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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Yanglegend on December 03, 2010, 11:28:38 pm

Title: NPC's armor drop
Post by: Yanglegend on December 03, 2010, 11:28:38 pm
I think that NPC's like Maruders, Rogue's and few other should drop armor's. Im not talking about CA, BA or even MA, but about stuff like leather jacket.
That would help new players and also wouldn't change anything in endgame PvP and Westland will look better without so many blue toon's.
Title: Re: NPC's armor drop
Post by: Michaelh139 on December 03, 2010, 11:50:23 pm
I would like this as well... just leathr jackets, thats all...  would be a nice touch.

Btw, the leater jacket should simply be in inventory instead of waiting forever to get it.
Title: Re: NPC's armor drop
Post by: runboy93 on December 03, 2010, 11:52:09 pm
Yeah leather jackets drop don't sound so bad idea, but maybe not every single Marauder drop it?
Title: Re: NPC's armor drop
Post by: Yanglegend on December 03, 2010, 11:54:18 pm
And what u would say for about 2-3% chance to loot some MA from caravans ?
n lets say like 10% chance to loot combat jacket from raiders?

Trustly said NPC's loot is so unrandom that most of us know what all NPC's got in inventory's n this is a little  boring for me.
Title: Re: NPC's armor drop
Post by: Michaelh139 on December 03, 2010, 11:58:33 pm
And what u would say for about 2-3% chance to loot some MA from caravans ?
n lets say like 10% chance to loot combat jacket from raiders?
Leather jacket is fine 50% time drop, 40% leather combat, 30% Leather armor, 25% leather mk2, 18% metal mk1, 15% metal mk2, 10% CA, 5% Camk2, and it ends there.  All possible looting pending on NPCs armor damage statistics and difficulty.
Title: Re: NPC's armor drop
Post by: runboy93 on December 03, 2010, 11:58:50 pm
And what u would say for about 2-3% chance to loot some MA from caravans ?
n lets say like 10% chance to loot combat jacket from raiders?
This whole idea started to sound even better :)
I just like to hear what devs want to say about this.
omg
Title: Re: NPC's armor drop
Post by: Yanglegend on December 04, 2010, 12:01:34 am
Quote
Leather jacket is fine 50% time drop, 40% leather combat, 30% Leather armor, 25% leather mk2, 18% metal mk1, 15% metal mk2, 10% CA, 5% Camk2, and it ends there.  All possible looting pending on NPCs armor damage statistics and difficulty.

I think is way too much, we don't want to kill crafting.
Like runboy93 i think that MA should be the best dropable armor and that kind of drop should be rare.
Title: Re: NPC's armor drop
Post by: Michaelh139 on December 04, 2010, 12:03:30 am
I think is way too much, we don't want to kill crafting.
Like runboy93 i think that MA should be the best dropable armor and that kind of drop should be rare.
true, maybe if  revised it to be even rarer?  like Rare as in special encounter rare :P.
Title: Re: NPC's armor drop
Post by: Yanglegend on December 04, 2010, 12:11:06 am
common MA its not Bozar, imo 2-10% dropchance is fair.
Title: Re: NPC's armor drop
Post by: Michaelh139 on December 04, 2010, 12:20:56 am
common MA its not Bozar, imo 2-10% dropchance is fair.
I meant like CA/CAmk but fine.  I still stand by you.
Title: Re: NPC's armor drop
Post by: Keldorn on December 05, 2010, 12:03:51 am
Armor drop is fine by me.  Its annoying as is looking for brahmin to kill just to keep a decent supply of jackets for pvp. 
Title: Re: NPC's armor drop
Post by: Slaver Snipe on December 05, 2010, 07:20:44 am
Possibly make it so every one that drops already has a breakcount or two on it? Otherwise those poor armor sellers will be flooded by shitty armors to grab their caps more so than now.