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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Ulrek on July 12, 2011, 07:27:13 pm

Title: A suggestion to improve role playing.
Post by: Ulrek on July 12, 2011, 07:27:13 pm
We already have a filter to change stupid characters words in to even dumber words.

But what if we take it a step further?

My suggestion, is if someone types "lol" or any form of it, like lulz, or "umadbro?" or things like that, that they will suddenly explode with the force of 300% traps skill TNT.

This should help keep people from being random trolls, and at least disallow them to troll with that.

-Ulrek-
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 12, 2011, 07:32:48 pm
I think we have a winner here!

if the explosion doesn't get passed (and i hope it does) then these phrases could at least be changed to something more RP

lol or lulz = /e HAHAHAHA
noob, n00bie, noobnoob = rookie or youngblood

etc.

wasteland terminology instead of troll terminology
Title: Re: A suggestion to improve role playing.
Post by: DocAN. on July 12, 2011, 07:34:04 pm
Hmm, i think that Your idea will turn in to troll tool.
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 12, 2011, 07:37:10 pm
Am I right to assume that this explosion would only effect the one who used the troll term?
Title: Re: A suggestion to improve role playing.
Post by: DocAN. on July 12, 2011, 07:39:06 pm
It have to, but Ulerek didnt mentioned about it in his suggestion.
Title: Re: A suggestion to improve role playing.
Post by: Jotisz on July 12, 2011, 08:41:13 pm
Personally I would like to see something like that still the /o (out of character text) should be exception out of character the player should type whatever nonsense he wants.
Title: Re: A suggestion to improve role playing.
Post by: Jackall on July 12, 2011, 08:58:00 pm
I love rolelplaying, but I think that force other players to roleplay is not right. Would be better to find some way to "defend" roleplaying from trolls without making RP a must.
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 12, 2011, 09:11:49 pm
I think that Jotisz's suggestion allows for both.

'lol' triggering '/e hahahaha' actually benefits everyone as a sort of shortcut.

if you really would prefer to say 'lol' instead then you can do it the long way; /o lol

I think this would benefit people more than annoy them. i mean whats better than simply typing lol to have your character actually laugh out loud?

in the same way variations of noob can be a shortcut for calling someone a rookie, a young-blood, or an amateur. Each variation could trigger a different word.

I think people usually use troll language because they are too lazy to type the way that a wastelander would speak. I don't see how this should really give them any reason to be angry, especially if they have the 'out of character speak' option which people who are RPing can take as a que to just ignore that person.   
Title: Re: A suggestion to improve role playing.
Post by: Sarakin on July 12, 2011, 10:09:12 pm
What a cheap suicide bomber it would make if gets implemented.
Why do you even care what others write as long as it is not offensive ?
And what do you do if I start trolling in my mother language ?
Or who decides what words should and shouldnt be allowed ?
Title: Re: A suggestion to improve role playing.
Post by: kttdestroyer on July 12, 2011, 10:24:45 pm
Acually i think its a good idea :)

WTB = Buying

WTS = Selling
Title: Re: A suggestion to improve role playing.
Post by: LagMaster on July 12, 2011, 10:27:29 pm
lol->kapaaaw

awesome sugestion with the cahnging the lulz language
Title: Re: A suggestion to improve role playing.
Post by: Mayck on July 12, 2011, 10:43:07 pm
My suggestion, is if someone types "lol" or any form of it, like lulz, or "umadbro?" or things like that, that they will suddenly explode with the force of 300% traps skill TNT.
This reminds me of... http://www.goominet.com/unspeakable-vault/vault/240/
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 12, 2011, 10:53:59 pm
What a cheap suicide bomber it would make if gets implemented.
Why do you even care what others write as long as it is not offensive ?
And what do you do if I start trolling in my mother language ?
Or who decides what words should and shouldnt be allowed ?

1 angry person so far...

I think the original post was a bit of a joke, no?

The way i'm thinking about it is not that these words are not allowed (as they could still be used with /o) but they get translated from insta-txt speak to wasteland speak.

Whats the problem with that?

Lazy people should be happy they don't need to type coherently in order for their characters to speak coherently.
Title: Re: A suggestion to improve role playing.
Post by: Senocular on July 13, 2011, 01:27:38 am
U mad bro?

If this gets implented I will keep running around NCR saying "lol" in crowded areas. :)
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 13, 2011, 02:10:31 am
U mad bro?

If this gets implented I will keep running around NCR saying "lol" in crowded areas. :)

NCR wouldn't be NCR without you ;)
Title: Re: A suggestion to improve role playing.
Post by: Luther Blissett on July 13, 2011, 02:27:56 am
My suggestion, is if someone types "lol" or any form of it, like lulz, or "umadbro?" or things like that, that they will suddenly explode with the force of 300% traps skill TNT.

