I'm new to the game and community and was hoping to enjoy a game that was at least fair. I was questing and made my way to do the quest 'Bring Little Jesus Mordino's briefcase to Metzger' for the FOURTH time, yes the FOURTH time. Every time I make it to The Den, I was met by a person named Kucharek who killed me with his Power Armor and Mini-gun every single time and just right when he saw me he shot. You can't even quest in the game without being killed by assholes who just want to steal your leather armor that you just got for the fourth time. I don't even see how you gain new members if they have to deal with bullshit like this. I spent hours going all the way from the Hub, to the NCR train station, to New Reno, to Redden, and all the way finally to The Den, only to be killed four times in the same god damn place. He was right there, right there next to the quest giver as well and he just mowed me down. This really disencourages me, and most likely other new players from playing this game. And before you say, 'lol go ragequit and uninstall' I probably will, and good luck gaining new members.
Edit: And if you didn't know, you can't repeat this quest if you lose the briefcase, therefore I have to make a new character to re-do this simple quest.
To be honest, your just learning how cruel the game is. The games not really about questing, if thats what you want I really wouldnt bother. And if your just doing the quest for its reward... then it aint even worth it.
It can be pretty frustrating at first, but once you realise its just a game and the stuff your losing is just worthless ingame items, you'll be fine. You can craft guns/ammo yourself just by collecting easy to get items, I'd suggest getting enough to make a few guns/ammo, keep spares at your tent for when you die, and go kill some critters to get your level up.
Keep your chin up and welcome to the wastes :D
if you want me to teach you a good tactic to get caps just ask and ill tell
A game is meant to be fun and entertaining, there's no real point in playing a game that you're constantly frustrated in. I mean that guy has been there for at least two hours while I've been remaking my characters.
for the FOURTH time
I have to make a new character to re-do this simple quest.no you dont,just ask someone to take the same quest and give you the briefcase,or make alt just for that...
the guy got you 4 times doing the same thing, shame on you for not learning to try something other than doing that one quest there is other content in the game although it is limited. also modify your posts instead of posting multiple times after yourself.
As much as we've all got used to it, realised it doesn't matter etc, you have to think that he does have a valid point - if you've come from playing Fallout 1/2 etc - quests are the important thing in that game - essentially the main bit, the interesting bit. It makes sense that you'd do the same to get yourself started here - so you get killed - and you try and do the quest again.
When you're starting out, getting xp, caps and a weapon IS important. Getting that first tent can be tough. Once you've got a tent with 20 of your chosen armours, 20 copies of your chosen weapon etc, then yeah - you don't care if you die, because you just pick up a new set of weapons and armour, and off you go again.
In a situation like this with a new player, and a person clearly being an arsehole for "lulz", it seems a little weird to blame the new player, doesn't it?
"People being arseholes is fine - that's playing the game properly. You're doing it wrong by trying to do a quest".
As much as we've all got used to it, realised it doesn't matter etc, you have to think that he does have a valid point - if you've come from playing Fallout 1/2 etc - quests are the important thing in that game - essentially the main bit, the interesting bit. It makes sense that you'd do the same to get yourself started here - so you get killed - and you try and do the quest again.
When you're starting out, getting xp, caps and a weapon IS important. Getting that first tent can be tough. Once you've got a tent with 20 of your chosen armours, 20 copies of your chosen weapon etc, then yeah - you don't care if you die, because you just pick up a new set of weapons and armour, and off you go again.
In a situation like this with a new player, and a person clearly being an arsehole for "lulz", it seems a little weird to blame the new player, doesn't it?
"People being arseholes is fine - that's playing the game properly. You're doing it wrong by trying to do a quest".
I wouldn't expect him to stay in the same place for so long.
but you can balance it to prevent that kind of idiocy, sadly I don't think it is possible to do that and at the same time keep what makes this game so great.
I actually think that eventually you can and eventually it will happen. The game's still being developed, and though much of it feels quite finished and fully playable, it's still a beta test. A lot of "lulzy" PKing seems to be just because there's no more non-PVP challenges left once you're top level and have good equipment - you don't "win the game" when you reach level 21, you don't fight against a super-powerful army and get your end stories and credits etc. You end up with a load of people (each one personally in possession of more equipment than than the entire worldwide supply of armours and weapons in the early Fallout games) for who the wasteland is no longer harsh at all, but they can still get a bit of fun out of making it harsh for other people.YAY! on the change, and ya i like the pking in a way because it makes it challenging, but yes this game should make people frustrated because its a wasteland and people should get there asses kicked at some point in time. I know i have and i love it because i can always bounce back and hopefully kick there ass in the near future!
When the NPC faction stuff, "domination mode" and other ideas, changes and things are implemented, then this will probably begin to change.
no you dont,just ask someone to take the same quest and give you the briefcase,or make alt just for that...
As far as I see it, and what I think he meant with this thread, is that the game includes asshole players.
Problem is that it pretty much promotes and encourages that kind of behaviour. You can't stop assholes from playing online games but you can balance it to prevent that kind of idiocy, sadly I don't think it is possible to do that and at the same time keep what makes this game so great.
Where did this Kucharek-whatever dude get Power Armor anyway?
This game is just not newbie friendly and it should stay like this.
"People being arseholes is fine - that's playing the game properly. You're doing it wrong by trying to do a quest".
Thats why we play the game man. Not for carrying mordinos briefcases. Join some gang and they can teach you how to exploit your way to the top fast. In about month you can be pvp ready with most of important support alts if you know how.
@topic - man, you are doing it wrong, everything[...]
This game is just not newbie friendly and it should stay like this.
If so, why's this not written as a guide on the wiki?If we are speaking about "having fun from game", imagination is the limit, young padawan.
If we are speaking about "having fun from game", imagination is the limit, young padawan (and fight club picture)
Where did this Kucharek-whatever dude get Power Armor anyway?Wait, imma chargin' ma gauss.
For first I wanted to admit that I do not like topics like "ohnoes they killed me took my stuff then pissed on me".
It is NORMAL in this game - if you didnt understand WORLD/UNIVERSE of Fallout you just type the wrong game.
BTW If you didnt play any games of Fallout (F3 and NV dont count) do not read the rest of post.And its right what he is saying about it - it should be harsh and it should be MORE harsh.
The strongest noob survives in wasteland.
But of course consideration without reward is a pipe-dream.Lies. I've never asked for reward nor demanding something in exchange for my help.
Lies. I've never asked for reward nor demanding something in exchange for my help.
I hope you didn't actually deposit said caps in a bank, better to just keep them at the tent so you KNOW you'll be able to use it when you need to
'oldfag'
you need to approach this game like a modified Nietzsche.
that is to say "everything that kills you, should make you stronger". A characters death is never wasted if it teaches you a lesson. If something doesn't work then you need to change your tactic.
But almost more importantly I disagree that the game gets good once you stop caring about your items. Think of your items more like chips and the wasteland as a craps table. You need to care about your chips to some degree if there is going to a thrill to your risks, the higher the stakes the better the thrill but at the same time never bet more than you can afford as you don't want to break the bank :)
imho the thrill is whats important, If you play for the thrill then you will enjoy both winning and losing (admittedly winning will still be better) but while playing without caring might mean you will never be frustrated, whats the point of playing something that you have absolutely no emotion towards?