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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: yoz on December 10, 2010, 11:20:53 pm
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Stonewall already affects KOs. I'm not sure how, but from what I read it halves the chance of being KOed.
If that's the case, then quick recovery should halve the time lost while KOed.
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The expected negative effect of being KOed is
(expected action points lost due to being KOed) = (probability of being KOed) x (action points lost when KOed)
Stonewall affects the negative effect of being KOed through the probability of being KOed by some modifier, so
(modifier) x (expected action points lost due to being KOed) = (modifier) x (probability of being KOed) x (action points lost when KOed)
Make quick recovery affect (action points lost when KOed) by the same modifier, so that
(modifier) x (expected action points lost due to being KOed) = (probability of being KOed) x (modifier) x (action points lost when KOed)
This way the benefit of picking either perk = (1 - modifier) x (expected action points lost due to being KOed) = reduction in the expected time lost due to being KOed is the same for both perks, but people have a choice between getting KOed less or being unconscious for less time.
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Not a single comment for, not a single comment against.
>_<
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I think it's because it have already been suggested and dev said perks gonna be reworked. I already replied to some suggestion with suggestion for boosting that perk and make it usefull against KO.
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I think in my WIP spreadsheet on the perks it works something like this.