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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Frenchy on May 03, 2011, 05:39:51 am
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I saw very quickly that this city had no doctor today.
Here are some reasons why having Medical Experts(Doctors), in this city.
- Is one of starting locations.
- One of the more populated / visited locations.
- Is a freakin BIG town, in fallout world.
- Place has every other thing for sale / service / quest.
Suggestion is from : Gorlak & Frenchy
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there is a docters place just not possabile to get into the place because of the map being cut off there i believe this was talked about before somewhere i asked or mich do i cant remember about where the doc is in hub. i believe one of the devs said that there will be a doc in hub after wipe or some update.
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there is a docters place just not possabile to get into the place because of the map being cut off there i believe this was talked about before somewhere i asked or mich do i cant remember about where the doc is in hub. i believe one of the devs said that there will be a doc in hub after wipe or some update.
Hub had a abandoned clinic
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yeah in f1 hub had a clinic run by cathedral. Well i dont mind them having something similar now.
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what are you saying? im some (4-8) hours there every day and 80% of the people who need FA/Doc get help imediatly! DocTrue, Doc Headshot, iksi, people who only stopped there for a short time, ...
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NPC doctors are way too expensive. People need an incentive to use them. Maybe a temporary HP buff if you use them to heal? Nothing enormous, just an extra 10-20% HP for the next hour. Be a good way to suck money out of the economy.
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NPC doctors are way too expensive. People need an incentive to use them. Maybe a temporary HP buff if you use them to heal? Nothing enormous, just an extra 10-20% HP for the next hour. Be a good way to suck money out of the economy.
Or nerf player healing abilities and remove magical free FA, you can't bandage yourself with air and remove holes in body with one hand move, in original Fallout pure FA without first aid kit healed 1-4 HP and can be used only 3 times per day, so you may heal 3-12 HP for free if you had normal/high FA skill. If FA will require resources, but less than NPC, then doctors in towns will be used frequently.
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Or nerf player healing abilities and remove magical free FA, you can't bandage yourself with air and remove holes in body with one hand move, in original Fallout pure FA without first aid kit healed 1-4 HP and can be used only 3 times per day, so you may heal 3-12 HP for free if you had normal/high FA skill. If FA will require resources, but less than NPC, then doctors in towns will be used frequently.
Yes, I like that.
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Oh hey, someone left this old horn lying around. Toot toot. (http://fodev.net/forum/index.php?topic=9128.0)
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well when i see someone needing medical experts first thing in mind is that they need them to remove radiation not fa or doc.