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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: DirkDigger on March 27, 2011, 08:42:50 am

Title: Broken Hills
Post by: DirkDigger on March 27, 2011, 08:42:50 am
Ok so I arrive in broken hills and the guards kill me on sight?

How and what the hell for exactly??

Im neutral and last I was there, didn't do shit...

Im this close to quitting, it's the last fucking time this fucking game FUCKS WITH MY MOTHERFUCKING TIME!!!!

There better be a one real fucking good reason of this happening.
Or else I will personally find whoever designed this piece of turd and shove my fist so far up his arse he barely wont have enough air left inside to hold a grandma's fart.
Title: Re: Broken Hills
Post by: Overdose on March 27, 2011, 08:52:44 am
The Wasteland Is Harsh  ;)
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 08:56:22 am
Fuckoff kid, stop fucking your own time by answering like a dumbass and tell me what game mechanic this is.

Fyi, I was there one day and this dude starts running towards me outside mines without warning, having a bunch of rare minerals on me and thinking he was a lamer, I shot first to be sure and it appeared he wasnt.
Could this have anything to do with it? Is Broken Hills owned by players? IS there a system in place that blacklists people from towns, making them KOS on their next visit?
Title: Re: Broken Hills
Post by: Marrxman on March 27, 2011, 08:58:58 am
Its most likely not the militia, its probably PKers who camp the exit grids. So as soon as load into BH, they shoot.
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 09:01:38 am
No PKers to be seen on or near exit grid, the militia shot me.
Or is there a trick not to show up on grid as a PK?
If there is, well I shall kindly run the fuck out of this broken piece of shit game as fast as possible.
Title: Re: Broken Hills
Post by: Eternauta on March 27, 2011, 09:03:49 am
Well your story certainly sounds a bit weird, or at least vague. Who were these "guards" you mentioned? Militia?

Its most likely not the militia, its probably PKers who camp the exit grids. So as soon as load into BH, they shoot.

Yeah, it kinda sounds like some Mercenaries or Slaves set on "kill everyone" to me. If so, it was no bugged game mechanic, but some lazy PK's boredom and desire for lawlz.

No PKers on or near exit grid, the militia shot me.

The PKs don't need to acually be there. And are you %100 sure it was Militia?

Also, DirkDigger, there was no need for such an angry language which only makes you look stupid (no offense meant, just an advice for any future posts).
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 09:27:20 am
Well your story certainly sounds a bit weird, or at least vague. Who were these "guards" you mentioned? Militia?

Yeah, it kinda sounds like some Mercenaries or Slaves set on "kill everyone" to me. If so, it was no bugged game mechanic, but some lazy PK's boredom and desire for lawlz.

The PKs don't need to acually be there. And are you %100 sure it was Militia?

Also, DirkDigger, there was no need for such an angry language which only makes you look stupid (no offense meant, just an advice for any future posts).

1. They were the common NPC guards standing in BH, like I said I didnt see anyone else besides the usual NPC's. Maybe these mercenaries or slaves were hidden, if so, then off the grid is where they're at usually? Like for sure there's no way to see them?

2. PK's dont need to be there...Im sorry but...rofl...WTF is this!!?? Explain to me how a game would need cater the most insecure fucktards on the planet to that extent, who so eagerly look to replace their void of RL existence and sheer lack of balls for anything real with cheap fucking kicks out from another's expense in the most riskfree online environement?

3. I couldn't care less looking stupid on the internet, people in online games have some form massive personal insecurity going on in that regard, and frankly thinking they're in a position to telling me how to think or what to do is way beyond my input.
Title: Re: Broken Hills
Post by: Overdose on March 27, 2011, 09:28:32 am
It could have been a sniper that was in the faction that owned the milita shooting you, causing them to attack you.
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 09:30:19 am
Oh really? Well like I said, that's really quite retarded for a game.
And I think but Im not sure, that it was a grenade which first hit me, not sniperfire.
Title: Re: Broken Hills
Post by: Graf on March 27, 2011, 09:49:46 am
If you don't want to die that easily, you shouldn't go to the northern cities, coz they are guarded by PK's. It's nothing special that you've died in BH. It was a less of more peaceful town a while ago, but this time has gone.
What you should do, is to join an alliance (check this sub-forums (http://fodev.net/forum/index.php?board=12.0)) or make your own gang. Though, there is actually too low number of people playing right now. Most of us are waiting for wipe.
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 09:55:50 am
If you don't want to die that easily, you shouldn't go to the northern cities, coz they are guarded by PK's. It's nothing special that you've died in BH. It was a less of more peaceful town a while ago, but this time has gone.
What you should do, is to join an alliance (check this sub-forums (http://fodev.net/forum/index.php?board=12.0)) or make your own gang. Though, there is actually too low number of people playing right now. Most of us are waiting for wipe.

