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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Crit. on August 28, 2011, 04:42:29 am

Title: Super Mutant Running Animation.
Post by: Crit. on August 28, 2011, 04:42:29 am
 I was thinking over a few moments, and I wanted to have something like the Super Mutants running animation, I mean, the Super Mutants are easy to run away from, but they can shred you to pieces are short range, wouldn't you be able to find out that at least some Super Mutants have the ability to run, but further on in their adventure, their running will be hindered?

 How can I put this:

 Well, most likely, if you are a Super Mutant in the game, you'll most likely be very slow, because your always walking around in one area, trying to catch up on this human that's attacking you, and has the ability to get a upper hand on almost every mutant there is, which is pretty frustrating and slightly unrealistic also.

 You'll die a lot, making it look like your not a real Super Mutant, just one of those Mutants that are friendly, rather then combative on other players you'll encounter within the game.

 I'm not a Super Mutant yet, I'm just waiting for the GM's to accept this thing or not.
Title: Re: Super Mutant Running Animation.
Post by: Ganado on August 28, 2011, 05:04:19 am
You design the 1000+ frames to make a running animation, devs might implement it. Maybe.

Some 3D mutant models have been made, though.
Title: Re: Super Mutant Running Animation.
Post by: runboy93 on August 28, 2011, 09:32:22 am
I know that there will be running animations for 3d models of mutants, but personally i don't support that idea.
I always think that mutants are stupid and slow ones in Fallout.
Title: Re: Super Mutant Running Animation.
Post by: Vitu on August 28, 2011, 09:38:03 am
Mutants must be slow!!!
Title: Re: Super Mutant Running Animation.
Post by: Surf on August 28, 2011, 09:59:14 am
Mutants most likely will be able to run after we get all the 3d stuff working.
Title: Re: Super Mutant Running Animation.
Post by: Crit. on August 28, 2011, 10:15:33 am
Okay. I guess this suggestive type wasn't ment to be posted, I guess I need to be told that we're having some animations, thanks for letting me know!
Title: Re: Super Mutant Running Animation.
Post by: treminater on August 28, 2011, 11:14:04 pm
we can be super mutants?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?
Title: Re: Super Mutant Running Animation.
Post by: Haterade on August 28, 2011, 11:22:53 pm
we can be super mutants?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?

troll detected. but still ill answer: MAYBE when 3D era is ready and going.
Title: Re: Super Mutant Running Animation.
Post by: Senocular on August 29, 2011, 01:57:21 am
Imo mutants should be playable race atm. They are not supposed to run anyway, even with 3D. Strong, not agile.
Title: Re: Super Mutant Running Animation.
Post by: Doctor Eex on August 29, 2011, 06:31:56 am
Mutant are strong, fast and smart.

They are superior to human race in anyway.
Title: Re: Super Mutant Running Animation.
Post by: Reginmund on August 29, 2011, 06:39:17 am
Mutant are strong, fast and smart.

They are superior to human race in anyway.

except sterile.

http://youtu.be/IY64L_8wNb4?t=34s (http://youtu.be/IY64L_8wNb4?t=34s) yeah they can run :P
Title: Re: Super Mutant Running Animation.
Post by: Ulrek on August 30, 2011, 05:46:46 pm
Mutants can run, but if they start with even +25 base HP, so they're more tanky at the start, then they're good to go, running is over rated, if you want to be fast, be a human, if you want to punch stuff and make it cry for it's mommy and not run, be a mutant..

^,.,^

-Ulrek-
Title: Re: Super Mutant Running Animation.
Post by: runboy93 on August 30, 2011, 06:58:11 pm
Mutant are strong, fast and smart.

They are superior to human race in anyway.
Pff.. why mutants lose to humans then?
Nothing can stop humans power.
Title: Re: Super Mutant Running Animation.
Post by: LagMaster on August 30, 2011, 07:36:49 pm
if you remember Fallout Tactics, the SM there where able to run, but at a slower rate, so probably make there running animation and run speed at a slower rate
Title: Re: Super Mutant Running Animation.
Post by: Doctor Eex on August 30, 2011, 07:44:59 pm
Pff.. why mutants lose to humans then?
Nothing can stop humans power.

Because of single Vault Dweller with a lotta saves.
Title: Re: Super Mutant Running Animation.
Post by: runboy93 on August 30, 2011, 08:14:19 pm
Because of single Vault Dweller with a lotta saves.
Pros play only once :)
Title: Re: Super Mutant Running Animation.
Post by: Haraldx on August 31, 2011, 12:49:35 pm
except sterile.
That's false as far as I know. Marcus seems to deny Super Mutants are sterile.
http://www.youtube.com/watch?v=ui3ZCSrdwJU
Title: Re: Super Mutant Running Animation.
Post by: Grzesiu on August 31, 2011, 12:54:36 pm
And as fallout bible said its just a fat joke
Title: Re: Super Mutant Running Animation.
Post by: Johnnybravo on August 31, 2011, 04:15:09 pm
I don't like FB. Chris Avellone was not even working on first Fallout.
But as matter of fact F1 plotline was pretty much about this, so it should be taken as fact that they are sterile.
Quote
if you remember Fallout Tactics, the SM there where able to run, but at a slower rate, so probably make there running animation and run speed at a slower rate
This should be true for everyone. Honestly major failure of RT mode is that higher agility players regenerate AP faster. This is ok until it comes to running. By running around with higher agility you actually lose more than those who have less of it, because you miss far more APs you could've regenerate.
But that's for whole new topic.
Title: Re: Super Mutant Running Animation.
Post by: solid snake on August 31, 2011, 06:15:13 pm
Because of single Vault Dweller with a lotta saves.

http://www.youtube.com/watch?v=WzSOKi_t5fg

not one save
Title: Re: Super Mutant Running Animation.
Post by: LagMaster on September 01, 2011, 11:59:00 am
http://www.youtube.com/watch?v=WzSOKi_t5fg
it does not count, he didn't found the wather chip
Title: Re: Super Mutant Running Animation.
Post by: Reiniat on September 03, 2011, 08:20:16 pm
troll detected. but still ill answer: MAYBE when 3D era is ready and going.

MAYBE..MAYBE...MAYBE
MAYBE someday, somehow the 3D era will be ready
MAYBE wipe will come
MAYBE someday we will have a COD free of campers
MAYBE in 3000 years we will have the world peace
MAYBE there is a god
MAYBE we will find foreign life in the space
MAYBE we were created by a fat programmer
MAYBE we dont exist

Stop of maybe and tell us YES or NOT im getting bored of banal promises.
Title: Re: Super Mutant Running Animation.
Post by: Johnnybravo on September 03, 2011, 09:34:01 pm
Maybe you'll think of me when you are all alone. You don't have to care about what will most likely not come this year.
Title: Re: Super Mutant Running Animation.
Post by: Reiniat on September 08, 2011, 01:30:10 am
Hey just a fast hint:

If you make Muties and Ghouls have diferent stats people will en up making only especialized powerbuilds, and useless Classes (lets say Ghoul is useless to fight: nobody uses Ghoul skin).

So make it the way of Traits: Ghouls, muties everybody has diferent traits, including some human ones, humans have special traits too.
If you want to play a slow but very resistant (and idiot) mutie: choose a trait
if you want to play looking as a beautiful mutie, but without the stupidness just dont choose a trait and use a normal powerbuild.