fodev.net
Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Ox-Skull on November 20, 2010, 10:48:13 am
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I think the lowering of the WM speed has cost alot of players.
Right now, it is 186 online, it is usually 230+ at this time.
Wastes was harsh enough without it taking the average char 10+ mins to get from NCR and JT.
They prob playing New Vegas. :)
Ox
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What are you talking about?
Server was down for parts of the evening and the night, so it's nothing unusual to see players number isn't high (And it's not even noon yet...).
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i don't think players care about travel speed as much as when as when it first was implemented. the speed becomes normal. people are still going to test and play. as for me, i don't tag doc on builds anymore. i tag outdoors. my small gang travels alone since we all have 1ch. roll with the ever changing punches of 2238.
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game should bring fun to players, now with that sick idea of lowered world map speed it's only place to get really pissed.
Want more players ? Make the GAME FUN and playable. It won;'t be never simulator of postnuclear world! it's a game!
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The game is fun to me. World Map speed is fine -.-
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it's not an argument - the argument in this discussion are statistics of active players. Compare them to stats from past.
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I did. And I didn't see a big difference.
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so ur blind - from even over 400 to 180.... yaaa no difference
fucking joke.
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Sometimes it's smaller, sometimes bigger.
http://rookie.name/fonline/playerStats.php?r=year&s=1290233261&ts=0&ar=0&step=12
EDIT: Anyway, I don't think the differences in online players number come from the world map speed, lol... Many people appreciated this update.
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yeah, we need more speed, 90% thinks that lowering speed was bad thing, I hope you will get back old travel speed ;)
and its stupid to waste doc, on outdorsman