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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Graf on February 23, 2011, 02:38:10 pm

Title: Boost wakizashi blade
Post by: Graf on February 23, 2011, 02:38:10 pm
This weapon is practically useless now. But, it could be used as close-range alternative to the throwing knives or some low-tier weapons.
So, I suggest to increase it's damage to 20-40 and add a Penetrate weapon perk.  (http://www.fo2238.fodev.net/wiki/Penetrate)
This weapon was never used before, so it might be a good idea to test how it works (remember, we are still on beta-test).
(http://upload.wikimedia.org/wikipedia/commons/thumb/e/e2/Edo_period_Wakizashi.jpg/300px-Edo_period_Wakizashi.jpg)
Title: Re: Boost wakizashi blade
Post by: Gorlak on February 23, 2011, 02:41:06 pm
Nice effort , but it is futile . Gorlak spent much energy trying to convince these same things as yourself.
Title: Re: Boost wakizashi blade
Post by: Lexx on February 23, 2011, 02:46:51 pm
Isn't it out of the game?
Title: Re: Boost wakizashi blade
Post by: Crazy on February 23, 2011, 02:55:23 pm
Isn't it out of the game?

Sadly, yes. Yakuza seem to enjoy combat knife much more.
Title: Re: Boost wakizashi blade
Post by: Lexx on February 23, 2011, 03:31:49 pm
I remember that we removed it back in the days because it was too strong. That's why yakuza has knifes instead of the sword.


Though, if it's out of the game, I wonder how can be made suggestions about the weapon damage? :>
Title: Re: Boost wakizashi blade
Post by: Graf on February 23, 2011, 03:35:05 pm
Though, if it's out of the game, I wonder how can be made suggestions about the weapon damage? :>
I didn't knew that it was deleted from the game. If it is, then you can make it craftable.
Title: Re: Boost wakizashi blade
Post by: Crazy on February 23, 2011, 03:44:53 pm
I remember that we removed it back in the days because it was too strong. That's why yakuza has knifes instead of the sword.


Though, if it's out of the game, I wonder how can be made suggestions about the weapon damage? :>

Combat Knife: 12-19
Wakizaki: 4-12

Too strong you say? ;p Well maybe back in the past, but with recent rework, not anymore. So it could be reintroduced, and boosted (a melee weapon between supersledge and combat knife).
Title: Re: Boost wakizashi blade
Post by: RavenousRat on February 23, 2011, 05:50:16 pm
Wakizaki
Wakizashi!

(a melee weapon between supersledge and combat knife).
I don't think someone cares about edge between combat knife and sledgehammer. It's 2 different weapons.
If you're going to use sledgehammer->super sledge it means you're ST, if combat knife->ripper/cattle prod you're low ST, crit-only based.
So wakizashi is knife/combat knife/ripper alternative. It doesn't consume cells, so it should be worst than ripper. Or, it could be some kind of gauss pistol for melee, rare and powerful, but then Yakuza will still use combat knives.
It could have ST requirements more than ripper/cattle prod, but less than hammer, so it'll be 3rd type of melee weapon or alternative weapon for high ST based, if they bored using hammer. This way it could be something "between sledge and combat knife".
Title: Re: Boost wakizashi blade
Post by: LagMaster on February 23, 2011, 09:11:20 pm
well, make the Wakizashi blade have same DMG with the combat knive, but with the penetrate perk
Title: Re: Boost wakizashi blade
Post by: Solar on February 23, 2011, 09:34:48 pm
I disliked it more that you had no sword animations  :P

Suppose there's no reason it couldn't be introduced after 3D
Title: Re: Boost wakizashi blade
Post by: pistacja on February 23, 2011, 09:51:39 pm
It's not a sword, it's a big knife to cut sushi or from time to time yourself.

Title: Re: Boost wakizashi blade
Post by: Graf on February 23, 2011, 10:25:37 pm
It's not a sword, it's a big knife to cut sushi or from time to time yourself.
It's rather a short sword, than a big knife. And wiki  (http://en.wikipedia.org/wiki/Wakizashi)agree with my point.