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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: avv on November 07, 2010, 01:53:03 pm
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Finally found it. The total ammount of time spent in running from encounter to another equals about ten hours. It was done by the course of several days using a luck 8 character. I tried it with another char with luck 6 for about 5 hours without finding the gadget.
It appears that luck has affects how many car wrecks you find.
It also appears that the car wrecks have some sort of cooldown of 20 minutes. After a cycle of 20 mins you may find 2-3 cars under 10 minutes and after that, for 20 minutes no car wrecks at all. It's like caves with loot, there's some sort of cooldown. The wiki information about 15 car wrecks required is nonsense, I searched about 25 car wrecks.
Now here's the deal: Is it okay that the game tells us to run from map to map for hours and hours? I personally did not enjoy it or find this searching operation particularly exciting. And now that I've got a chance to get the car, it's gonna suck like hell to lose it some day because of all the work needed to get one.
I have to say that the current way does limit the ammount of cars and fuel cell controller is something many people would like to have their hands on. However the method to get the item is the exact opposite of enjoyable gameplay.
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Some people had to search hours and hours for that thing, with a high luck character. Some people had the FCC at the second car. It's totally random. I find it good, its something other then "oh, take caps, go to seller, done". You aren't forced to use cockroach, you know.
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My observation, based only on personal experience.
With luck 1, I didnt find single junk in like 35 cars.
With luck 10, in 5 I found two junks and one FCC.
It's totally random.
Do you base this on observations or do you have it backed up by some other info?
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Some people had to search hours and hours for that thing, with a high luck character. Some people had the FCC at the second car. It's totally random. I find it good, its something other then "oh, take caps, go to seller, done". You aren't forced to use cockroach, you know.
That it's completely random and not buyable just like that for sure doesn't capsize the bad sides. A good multiplayer feature is challenging, rewards from cleverness over other players and has a multiplayer twist, a competition or teamwork requirement. Searching for ffc has none. It's boring, repetitive and solo work.
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It simulates scavenging through old cars/cities. I don't see what's the problem there?
And @ Floodnik, that's your first warning.
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I don't see what's the problem there?
Depends on how we define problem. If something takes ten hours to achieve by doing repetitive work isn't a problem, but normal gameplay then there musn't realy be problem at all.
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you didn't spend nearly enough time there. throughout the course of my career this wipe i had found more than 12 FCC's, most were sold at the beginning of the wipe... it's completely random and there are better areas than others where city landscapes are... but of course anything that takes time and doesn't instantly reward you is complained about in fonline.
i use a 6 LK combat character. instead of hanging out in your cities and safe areas, try actually playing the game and locating yourself to one area.. somewhere like the boneyard? you'll see just how "random" FCCs are when you and an enemy are fighting it out over a car wreck that might not even have anything at all...
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you didn't spend nearly enough time there. throughout the course of my career this wipe i had found more than 12 FCC's, most were sold at the beginning of the wipe... it's completely random and there are better areas than others where city landscapes are... but of course anything that takes time and doesn't instantly reward you is complained about in fonline.
Oh well, not everyone is such a hardened badass as you. If the challenge in this matter is supposed to be to resist boredom, stiffened leg muscles, tired eyes and repetitive stress injury in fingers then everyting is alright.
i use a 6 LK combat character. instead of hanging out in your cities and safe areas, try actually playing the game and locating yourself to one area.. somewhere like the boneyard? you'll see just how "random" FCCs are when you and an enemy are fighting it out over a car wreck that might not even have anything at all...
What does this even have to do with whole subject?
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I try about 2 days to find one, but i don't find and then i stopped.
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i have found one after 5 wrecks, and one after 8, and 2 with just searching a wreck i accidently stumbled upon, its not that hard, was 6 luck;)
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I believe it is entirely random, at least past a certain point of its structuring making a difference. Searching the wastelands SOLELY for an FCC is a little ... bland and redundant. I've found 2 so far, without ever really 'hunting' for them. Was doing my normal thing, and found a car in the wasteland. Sometimes junk, sometimes nothing. It happens. The FCC ... think of it as a special encounter. It might happen, it might not.
