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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Michaelh139 on January 09, 2011, 08:40:24 pm
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It's a MAJOR trading city with traders, gamblers, etc.
We need more than energy/melee gunstore and a general shop in such a city.
I suggest adding:
A normal gun store (Buster)
A Clinic (Its a huge city why wouldn't there be?)
And a special Misc Shop with useless but rare items.
Btw we need to figure a way to make use of the water merchant area of the city... But i'm clueless as to how sadly :'(.
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A normal gun store (Buster)
A Clinic (Its a huge city why wouldn't there be?)
And a special Misc Shop with useless but rare items.
All of them are already in Hub.
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theres a Clinic in hub i have never seen it where is it ??? and there is a normal gun store but a general store does not really count becuase its general goods not just guns i really do like mich believe there should be alot more traders in hub it is a tradeing town after all.
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The doctor/clinic is on the west side of the normal hub market map.
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Hub being a "major trading town" is kind of exaggerating. It has just as many shops as any other city. If it is such a "major trading town" there should be more traders.
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The doctor/clinic is on the west side of the normal hub market map.
(http://i1031.photobucket.com/albums/y378/Michaelh139/theclinic-1.jpg)
Three things:
1. you cannot even go through the entire building because the map ends on half the building.
2. There is not even a doctor in the first area of the building talk to.
3. Who is going to notice this in such a place????
but thanks for telling me, maybe we can get this fixed now, but there is no normal guns store, and there is no special misc shop.
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You want more players in a big city? First make steal tolerable.
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You want more players in a big city? First make steal tolerable.
At least it would make Hub less dead...
Hub really is dead. I only usually see 2-3 people standing around while Shady Sands has like 15-20.
Yes, that's my point. Thievery is a minor issue in this.
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At least it would make Hub less dead...
Hub really is dead. I only usually see 2-3 people standing around while Shady Sands has like 15-20.
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It is NCR not Shady Sans... '-.-
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It is NCR not Shady Sans... '-.-
In original it was Shady Sands, but it changed during time between Fallout 1 and 2.
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It is NCR not Shady Sans... '-.-
NCR - New California Republic - that is name of Country like USA, Poland, Russia etc
SS - Shady Sands - name of City like Washington, Warsaw (Bitewna piła + 10 to all :p), Moscow etc
So if someone telling that he/she "I going to NCR", in my opinion is wrong because he/she is in NCR all time but when he/she telling 'I go to SS" it mean that he/she want to get to Capital City of NCR
There is one big fail in FO:2238, in "Fallout timeline" there is nowhere writen that HUB will join to NCR, in 2238 only Junktown joined to NCR, so we could imagine, that Hub will be Capital city other country, and maybe all "big cities" like SF, NR, VC, could create something like greek "polis", city-country, with diferent resources and goverment.
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There is one big fail in FO:2238, in "Fallout timeline" there is nowhere writen that HUB will join to NCR, in 2238 only Junktown joined to NCR, so we could imagine, that Hub will be Capital city other country, and maybe all "big cities" like SF, NR, VC, could create something like greek "polis", city-country, with diferent resources and goverment.
Hub, Junktown, Boneyard - they all joined NCR shortly after its establishment.