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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: LagMaster on January 26, 2011, 11:31:37 am

Title: Knockback perk(guns)
Post by: LagMaster on January 26, 2011, 11:31:37 am
the only guns that have this perk are:
Sledges(Melle)
RL(BG)
nades(trow)(not sure)

i sugest to add them to:
Plasma Weapons(energy)
shotguns(SG)(ideea by Izual)
kicks/brass knucles(spiked deals more DMG)(unarmed)
Title: Re: Knockback perk(guns)
Post by: NastyKhan on January 27, 2011, 01:06:25 am
u mean only knockdown or that "power-slide" too?
Title: Re: Knockback perk(guns)
Post by: Doctor Eex on January 27, 2011, 06:20:02 am
Quote
nades(trow)(not sure)
frags yes, plasma no.

Quote
i sugest to add them to:
Plasma Weapons(energy) no, plasma will be imba
shotguns(SG)(ideea by Izual) hell yeah, makes some sense in using shotguns
kicks/brass knucles(spiked deals more DMG)(unarmed) no, powerfists only maybe?
Title: Re: Knockback perk(guns)
Post by: Ganado on January 27, 2011, 06:33:50 am
Adding more knockback to other Melee weapons and Unarmed weapons might look cool, but it just puts the person at a disadvantage because they have to take the time/AP to go next to their target that they just bashed 5 hexes away.
Title: Re: Knockback perk(guns)
Post by: NastyKhan on January 27, 2011, 12:58:48 pm
Then i say YES to shotguns (only critical hits.. and maybe only torso-hits?)
NO to knuckles and plasma
Title: Re: Knockback perk(guns)
Post by: LagMaster on January 27, 2011, 01:42:14 pm
we need at least 1 gun with knockback perf from every weapon tipe
so
shoti for SG
RL for BG
Plasma for energy
frag nades for trow
sledges for melle
kicks/powerfist for unarmed
Title: Re: Knockback perk(guns)
Post by: Michaelh139 on January 27, 2011, 01:44:00 pm
how the hell is a liquid like Extremely hot ball of plasma gonna knock you back?  It'd just incinerate straight through you.  No knockback.
Title: Re: Knockback perk(guns)
Post by: White150 on January 27, 2011, 03:37:33 pm
Nono friend.
Title: Re: Knockback perk(guns)
Post by: Andr3aZ on January 27, 2011, 03:42:04 pm
One the first thought it might be cool but imagine HtH and low-range shottys pushing your target out of range every time :(
In PvP it would be a huge disadvantage, in PvE it could save your ass but only against melee critters.
Title: Re: Knockback perk(guns)
Post by: Doctor Eex on January 27, 2011, 04:25:11 pm
Knockdown may be, not knockback?
Title: Re: Knockback perk(guns)
Post by: LagMaster on January 27, 2011, 05:02:02 pm
how the hell is a liquid like Extremely hot ball of plasma gonna knock you back?  It'd just incinerate straight through you.  No knockback.
when it hits you, it destabilizes and implodes/explodes, pusshing you avvay