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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Rain on August 22, 2011, 11:28:45 pm
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Here is my issue.I am the leader in a base,but the pc doesn t allow me to kick out one particular guy,apparently because he bought the place.Is there any chance i might kick him from the base..?Otherwise i will need to buy another... ::)
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i have this problem too. he is not part of the faction but he is still there on members list dont worry about it. just mark him at enemy and let mercs deal with him if he appears if he dies he cant see the base.
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I'm pretty sure it's just a remnant. This happens for me, but only when you first go to Members list. Once you press Next to go to another Member's profile, the "owner's" name is not there when you try to go back to it. But unless you killed him in the base, he can still see it whether he is member or not, so you still need to kill him.
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Rain... i dont think Voland will come in and start looting the place. if he wanted he can enter any teant, base, mine he wanted. He did that to me (read us) a cuple of times, and Gorlak too. Than again...
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Rain... i dont think Voland will come in and start looting the place. if he wanted he can enter any teant, base, mine he wanted. He did that to me (read us) a cuple of times, and Gorlak too. Than again...
Nah,it s not Voland.Long story made short.
In my northern base,a guy who is real life friend of a traitor can still have access.I don t know if i can trust him,but in FO if you don t know if you can trust someone or not,means you should not.
Thank you everyone,so this means that is enough making an ENEMY profile in non member section to solve the situation..?
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Thank you everyone,so this means that is enough making an ENEMY profile in non member section to solve the situation..?
Yeah, kick everyone you do not trust, and put their status as Enemy. Then, have mercs guard the base entrance that are set to kill all Enemies of faction.
Or, just kick everyone that you do not trust, and set mercs to kill all non-members. Either way, it should work. Put sniper mercs with high PE right next to spawn points in-case you have any sneakers.
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Yeah, kick everyone you do not trust, and put their status as Enemy. Then, have mercs guard the base entrance that are set to kill all Enemies of faction.
Or, just kick everyone that you do not trust, and set mercs to kill all non-members. Either way, it should work. Put sniper mercs with high PE right next to spawn points in-case you have any sneakers.
Done and solved,thanks to community help as always- ;)