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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: Le_Fou on January 22, 2010, 08:46:28 pm

Title: Special music in encounters
Post by: Le_Fou on January 22, 2010, 08:46:28 pm
Hi !  ;D

My suggestion is very simple, give a special music in encounter (They music are in FOnline/data/sound/music) :

Aliens, Enclave patrol (Anklav patrol !), Centaurs, Floaters and Army of master : 15 - Phagocyte Disaster or 10 - Dystopian Dreams

Tribals, rats, scorpions, dogs, nomads and geckos : 07 - Echelon or 11 - Face To Face

Raiders, bandits and caravans (All humans with gun) : 05 - Anesthetic

All ghouls : 17 - Trinity

(For example you encounter a group of ghouls crazyes and you listen the music Trinity)

The scripting is maybe hard but that give a big dose of action  ;D

Bye all and give your reactions !
Title: Re: Special music in encounters
Post by: Lexx on January 22, 2010, 09:53:08 pm
FOnline: 2238 doesn't use the TLA music.
Title: Re: Special music in encounters
Post by: Nilf-GaaRd on January 23, 2010, 12:01:17 pm
But it possible to add new music!?Or change it?
P.S I think it be great to listen music from FTactics.
Title: Re: Special music in encounters
Post by: NTR on January 23, 2010, 01:29:24 pm
Would it be possible to customize music in each location?
Listening from winamp is ok but the music doesn't change according to changing locations.
Title: Re: Special music in encounters
Post by: Reconite on January 23, 2010, 03:53:45 pm
There is a way, but it requires a wav2acm converter. You'd have to convert the music you want to acm and rename it to replace the music of a certain location, "01hub" for example so that FO can read the file. Other than that I don't know, there may be something hidden in an .ini somewhere but I checked briefly and it ain't worth my time to look for it (because I'm not interested in replacing my music files :P ).

I'd stick with this for now:
(http://i702.photobucket.com/albums/ww24/Reconite/winamp.png) (http://i702.photobucket.com/albums/ww24/Reconite/winamp.png)
Title: Re: Special music in encounters
Post by: Nilf-GaaRd on January 23, 2010, 05:38:29 pm
Thank you for information.But I dont understand hou work with this program.(waw2acm)!

I find another good program!Infinity sound converter.... ;) :D
And with that i change music in fo,but quality is so bad......(((( :(
Title: Re: Special music in encounters
Post by: Reconite on January 23, 2010, 05:56:31 pm
What I meant in general was a program that could convert .wav files to .acm or whatever.
Title: Re: Special music in encounters
Post by: Nilf-GaaRd on January 23, 2010, 06:31:22 pm
But why here(2238) there is no this possibility.But in tla it is possible....i think what engine is edintical?