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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Doctor Eex on January 29, 2011, 09:57:09 pm

Title: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Doctor Eex on January 29, 2011, 09:57:09 pm
I have a warm feeling while looking at 14mm pistol. Btw, it is the only reasonable weapon for Fast Shot build.
I have a gunslinger and like to shot a lot in TB.
The problem is 6 bullets magazine end up too fast.

Why don't buff up it a little (dream of 12, but at least 10? even 8 will be helpful) ?
Or, like desert eagle has exp. mag. version. We have only 1 weapon of 14mm btw. Why don't make at least modification?

I don't ask for damage (however 223 much more powerful) or 14mm SMG :) only for exp. mag.
This will ad sense for Fast Shot without much unbalancing.

Apreciate your opinions and comments
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Ulrek on January 29, 2011, 10:07:17 pm
I'd support giving it a exp mag version with 8-10 shots. it uses a clip that's easily taken out. and you in real life could even take two clips and make a longer one. so i'd agree with this myself.

-Ulrek-
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Eternauta on January 29, 2011, 10:11:32 pm
The upgraded version would be nice, yes.

And it is sad that a Fast Shot pistolero build would not survive Real Time combat and FOnline build darwinism.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Michaelh139 on January 29, 2011, 10:31:22 pm
The upgraded version would be nice, yes.

And it is sad that a Fast Shot pistolero build would not survive Real Time combat and FOnline build darwinism.
yeah, they say pistol build is Very useful but in real time where most action takes place its Completely useless almost.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Reiniat on January 29, 2011, 10:46:13 pm
michaelh139 did you read this?

"And it is sad that a Fast Shot pistolero build would not survive Real Time combat and FOnline build darwinism."
it same that
"yeah, they say pistol build is Very useful but in real time where most action takes place its Completely useless almost."

im actually playing a FastShoterBurster its cool, double burst with AK117 and triple with 10mmSMG, and with a lot of drugs you can even have 16AP, i have 12AP without drugs. I dont use Pistols, i will try that
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Bantz on January 29, 2011, 10:51:39 pm
and with a lot of drugs you can even have 16AP, i have 12AP without drugs.
Max aps avaiable is 14, since only one dose of each drugg works.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Reiniat on January 29, 2011, 11:16:29 pm
actually im not druggy, i see that in other topic
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Doctor Eex on January 29, 2011, 11:31:31 pm
TB build with 14 AP 2BRD and LA will make a lot of damage. The problem is now you have to hold 2 pistols and you cannot shoot 14 times per 2 turns anyway.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Michaelh139 on January 30, 2011, 01:54:40 am
michaelh139 did you read this?

"And it is sad that a Fast Shot pistolero build would not survive Real Time combat and FOnline build darwinism."
it same that
"yeah, they say pistol build is Very useful but in real time where most action takes place its Completely useless almost."

im actually playing a FastShoterBurster its cool, double burst with AK117 and triple with 10mmSMG, and with a lot of drugs you can even have 16AP, i have 12AP without drugs. I dont use Pistols, i will try that
I was just agreeing.  no need to feel butthurt for no reason.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: runboy93 on January 30, 2011, 09:43:15 am
8-10 ammo in clip sound great amount ;)
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: skejwen on January 30, 2011, 04:34:35 pm
Next time I recommend to include in such threads how could you help to make suggestion go in game. For example:
I made great image which could be used for it!
(http://dl.dropbox.com/u/3881929/14mm_pistol_extended.png)


Thanks for attention.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Doctor Eex on January 30, 2011, 04:44:43 pm
Next time I recommend to include in such threads how could you help to make suggestion go in game. For example:
I made great image which could be used for it!
(http://dl.dropbox.com/u/3881929/14mm_pistol_extended.png)


Thanks for attention.

skejwen, I knew you would do !!!  ;D Nice job!
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Haraldx on January 31, 2011, 09:20:13 pm
A little bit of this
8-10 ammo in clip sound great amount ;)

And a little bit of this :)
(http://dl.dropbox.com/u/3881929/14mm_pistol_extended.png)

Thanks for attention.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: NastyKhan on February 02, 2011, 01:42:18 am
i'm always ready to draw items for 2238 if anyone needs so.
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Vindict on February 02, 2011, 03:28:34 am
increased 14mm pistol magazine is a good idea, but allowing dual wield is even better. just imagine shooting 2 pistols at once  :D
Title: Re: Increase 14mm pistol magazine or implement exp. mag. version
Post by: Doctor Eex on February 02, 2011, 05:39:05 am
increased 14mm pistol magazine is a good idea, but allowing dual wield is even better. just imagine shooting 2 pistols at once  :D

Dual wield is something - not-Fallout-ish. It is implementable only if to make a picture of 2 pistols and assign 2xdmg and ammo consumption. Once again, no animation for critter. And with Fast Shot btw, it will be far more powerful than Avenger.