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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Alvarez on February 06, 2010, 02:23:39 pm

Title: Crafting Nuka Cola/baking Rose's cookies
Post by: Alvarez on February 06, 2010, 02:23:39 pm
I suggest adding to Druggist profession crafting options of Nuka Cola, Rose's sugary cookies and Blue Brahmin.
Why? Because everyone loves Action Points, spending money and getting addicted to stuff.
(http://www.fo2238.fodev.net/wiki/images/f/fb/Bottle.gif)(http://images4.wikia.nocookie.net/fallout/images/c/c6/Chem_Cookie.png)(http://img707.imageshack.us/img707/9021/gr33ncn.gif) (http://img707.imageshack.us/i/gr33ncn.gif/)
Besides, to gain Nuka Colas, people not only slay newbs, but create alts for sole purpose of getting the bottles and forget to delete them afterwards.
Title: Re: Crafting Nuka Cola/baking Rose's cookies
Post by: avv on February 06, 2010, 03:41:37 pm
Why not. Then again you can get nuka cola from junktown The Pitt for 3 caps.

Somehow this just doesn't seem very top priority  ;)
Title: Re: Crafting Nuka Cola/baking Rose's cookies
Post by: Solar on February 06, 2010, 03:50:04 pm
Why not. Then again you can get nuka cola from junktown The Pitt for 3 caps.

Somehow this just doesn't seem very top priority  ;)

Bugger, missed one :P
Title: Re: Crafting Nuka Cola/baking Rose's cookies
Post by: Badger on February 06, 2010, 05:02:13 pm
I like the fact nuka cola is useful, but it ought to have a drawback.
Title: Re: Crafting Nuka Cola/baking Rose's cookies
Post by: gordulan on February 06, 2010, 05:05:04 pm
well, a sugar rush deserves a sugar crash 4 minutes afterwards
Title: Re: Crafting Nuka Cola/baking Rose's cookies
Post by: Badger on February 06, 2010, 05:11:57 pm
well, a sugar rush deserves a sugar crash 4 minutes afterwards

Yeah, I figure just losing some agility would work.

As for cigarettes I'd suggest you gain perception but lose an AP. Smoking an entire pack in what appears to be two seconds is going to play havoc with your lungs.
Title: Re: Crafting Nuka Cola/baking Rose's cookies
Post by: Alvarez on February 06, 2010, 06:45:13 pm
Yeah, I figure just losing some agility would work.

As for cigarettes I'd suggest you gain perception but lose an AP. Smoking an entire pack in what appears to be two seconds is going to play havoc with your lungs.

(http://nano2009.omer.bar-or.org/images/misc/gentlemen.jpg)

You're right again, Badger. In FOnline there's no such thing like overdose, so there should be always combat relevant drawbacks.