solid that you have mentioned, and maybe add a choice on who to join after you'll come into town, so there can be some intelligent raiders, and the town has a respawn room in between the two areas (raiders & Citizens)
Maybe also add the guard option, they get metal armour and a desert eagle, after all the lazy guards are usually better equipped than a merc if they have the same income.
But all in all a great idea Nyan.

-Gordulan
Title: Re: Republic of Nyan
Post by: naskiel32 on February 14, 2010, 04:52:51 pm
im also sad there are so little rpg and so much nubs who shot to all they see :'(  as for idea i like it  btw on fonline map u have couple of islands look area near boneyard  and catedral
http://images4.wikia.nocookie.net/fonline/images/0/0a/Fonlinemap.jpg  
why dont make location like that on one of them?   "u wanna get there u must leave ur bazoka/minigun/granates"
Title: Re: Republic of Nyan
Post by: UbiValkin on February 14, 2010, 05:04:53 pm
"u wanna get there u must leave ur bazoka/minigun/granates"

No any word about dynamite muahahahahahaha! Khm, so, what am i talked about? Oh, yeah, that's great idea, etc. Don't need create locations, better fill current locations. Most locations looks like necropolises, but without ghouls.
Title: Re: Republic of Nyan
Post by: naskiel32 on February 14, 2010, 11:09:48 pm
real problem  is there should be 2 servers PVP and RPPVP   (hope there will be in future) and yea i know that wont be end problem with assholes but there would be more air for players who simply wanna play this game in they way. As for places like u nice desscirbed Ubivalkin they got nothing to offer that is the problem. I like idea of Nyan becouse this is somthing that this game not have now but should have

ps. dynamite? damn ive forget that one ;)
Title: Re: Republic of Nyan
Post by: Mr Feltzer on February 15, 2010, 04:40:59 am
Nah. I like this IDea.  but its up to the Devs
Title: Re: Republic of Nyan
Post by: Amrok on February 15, 2010, 04:57:11 pm
A nice idea in font.
And I hope too to see this game take a RP turn in finality.

But the major problem is not in the dev hands. This is a type of player issue.
For sure, there are a lot of "poor player" that are not here to "play", but just to kill or crapp the game mechanism.
But if you leave the NRC, you can meet some nice player (I have encounter around 10 in the North-West sector in 3 weeks).

I think there is more people like you that trying to make their path in RP, but they are less noticeable as they avoid town.

Keep in mind the current game status.... underconstruction.
Maybe the dev purpose is more to keep a good population of player to test the server than implemente more RP features/tools.
That will be easly possible later, when the most technical issue will be fixed.
Title: Re: Republic of Nyan
Post by: Izual on February 16, 2010, 10:34:01 am
So. I'm not a dev ;] But before that topic was posted, I already had such discussions with some devs, so I'll try to explain some things. For now, Nyan's idea can not happen, because it involves a special location. Problem is that we got a lot of empty towns already (San Francisco, Boneyard, Hub, Cathedral, Gecko, etc.), and making this roleplay in a brand new location would only make the towns emptier. It's not my argument, but I have to say that's right.
Roleplay can only happen in existing locations for now. We tried to do it in Hub, but player killers, suicide bombers and people complaining about "the town belongs to everybody not only to roleplayers" (One of these players is quoted below) ruined it.

Later, I hope we will be able to gather all our ideas about roleplaying into one topic and make some roleplay location together, but now unfortunately it's just impossible. The Vault Roleplay Project will probably take place in Vault 13 - existing location - and you're all welcome there with your ideas and your roleplay-will.

Surf Solar, have you ever tried to create anything of RPG potential? I have. Its pointless mostly.

People want to kill. People want to loot.

People are not used to playing RPG here, most of the RPG is another form of PK. So why bother? Before wipe rpg faction of hoarding technology - how to kill players with good stuff together... the pinnacle of role play.

So even If we would want some of that, most of people here want to shoot others, if they say otherwise, it means they have poor means of doing it.

Now I have to laugh, Lena ; have you told Nyan that you were one of the most known player-killers in Junktown, you know, where you used to kill bluesuits and loot them, and so on ? Also, have you told him that you were one of the suicide-bombers that ruined Hub Roleplay Project ? I guess we just disagree on the meaning of "roleplay"... It's good to see that you want to do roleplay, really, but I can only see what you've done in the last real roleplay project. Then, did you change your mind ?
Title: Re: Republic of Nyan
Post by: Nyan on February 16, 2010, 10:55:02 am
*caugh caugh* her *caugh caugh*
Title: Re: Republic of Nyan
Post by: Hannibal on April 29, 2010, 02:05:15 pm
This could already be happening if half the map wasnt off limits due to gangs.All of the thing you listed already exist and have a home but you never get to experiance them in this setting.I know this is going to be hated by most people and I'm prepared for the flaming.Open the towns in the north back up to everyone and create arenas for PvP.Fallout wasnt designed to be a battle simulator,it's an rpg.I love towns like the Den and Klammoth but no one can enter them.People are missing alot of great locations on the map because of this.I think this was suggested once a long time ago over on NMA.If i remember correctly it was hated by most of the larger factions and shot down.Is it possible to create arena's that are exact copies of the towns,complete with town control options and all.It feels like half the server doesnt get to enjoy the whole world thats been created and it bugs me,but maybe it's just me.

Oh yeah, i competely agree whit you dude. The fallout game was RPG game at start, and there is nothing more than gathering ressource to craft stuff that you will lose anyway the next time you try to walk too far of the protected town...

This is so awesome to see how people can be proud to be 4 heavily armored guy's whit big gun's shooting at eryone they know have nothin more than a 10 mm pistol's that are probably not fully loaded on ammo... This is really reallyyyyy reallyyyyy the only thing that let them think they are the best of the best of the loser's... but they still be the best of something...
What a shame is this game is atm...

Oh yeah and i didnt mention the stoopid thief that are more protected by the npc guard than the victim's are... did i mention the super bomber who having fun blowing them whit much people they can bring whit them...

But i can understand that because of the lack of thing to do in that game, you don't have really other choice than be happy when someone show his face in your hunting ground, this can be the only 2 sec of pleasure you can have in 3 hour of gaming in the wasteland... so who am i to judge them anyway  ::)