I wish more things followed this type of pattern and was not so structured.
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I believe it is entirely random, at least past a certain point of its structuring making a difference. Searching the wastelands SOLELY for an FCC is a little ... bland and redundant. I've found 2 so far, without ever really 'hunting' for them. Was doing my normal thing, and found a car in the wasteland. Sometimes junk, sometimes nothing. It happens. The FCC ... think of it as a special encounter. It might happen, it might not.
I wish more things followed this type of pattern and was not so structured.
The thing is that you only find them in city maps. I'm sure someone farming san fran encounters has no problems because he can bump into car wrecks while doing his every day farming.
The best way to get rare or special stuff would be scavenging places like glow with friends.
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No, I don't see how that would solve it. If the location respawns and/or is static, then its not really randomized at all, is it? It's just a tank filled with certain levels of stuff, that slowly refills over time. Go back at your leisure to acquire, not to mention the fact getting rad-away will be trouble (like all gear-acquiring aspects of gameplay) for lowbies, furthering the gap between haves and have-nots(which is a chasm by now).
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No, I don't see how that would solve it. If the location respawns and/or is static, then its not really randomized at all, is it? It's just a tank filled with certain levels of stuff, that slowly refills over time.
It could regen random rare items. I'm not saying glow should regen it, i'm saying that we could have places where everyone could come to scavenge and fight. For example we could have an ancient motorway where "thousands" of cars were stuck in traffic jam when the blastwaves hit and everyone died. Such place would be ideal location to search for fcc. The place could look like this (http://www.nma-fallout.com/forum/album_page.php?pic_id=637).
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Fuel cell controller? I wasn't looking for it. On some random encounter I spotted car wreck for the first time in game and got it. Kthxbai =]
Then I bought car for cheap 5k. Vroom vroom.
1 LK chars rocks =]
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how fast is the cockroach and how fast does it break?
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pretty fast and slowly.
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Its bit slower then a buggy, but it detoriates much slower.
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Also remember, the fuel economy for the Roach is absolutely awesome compared to the guzzler Buggy.
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In fact it's totally imba: if you have the bit of luck for a FCC, you have a very cheap car which deteriorate very slowly, have one of the better speed, and don't require much fuel. The buggy is a bit faster, but deteriorate incredibly fast, and need often refuel. The highway is faster on plains, but far slower on mountains.
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Buggy needs fuel? It barely needs any. If you think that buggy needs fuel then you didn't see Hummer in action. Also note that buggy has two seats.
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Buggy needs fuel? It barely needs any. If you think that buggy needs fuel then you didn't see Hummer in action. Also note that buggy has two seats.
Which have no use for most PvP char, who can't take anyone anyway. If you have a leader, you take a hummer or a highway.
And yeah, buggy need more fuel than Hummer.
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I heard that finding Fuell cell controller is pretty hard. (Never was looking for one neither found one.) But making money for buggy seems easier for me than finding FCC.
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I heard that finding Fuell cell controller is pretty hard. (Never was looking for one neither found one.)
The thing is that we've got a community that seems to adore gameplay that others might find unbearable.
"I just grinded for 21 hours in row, it was nothing"
Just look what Bantz, zato1 and Linnea wrote.
Bantz searched over 35 wrecks, zato1 found 12 fccs and Linnea 3 and they're all like it was all in the day's work.
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That thing is not something you focus on "MUST FIND IT IMMEDIATELY!!!". It is rather something you might stumble upon.
And such it is fine as it is as said. As it is totally random the wasteland doesn't get totally flooded with these things, if you really want it that bad you can still "grind" it, or you just buy it from some other player who did the work already for you.
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That thing is not something you focus on "MUST FIND IT IMMEDIATELY!!!". It is rather something you might stumble upon.
