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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Mr Feltzer on October 24, 2010, 10:35:35 am
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we all know flares do Jack shit.
What if we were to implement them to Light up a Large, 5x5 Hex area. And also let off Steam ( Probably need someone to create 10frames of Epic Smoke Commin from it :P )
Now, This would 1. Look cool and Also be Interesting to see around.
Flares could then be used, If you Deploy a Flare on the Ground It creates a Small Enterable Encounter ( Similar to /h With a Radio ) Except everyone see's it. There will have to be a Like 1-2 Hr Timeout for using flares because of the World map Thingy :P
This is a Small Suggestion. What do you all think?
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Flares are the most dangerous weapon in the game in large amounts, they are only useless because they are rare.
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This
or
Flare used in TB in the night would lighten your enemies and give you the same PE as during the day 8)
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Flares are the most dangerous weapon in the game in large amounts, they are only useless because they are rare.
Orly? What makes them so Dangerous. As far as I Know you throw them like Rocks?
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What makes them so Dangerous.
AP: 2, Range: 15.
with BROF 1 AP ( before wipe ) + fast shot = 0 AP WTF?!
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flare to the yes.6 times per turn
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I can see the whole wasteland goin down in smoke and player-trappers here.
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Yes. For making encounters for friends radio is sufficient and we surely don't need more encounter traps.
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AP: 2, Range: 15.
with BROF 1 AP ( before wipe ) + fast shot = 0 AP WTF?!
throw in better crit and you can kill anything
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Yes. For making encounters for friends radio is sufficient and we surely don't need more encounter traps.
It would be lulzy.
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dont complicate
flares will fill theyr porpuse when night penaltis are implemented