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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Mr Feltzer on November 13, 2010, 11:23:29 pm
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Now those Minigun Robots out the Front are Hostile Automaticly!
Now how are people from the North Gonna make 7.62? Those robots FUCK YOU UP lol.
Seriously. REMOVE THEM
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Just farm Khans raiders or kill them with a sniper.
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Yeah. you should be able to Craft them Though.. Dont u think?
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Yeah. you should be able to Craft them Though.. Dont u think?
Maybe you should take friends with you and kill those robots.
And then craft.
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Maybe you should take friends with you and kill those robots.
And then craft.
For few pieces of ammo ? Its a game, not real "live in wasteland"
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For few pieces of ammo ? Its a game, not real "live in wasteland"
Who said that just few pieces of ammo?
Friends that got profession too and can make them too.
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Who said that just few pieces of ammo?
Friends that got profession too and can make them too.
I didnt say that he cant. But for me its annoying to take whole party and go craft few pieces of ammo...
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I think for 7.62 only the crafting time is not good, 23minutes per 100 7.62 ammo ...
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It was Pretty much already Nerfed having to create it at Sierra. But I Could live with that. the Robots werent there.
But Now, We Cant Make 7.62mm Cuz we dont have the Firepower to Raid the Base its STUPID!
The suggestion is just to Remove the Robots and Live with Everything. Why dont the Dev's Just do it? it wont hurt anybody
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All of the crafting will change soon enough. For this wipe you are left with imbalances where some things are too hard and some things are too easy. There's no point wasting time patching up a system which won't exist when the new system can be worked upon.
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so what? You have a Solution to all Crafting problems yur working on and we all need to wait it out?
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so what? You have a Solution to all Crafting problems yur working on and we all need to wait it out?
It's a valid reason. There are plenty of other issues devs need to put time and effort in.
Why invest time in something that will be complete different after the next wipe?
As for 7.62 ammo I see it regularly at traders in VC, NCR and SF.
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Its a system where access to crafting all things will be restricted to certain areas, which will be unguarded, not just 7.62mm.
If that was the only option there would just be gangs guarding these spots, so there needs to be a way of earning access to crafting facilities in other ways before this can be implemented, namely:
PvE - so you can fight/talk/science/repair your way to crafting facilities without dealing with any other players.
A faction PvP system where (for example) all VC players come together to fight all Raider players for access to a crafting facility for a certain amount of time - to bring some life into factions and reward those willing to put the effort in to making them work.
Domination Mode for gangs to fight true PvP with fair teams and access to equipment as reward. With enough space for even the smaller gangs to compete.
A better trader system, so that only an appropritate amount of "item X" is coming into the world through them - and stopping junk being used to buy Miniguns.
A better Encounter system, so that it is possible to get whatever level of equipment you want from them, but that risk and difficulty are appropriate for the reward.
Probably a change to TC rewards so that they are paying out in usable things - ammo, equipment, etc. Its what the gangs want and it would stop the devaluing of caps too.
When all these things are ready I will re-cost all of the items, make their new crafting recipes and begin to care about a balanced economy and alts being used just for crafting. Until then its going to be mixed up.
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"Its a system where access to crafting all things will be restricted to certain areas, which will be unguarded, not just 7.62mm"
PK will love it, lone crafters like me can forget about crafting...
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"Its a system where access to crafting all things will be restricted to certain areas, which will be unguarded, not just 7.62mm"
PK will love it, lone crafters like me can forget about crafting...
Read more carefully.
PvE - so you can fight/talk/science/repair your way to crafting facilities without dealing with any other players.