And such it is fine as it is as said. As it is totally random the wasteland doesn't get totally flooded with these things, if you really want it that bad you can still "grind" it, or you just buy it from some other player who did the work already for you.
I get it but because there's a chance to grind it, people will do it because they might not travel in urban areas that much. The key word here is fun. So couldn't searching for fcc be closer to exciting treasure hunt than assembly line work? It's okay to do something for 12 hours if its fun.
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I find it fun. :-\
But what would your suggestion then be, to make it fun?
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I find it fun. :-\
(http://forum.evageeks.org/images/smiles/RageFace-107x110.png)
But what would your suggestion then be, to make it fun?
This (http://fodev.net/forum/index.php?topic=10513.msg89459#msg89459). Basically a place to explore, fight some npcs and other players or team up with them. Would contain random loot, in addition an equal chance to find fcc as now.
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(http://forum.evageeks.org/images/smiles/RageFace-107x110.png)
This (http://fodev.net/forum/index.php?topic=10513.msg89459#msg89459). Basically a place to explore, fight some npcs and other players or team up with them. Would contain random loot, in addition an equal chance to find fcc as now.
Ok, I'm out of here. Trying to say the reasoning Why it is just in a random car seems to fall on deaf ears and I am sick of talking to the equivalent of a door knob.
The FCC I doubt is going into a dungeon to be farmed. It's in the cars of the wasteland (which I believe should be the source of all Junk pieces, not laying on the ground) and hopefully it stays there: IN THE CAR. It's supposed to be special, not sitting on a pedestal underground somewhere. Fuck.
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Ive never found any nor was searching for it, but I like the rarity of FCC. If it was common, it would be very cheap and considered junk item. On the other hand, sometimes its not fair, that one guy finds it on the first car and the next guy needs to check a lot of them and still is not successful.
So I propose, wrecks wouldnt contain FCC ,but rather 5 parts with higher chance of finding them and then when you got all 5, you can assemble them into FCC.
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The FCC I doubt is going into a dungeon to be farmed. It's in the cars of the wasteland (which I believe should be the source of all Junk pieces, not laying on the ground) and hopefully it stays there: IN THE CAR. It's supposed to be special, not sitting on a pedestal underground somewhere. Fuck.
It can be farmed right now. Zato just said he has found 12 fccs and Bantz described how he had put some serious time on finding them. Farming equals repeating the same tasks dedicated for one thing only over and over again without much of a risk. I basically farmed my fcc by entering a map, checking for a car wreck and getting out. If fcc was in a "dungeon" type of map as I described (an ancient highway) it wouldnt be riskless anymore and one wouldn't simply browse through the place due to the fact that there were others after the exact same item + possible npcs. If the chance finding fcc from that highway place was equal to current, the total ammount of fccs wouldn't suddenly soar.
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You can stumble upon (and fight if this is your desire) other players too already while looking for the Fuel Cell Controller.
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It can be farmed right now. Zato just said he has found 12 fccs and Bantz described how he had put some serious time on finding them. Farming equals repeating the same tasks dedicated for one thing only over and over again without much of a risk. I basically farmed my fcc by entering a map, checking for a car wreck and getting out. If fcc was in a "dungeon" type of map as I described (an ancient highway) it wouldnt be riskless anymore and one wouldn't simply browse through the place due to the fact that there were others after the exact same item + possible npcs. If the chance finding fcc from that highway place was equal to current, the total ammount of fccs wouldn't suddenly soar.
actually, i have never farmed FCC's specifically. like i said, and as many unfortunate newbies are aware, i spend most of my time in the boneyard. through the course of leveling up and farming, i have encountered that many car wrecks with FCCs in them. 12 is just low balling it, i stopped keeping track after a while. my point is, they are not as rare as you would think, and you will pass time much faster if you do not attempt to 'farm' FCCs, but rather, play the game and let the wrecks come to you.
now, i run ambushes all throughout the boneyard, and in searching for an ideal map or encounter, i am usually able to find FCC's sparingly this way.