I've died in BH, nothing special it seems yea, giving such power rights to one person only in an online FFA full loot pvp game only is just plain shit by design. Realise this please, for your sakes. It fucks with your time and other people's for no other incentive than it strictly serving the void of just one probably much less deserving individual. And now tell me this game isn't solely based around individual power...

Thanks but if it takes grouping together to overcome some retarded gamedesign just cos it's Fallout 2 rather than to simply quit the whole thing and look for something that could obviously be more enjoyable, I'd rather just stay the fuck out thank you, but it's a damn shame.
Title: Re: Broken Hills
Post by: JovankaB on March 27, 2011, 12:04:45 pm
Thanks but if it takes grouping together to overcome some retarded gamedesign just cos it's Fallout 2 rather than to simply quit the whole thing and look for something that could obviously be more enjoyable, I'd rather just stay the fuck out thank you, but it's a damn shame.

FOnline is not Fallout 2. It's not RPG, it's MMO. All MMOs are about farming and killing, and that's the kind of entertainment you will get. Yes it happens to have similar locations and use the same graphics. But if you expected to have experience like from Fallout 1/2 - interesting plot, meaningful exploration, to feel like a hero that can influence the world - if you expected to visit Broken Hills and to have interesting, world influencing quests awaiting for you - sorry dude, you play a wrong game. All you can get in that town is a rocket in your face. I'm sorry to say this, but it's true. Here you are thrown into a muddy team based PvP arenas and most you can do is fight hordes of metagaming, exploiting, often rude, racist, non-english speaking people*.

Welcome to the World of FOnline  :)

*Of course you can meet many fantastic people too.
Title: Re: Broken Hills
Post by: Lizard on March 27, 2011, 01:30:23 pm
So, there's a question that bugs me for quite a while: how much Fallout is left in FOnline and would it be as successful without Fallout theme? Seriously, what do you like most in Fonline, except for familiar Wasteland and does it balance out the subjective flaws, as player behaviour in-game and forums and objective ones, like bugs or mechanics?
Title: Re: Broken Hills
Post by: Surf on March 27, 2011, 01:42:33 pm
Without the obvious Fallout references it would just be another MMO, and not even a good one.
Title: Re: Broken Hills
Post by: Lizard on March 27, 2011, 01:50:14 pm
Without the obvious Fallout references it would just be another MMO, and not even a good one.
captainhaddock.jpg
Don't tell me that players play it just because of those obvious Fallout reference, Mr.Surf... Or am i in err?
Title: Re: Broken Hills
Post by: AfriXan on March 27, 2011, 01:56:38 pm
Same thing happened to me. I think it's a couple of mercs set to "shoot everyone."

Also, everyone in Modoc is dead last I checked. How often do town NPCs respawn?


Just don't go to Broken Hills. Plenty of other nicer places to visit (hub, boneyard, SF).

Also, if you have a tent (I don't right now) leave your stuff there before entering towns you haven't been to in a while.

And as for time wasted, I've only just found collecting junk and making bbs as a source of xp and money. After enough hours shovelling shit and getting xp from avoiding encounters which happens rarely to reach lvl 4.

I'm not too sure how the whole brahmin truck thing works but can't you leave it outside town somewhere to keep your stuff safe?

EDIT -  This is the best FREE MMO, with or without the fallout references. The options available are wider than killing different coloured boars every few levels which seems to be the par with most current free MMOs.
Title: Re: Broken Hills
Post by: Surf on March 27, 2011, 01:57:55 pm
captainhaddock.jpg
Don't tell me that players play it just because of those obvious Fallout reference, Mr.Surf... Or am i in err?

I can only speak for myself, but for me its the case. Know a whole bunch of people thinking the same tho'.
Title: Re: Broken Hills
Post by: AfriXan on March 27, 2011, 01:59:56 pm
I can only speak for myself, but for me its the case. Know a whole bunch of people thinking the same tho'.


So what is the best free MMO purely in terms of gameplay mechanics for you then?
Title: Re: Broken Hills
Post by: Surf on March 27, 2011, 02:04:27 pm

So what is the best free MMO purely in terms of gameplay mechanics for you then?

