NoLast time I said something like that, Surf or Solar warned me ::)
aint wasteland survival style? why not make dogs f... themselves? after all, dogs have that nature anyway. 2 months could be good for RPer, but not for combat character.... so id say Yes.most of dogs would die as puppies. is that what you want? >:(
"getting kennel in your base"Well, in your tent, it'd not really bring much to game.
2 dogs + stock of meat, pretty accessible if you want to, after it's pretty much matter of time.You know, like making sure it's not limited just to specific locations, and as I said, I'd love to see it in player bases.
A: Turning FOnline in to a Vpet game is a scarey thought..
B: If you really, and i mean really have to breed your own dogs who will just die in a rocket volley... than just making it a function of NPCs, which could be added to bases as well would work alot smoother.
C: Dogs get blown up really fast, so if this is added, it would have to be in a cheesey way that creates away to get more guard dogs quickly. which will probably not all be to your liking anyway, since combat is the main focus of this game. and that's what the dev's think about more than peaceful stuff.
D: As for my personal suggestion that's not worth it's own thread that i will put in here to make us all fall in love with it rather than the original suggestion. capping the prices for dogs at 600 caps each would be a much better option for dog spammers..
-Ulrek-
So what, then better remove all the not-high tier stuff from game because it might get blown up in a single shot!
The pregnancy of the dog lasting 2 monthsI was a bit confused...
When I have read this:I was a bit confused...
Why don;t go further, and have a source of slaves ;D. You can spam kids with nades.
Or even better.
Breed molerats! I want to have also combat molerats...
Kinda sick idea anyway. I definitely vote yes if developers want to implement SUCH suggestions... ;D
i see few changes in dogs done, so try dogs from scavengers, yesterday i see dog with 5 hp ( i m mad, but i swear, dog have 5 hp)
so scout dog cost now about 1k caps and fight dog same price.
didnt try dogs from other places.
trained dog hit leather arm mk 2 for 5 hp.
scout dog - for 1 hp.
with few scout dogs i come back from scavengers to ncr with any encounter, before i have dogs i cant avoid about 2 encounters at 200% succes (from 300)
i think each merc/dog need personal battle system like followers in fo2, but i think it suggested and never happens.
who knows what massive radiations and FEV would do to living creatures ?Give them cancer and make them die. ;) But yeah, I agree... people worry too much about real-life comparisons.
there should also be the option for dogs to be available to be caught in the wasteland, as was suggested in another thread.