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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: kraskish on October 17, 2010, 06:48:17 pm

Title: Buff Supersledge
Post by: kraskish on October 17, 2010, 06:48:17 pm
Supersledge dmg now 18-36. Supersledge mats 3 Hq iron ore, 5 Alloys, 4 EP, Sledgehammer

Throwing knives 18-40. Mats: 1MP, 1 wood


I suggest boost the damage to something like 25-43. OR reduce its req mats, its just silly that after all this gathering I could have just chosen throwing knive which deals more dmg :-\
Title: Re: Buff Supersledge
Post by: OskaRus on October 18, 2010, 06:13:28 pm
Supersledge dmg now 18-36. Supersledge mats 3 Hq iron ore, 5 Alloys, 4 EP, Sledgehammer

Throwing knives 18-40. Mats: 1MP, 1 wood


I suggest boost the damage to something like 25-43. OR reduce its req mats, its just silly that after all this gathering I could have just chosen throwing knive which deals more dmg :-\

I am for this improvement. For the melee weapons to be useful in PvP they must be able to make more damage than ranged ones.
Title: Re: Buff Supersledge
Post by: Solar on October 18, 2010, 06:16:13 pm
SS is 1 AP less than throwing knives remember... and throwing knives are either a) annoying to pick up or b) lost.

SS also compares quite favourably to the high damage "aimable" weapons in absolute terms. It could well do with a boost, but I want to leave any Melee changes until after the new perks because there should be quite a few that will make Melee easier and don't just try and raise the damage of the weapon as a solution.
Title: Re: Buff Supersledge
Post by: TheRiot! on October 19, 2010, 09:25:19 pm
ooooor, maybe add some mats to craft throwing knifes?!
Title: Re: Buff Supersledge
Post by: JovankaB on October 20, 2010, 03:30:16 am
Maybe make the throwing knife crafting recipe 1 wood + 1 good metal part. After all the description says it's made of titanium.
Title: Re: Buff Supersledge
Post by: kttdestroyer on October 20, 2010, 03:47:28 am
Maybe make the throwing knife crafting recipe 1 wood + 1 good metal part. After all the description says it's made of titanium.

Then i propose to make two diffrent kinds of throwing knifes instead. Throwing knifes are good low level xp weapon for throwers.
Title: Re: Buff Supersledge
Post by: theyseemetrollin on October 20, 2010, 04:57:50 am
Maybe make the throwing knife crafting recipe 1 wood + 1 good metal part. After all the description says it's made of titanium.

It is already a pain to craft, 4 knives per 20 minutes is retarded. Hell it shouldn't even require wood, throwing knives don't have handles.
Title: Re: Buff Supersledge
Post by: kraskish on October 20, 2010, 11:40:23 am
It is already a pain to craft, 4 knives per 20 minutes is retarded. Hell it shouldn't even require wood, throwing knives don't have handles.

For me its 7 at a time. I always made 7 in one go (maybe fetching for mats took a while in progress)

I agree with kttdestroyer. Throwing knives are the first choice for a throwing char
Title: Re: Buff Supersledge
Post by: Floodnik on October 20, 2010, 07:30:42 pm
Quote
Throwing knifes are good low level xp weapon for throwers.
Quote
Throwing knives are the first choice for a throwing char
No.
Title: Re: Buff Supersledge
Post by: kraskish on October 20, 2010, 07:32:36 pm
No.

elaborate please. what can you do on lvl 1? Can you craft nades? nope
Title: Re: Buff Supersledge
Post by: Floodnik on October 20, 2010, 08:26:06 pm
elaborate please. what can you do on lvl 1? Can you craft nades? nope
Molotov coctails, and then nades. Also, I can craft myself nades on an alternative character...
Title: Re: Buff Supersledge
Post by: Handyman on October 20, 2010, 08:54:32 pm
there were great suggestion for melee maybe it will be implemented one day ...
Title: Re: Buff Supersledge
Post by: kraskish on October 20, 2010, 09:59:24 pm
Molotov coctails, and then nades. Also, I can craft myself nades on an alternative character...