I dont play any other multiplayergame besides this.
Title: Re: Broken Hills
Post by: Fridge_Man on March 27, 2011, 03:16:34 pm
Ye, wasteland in general and BH in special are kinda harsh. To avoid such situations is quite easy,
dont enter unprotected towns if you cant protect yourself. Which means, in the case of broken hills,
you might need a whole company to be somehow safe. And when militia attacks, even the company wont
rescue you. Stay south while you are leveling up, and enter north towns only when you
a) have nothing to loose
b) have alot of gunpower with you

Btw, 100% free mmo, without any buyable bonus for players (stronger armor, gun, weapon etc for money),
i think there is no such thing besides fonline. But i think the "100% free status" is not the main reason why people play it,
as surf said i believe many people are fallout fans who just love the wasteland setting.
Some of them even donate few euros to keep the server running.
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 03:56:33 pm
Ye, wasteland in general and BH in special are kinda harsh. To avoid such situations is quite easy,
dont enter unprotected towns if you cant protect yourself. Which means, in the case of broken hills,
you might need a whole company to be somehow safe. And when militia attacks, even the company wont
rescue you. Stay south while you are leveling up, and enter north towns only when you
a) have nothing to loose
b) have alot of gunpower with you

Btw, 100% free mmo, without any buyable bonus for players (stronger armor, gun, weapon etc for money),
i think there is no such thing besides fonline. But i think the "100% free status" is not the main reason why people play it,
as surf said i believe many people are fallout fans who just love the wasteland setting.
Some of them even donate few euros to keep the server running.

That's all fine and dandy, but it means you're royally fucked as a crafter in this game as it takes so damn long to make anything remotely useful and highend due to cooldowns and towns with rare minerals being camped all the time. The fact is no one in his right mind would go out of his way to protect a flimsy crafter for all this time, it's just not a fun thing to do. I'd suggest the community devs to add rare ore nodes in caves out in the wilderness, this would make highend crafting feasable, worth time and effort and give some sort of economy and backbone to those who don't PVP as much.
Until then, I really dont see myself play this for much longer as having to get through the same repetitive and obsessive habits of some of the most insecure individuals online is just plain sad an depressing. It's something I'd rather leave the clinically insane to figure out for themselves. 
Title: Re: Broken Hills
Post by: Floodnik on March 27, 2011, 06:36:41 pm
From what I heard, crafting system is going to be changed.
And about dying like this - for me it's one of the most important features, it gives sense to this game. Somebody likes it that way, somebody doesn't. If you're getting so angry from being killed, don't play this game, it's obviously not for you.
Title: Re: Broken Hills
Post by: DocAN. on March 27, 2011, 06:52:33 pm
And about dying like this - for me it's one of the most important features, it gives sense to this game. Somebody likes it that way, somebody doesn't. If you're getting so angry from being killed, don't play this game, it's obviously not for you.

Amen!
Title: Re: Broken Hills
Post by: yoni0505 on March 27, 2011, 08:39:33 pm
Someone is too soft I see...
Broken Hills is unguarded town, PKing town. I almost don't go there cause I don't have business there but as far as I know unguarded towns don't have guards and you probably been killed by a player or a merc slave.
This is hardcore game, you got two options:
1. Quit whining and adopt to the wasteland.
2. Quit the game like a wuss.

Your choice pal.
Title: Re: Broken Hills
Post by: DirkDigger on March 27, 2011, 08:46:45 pm
Why don't yall just,

FUCK A DUCK!!!

I'll adopt your frikkin wasteland you faggots.
Title: Re: Broken Hills
Post by: Eternauta on March 27, 2011, 09:17:56 pm
Well DirkDigger, I can't understand why you have such an attitude. We need to understand better what happened to you, so you can get a better answer. So don't get mad if you use vague words like "guard" instead of specific FOnline concepts like slave, merc, militia. And no, the PK does not need to be there, cause he can just tell his mercs/slaves to kill everyone they see AND to say there. After that, the PK can just leave and the trap he'd set up will work just fine.

Also, I wonder if you knew about Town Preview, which allows you to see if there are players stading in the entrances of towns, whitout actually entering. You can toggle this from the world map, look for a button with a sign that says "Town Preview" and then choose which entrance you want to preview. If you see people with guns or stuff like that, which looks suspicious, it's better not to enter.

Don't rage at those who don't do anything to you, including people like Floodnik who say dying is normal here. Although gridcamping is not allowed, death is certainly something normal, and something you should be prepared to meet almost all the time. So sorry, but if you don't like it, this game might actually not be the best for you.
Title: Re: Broken Hills
Post by: Ganado on March 27, 2011, 09:22:12 pm
Oh my god, 2 pages of arguing just because someone got killed in Broken Hills? Calm down, people, nothing new.
Title: Re: Broken Hills
Post by: Lizard on March 27, 2011, 10:13:31 pm
I'm glad there's people in this thread who doesn't descend to Dirks level and are still polite.
Kudos to them. Please close this thread, the rage is over.