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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Michaelh139 on December 08, 2010, 01:13:30 pm
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Explanation:
I have a mercenary.
My friend has mercenary.
Right now when I click attack cursor, his mercenary comes up in red contours even though he's in my faction.
I suggest that now when you click for attack cursor, mercenaries of the same faction show up in green contours.
Since everyone using shittons of mercenaries right now this could be very helpful. ;D
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oh - that would make this perk:
http://fallout.wikia.com/wiki/Friendly_Foe
useful and worth implementing :)
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Pfft i don't even get green contours around my mercs anymore :'(
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Pfft i don't even get green contours around my mercs anymore :'(
time to upgrade gfx card ;)
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I've got two ati 5850 hd's i highly doubt i need to upgrade my gfx, and yes my drivers are updated.
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oh - that would make this perk:
http://fallout.wikia.com/wiki/Friendly_Foe
useful and worth implementing :)
cool, yes. I doubt anyone would take up a perk slot for it though :-\.
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I would. it would be perfect for slaver faction. I hate way of thinking that every perk should be combat based.
Following this we have war of clones between players. one kind of every fighter with very few variaions.
bg - rocketer or burster always with skill in fa and doc
sg - sniper, crippler or burster same skills as above.
ew - sniper and every char looks just the same.
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I would. it would be perfect for slaver faction. I hate way of thinking that every perk should be combat based.
Following this we have war of clones between players. one kind of every fighter with very few variaions.
bg - rocketer or burster always with skill in fa and doc
sg - sniper, crippler or burster same skills as above.
ew - sniper and every char looks just the same.
Well I wasn't saying I wouldn't but i see why many wouldn't. And yes... your quite true.. everything is clone with different purpose. Slavers are pretty much the only different kind of clone with a big ugly tattoo on his face and the willpower to form cults wherever he walks ;D. Offtopic: do you have slaver char that in faction? I already have made slaver only faction :P.
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cool, yes. I doubt anyone would take up a perk slot for it though :-\.
Imagine that it would allow name colorising for char with this perk ;)
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Imagine that it would allow name colorising for char with this perk
If it will be lvl 3 perk, many guys will take for working namecolorizing.
Honestly, many RP and APK guys just ganking all that moves this session. Because namecolorize is dead
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If it will be lvl 3 perk, many guys will take for working namecolorizing.
Honestly, many RP and APK guys just ganking all that moves this session. Because namecolorize is$dead
Rateher 12+ with lots of int as requirement
Beside - it wont ever happen :)
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Beside - it wont ever happen
Ok, let it be 2238 - faction PK mod
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If that perk would become available at level 3 or 4 (with Skilled trait), than it could be worth to take it.
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I am against any perk making UI. Current UI is absolutely terrible and if it is posssible to make it bit more friendly it should be made for everyone.
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What's terrible in it?
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Why does this need to be wasted as a perk? Just make it default that other members' mercenaries also have green contours. No need to be wasted as a precious perk.
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Why does this need to be wasted as a perk? Just make it default that other members' mercenaries also have green contours. No need to be wasted as a precious perk.
Aye, why would we get to green people without perk but with mercs we dont..?