I like the rough idea, but think it would be better if they were hunted down and killed (like with the bounty hunters in the SDK). Something like this :
(http://img585.imageshack.us/img585/3066/gramnaz04.png)

Why do you even care what others write as long as it is not offensive ?
(http://img21.imageshack.us/img21/751/gramnaz03.png)

[...]who decides what words should and shouldnt be allowed ?
(http://img215.imageshack.us/img215/7735/gramnaz08.png)

If this gets implented I will keep running around NCR saying "lol" in crowded areas. :)
(http://img705.imageshack.us/img705/6410/gramnaz02.png)



(http://img202.imageshack.us/img202/6/gramnaz01.png)
Title: Re: A suggestion to improve role playing.
Post by: arathhunter on July 13, 2011, 04:30:15 am
HA!
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 13, 2011, 04:48:40 am
now i'm really starting to like this idea :)
Title: Re: A suggestion to improve role playing.
Post by: Triskaidekaphobe on July 14, 2011, 03:30:45 pm
Great pictures Luther, cracked me up a ton.  :D

I'm pretty sure that the game Team Fortress 2 has a language filter on one of it's maps that converts everything into Old English (such as turining 'lol' into 'lollery' and cussing into 'By the balls of Bacchus!'). Hilarity is ensured.
I quite like the idea. I get a tad sick of improper grammer and things spelt in cryllic to a certain extent.
As long as the message still gets through (possibly in a more casual sense then 'I articulate my laughter correctly, in your face!'  ;)) I see no problem with this idea.

Implementation is a different matter altogether.
Title: Re: A suggestion to improve role playing.
Post by: naossano on July 14, 2011, 06:59:34 pm
Langage filter could be too harsh sometimes.

For instance, in some games, i can't be called naossano, because it is considered as nazi related.
So the filter can't let me enter words that are not offense, only because the bot finds it too close to his wrong words list.

On the contrary if you forbid only exact words, you could have easy abuse. (l0l.. instead of lol for instance)

Even if it starts with good purposes, the langage filter can't be really effective.
(Preventing good words or allowing bad words with little changes)

Even with an human instead of a bot, it can't be abused...
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 14, 2011, 09:57:56 pm
Langage filter could be too harsh sometimes.

For instance, in some games, i can't be called naossano, because it is considered as nazi related.
So the filter can't let me enter words that are not offense, only because the bot finds it too close to his wrong words list.

On the contrary if you forbid only exact words, you could have easy abuse. (l0l.. instead of lol for instance)

Even if it starts with good purposes, the langage filter can't be really effective.
(Preventing good words or allowing bad words with little changes)

Even with an human instead of a bot, it can't be abused...

Agreed and I guess that's why I was thinking this could be useful as a way of turning lazy acronyms (lol and such) into shortcuts for real words.

In that sense it wouldn't be a ban of those words, just a lazy mans communication/emotive system.

Perhaps in the 3D era acronyms like "LOL" and "ROFL" could actually even trigger an animation instead of the character saying anything at all. 

I know the original suggestion was too harsh (I'm pretty sure it was a joke anyway :p) and I know that a lot of people are sick of others trolling (myself included) but I think that the suggestion has some merit when you look at it practically. Not everyone 'Lols' because they want to sound like a troll, some people are just used to typing like that and I don't think they would mind it triggering something with more character. People who truly want to lol instead of laugh could still do so with either with a different spelling or /o.
Title: Re: A suggestion to improve role playing.
Post by: Luther Blissett on July 15, 2011, 01:24:19 am
As long as the message still gets through (possibly in a more casual sense then 'I articulate my laughter correctly, in your face!'  ;)) I see no problem with this idea.

Is that not casual where you're from? That's how we all speak round here :P

Perhaps in the 3D era acronyms like "LOL" and "ROFL" could actually even trigger an animation instead of the character saying anything at all.

That's a really interesting idea - along with other "flavour animations" for things which people currently type out. As far as I can see, it's probably doable as well. It might need a special way of typing, like "/lol" or *lol* or something, so as not to clash with any other words with "lol" in them... of which I can't think of any. Not sure if anyone would want to animate a genuine "ROFL" though - but perhaps a "LMAO" could be useful for ghouls :)
Title: Re: A suggestion to improve role playing.
Post by: Triskaidekaphobe on July 15, 2011, 02:43:30 am
Is that not casual where you're from? That's how we all speak round here :P

Unfortuantely not. I live in a former convict colony and the language quite often reflects that perfectly.  :P

That's a really interesting idea - along with other "flavour animations" for things which people currently type out. As far as I can see, it's probably doable as well. It might need a special way of typing, like "/lol" or *lol* or something, so as not to clash with any other words with "lol" in them... of which I can't think of any. Not sure if anyone would want to animate a genuine "ROFL" though - but perhaps a "LMAO" could be useful for ghouls :)

I agree with this wholeheartedly. It would be great to see people actually laughing when such things are typed.
Through a more used 'flavour animation' in Fonline would be /cry.
I'd LMAO at Ghouls laughing their ass off.
Title: Re: A suggestion to improve role playing.
Post by: naossano on July 15, 2011, 09:36:47 pm
I used lol as an exemple.
I don't care if the guy lol.
He is out of his character...
Title: Re: A suggestion to improve role playing.
Post by: jonny rust on July 15, 2011, 09:45:39 pm
I used lol as an exemple.
I don't care if the guy lol.
He is out of his character...

i know, i was just running with the example and I'm sure there are lots of other shorthand acronyms that can be used as shortcuts for more 'wastelandish' terminology, but which could also still be used just as now, out of character.