Im talking about least-resource-needed weapon, molotovs need stills to produce which you dont find in guarded cities except Hub. So most probably youre saying that in your base = outpost, then yes its easier. But without that - no. Knives need 1 wood 1 metal part and nothing else.
Title: Re: Buff Supersledge
Post by: runboy93 on October 20, 2010, 10:17:31 pm
Add "Throwing" action to normal knife.
Just lower dmg to knife or add more dmg to throwing knife.
Title: Re: Buff Supersledge
Post by: theyseemetrollin on October 20, 2010, 11:31:17 pm
best use ive found for knives is giving them to merc/slaves, since they do awesome damage and they can run and aim throws and everyone has throw skill. Still a pain to craft though.
Title: Re: Buff Supersledge
Post by: Cocain on October 21, 2010, 12:40:03 am
back on topic

melee weapons need a buff to compete with other weapon skills
Title: Re: Buff Supersledge
Post by: Ganado on October 21, 2010, 12:41:38 am
Solar already said that they are going to wait until we get better perk options before they start changing damages again.
Title: Re: Buff Supersledge
Post by: theyseemetrollin on October 21, 2010, 05:24:39 am
Honestly you could do 500 damage and still not get anywhere near a competent player
Title: Re: Buff Supersledge
Post by: Slaver Snipe on October 21, 2010, 06:12:57 am
lol you add 500 dmg to it and i'm farming everything with 5 melee mercs.
Title: Re: Buff Supersledge
Post by: theyseemetrollin on October 21, 2010, 06:20:37 am
lol you add 500 dmg to it and i'm farming everything with 5 melee mercs.

mercs are a totally different story
Title: Re: Buff Supersledge
Post by: Mr Feltzer on October 21, 2010, 10:17:08 am
Yes.. Good Idea I Want Improved Supersledge Pl0x.
Title: Re: Buff Supersledge
Post by: runboy93 on October 21, 2010, 11:21:36 am
Same to me even you add more damage to supersledge.
With good range weapon you can take those "Unstopable" melee fighters easily down.
Title: Re: Buff Supersledge
Post by: OskaRus on October 21, 2010, 11:54:18 am
Meele chars needs mostly always run option which will never be here.
Title: Re: Buff Supersledge
Post by: Slaver Snipe on October 21, 2010, 12:00:30 pm
It will probably come by, people expect too many improvements too fast from people who undoubtedly have jobs or go to school and don't get paid to do this.
Title: Re: Buff Supersledge
Post by: Floodnik on October 21, 2010, 04:57:44 pm
I wasn't crafting molotov coctails in outpost, because i didnt have one. I was doing everything ALONE. And the exp was quick - 2 molotov coctails and 10 mantis are dead. That means theoretically 700exp.
Title: Re: Buff Supersledge
Post by: kraskish on October 22, 2010, 12:18:05 am
I wasn't crafting molotov coctails in outpost, because i didnt have one. I was doing everything ALONE. And the exp was quick - 2 molotov coctails and 10 mantis are dead. That means theoretically 700exp.

throwing knives dont have all mats in the outpost map  ::) You dont need to move to make molotovs, you need to to make throwing knives. Also to craft in an outpost, you need an outpost first :P
Title: Re: Buff Supersledge
Post by: Floodnik on October 22, 2010, 02:55:55 pm
Quote
You dont need to move to make molotovs
Wake up please. First you were defending throwing knifes, that they are easier to make and molotovs are hard to get. Not you're saying that you don't even need to move to make them, and that throwing knives are harder to get. You basically offended the weapon you were saying is better for lower levels and defended my side(molotov coctails)...
Title: Re: Buff Supersledge
Post by: kraskish on October 22, 2010, 05:38:27 pm
Wake up please. First you were defending throwing knifes, that they are easier to make and molotovs are hard to get. Not you're saying that you don't even need to move to make them, and that throwing knives are harder to get. You basically offended the weapon you were saying is better for lower levels and defended my side(molotov coctails)...

Im saying you need to pay 70k for outpost to make it molotov heaven, otherwise its in less flying colours, travelling across WM = more work to make molotovs than throwing knives (unless you live next to Hub where the still is)
Title: Re: Buff Supersledge
Post by: Floodnik on October 22, 2010, 10:03:57 pm
And the outcome exp is still bigger, even if you don't use an outpost(I did not).
Title: Re: Buff Supersledge
Post by: Slaver Snipe on October 23, 2010, 10:43:41 am
Back on topic people! Instead of just boosting damage to it there could always be something other than the knockback perk for the weapon (granted its fun knocking things across the map but it doesnt help and usually actually hurts something when that happens) Something that deals with the fact that even with most types of armor if you get hit by this baby it will still crack a few ribs, or post other perk related ideas  ;D