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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: toothpix on October 13, 2010, 08:17:35 am

Title: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: toothpix on October 13, 2010, 08:17:35 am
Could we get some information about the target on mouse-over without Awareness perk? I mean the basic state of the target that you can get by right-clicking and choosing the binoculars icon (Unhurt/Wounded etc.).

Because this information is available to you anyway, you just have to do many clicks which in combat isn't so easy to do. And since you have the tech for Awareness tooltip, maybe it won't be very difficult to implement? ::)
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: LagMaster on October 13, 2010, 08:26:30 am
yes yes yes yesy yes

this ideea shoud be inplemented, i play in RT, so i allways wanna atack the weakest
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Crazy on October 13, 2010, 12:05:04 pm
It remind me a feature of some third party program.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: OskaRus on October 13, 2010, 12:54:24 pm
It remind me a feature of some third party program.

Yeah. But all that features could make this games interface user friendly or even playable. No way for things like aimbot, quickslots, or permanent overhead character info.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Wipe on October 13, 2010, 01:03:14 pm
Could we get some information about the target on mouse-over without Awareness perk? I mean the basic state of the target that you can get by right-clicking and choosing the binoculars icon (Unhurt/Wounded etc.).

Because this information is available to you anyway, you just have to do many clicks which in combat isn't so easy to do. And since you have the tech for Awareness tooltip, maybe it won't be very difficult to implement? ::)

It will be step backward, to times where we got a [very] little difference between chars with and without Awareness. Not all features should be expanded to everything related to them, and this suggestion is good example of that.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: toothpix on October 13, 2010, 02:48:42 pm
It will be step backward, to times where we got a [very] little difference between chars with and without Awareness. Not all features should be expanded to everything related to them, and this suggestion is good example of that.

If you consider seeing

250/250 hps
Tesla armor
Plasma Rifle


only slightly different from seeing

Unhurt.

(that's what I'm suggesting) then yes, I would agree with you. But the sheer amount of information granted by Awareness ensures that it's still a great perk.

My suggestion is more along the lines of "showing the amount of grenades you hold in hand", in the sense that the information is readily available to you (unequip and look at the stack in the inventory) but you just have to make a lot of mouse clicks to get it.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: avv on October 13, 2010, 03:22:20 pm
This suggestion would do only good. What harm would it do if everyone was able to see what others are wearing?
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Crazy on October 13, 2010, 03:35:46 pm
Well anyway, it would be a very good thing to have that.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: OskaRus on October 13, 2010, 03:55:57 pm
This feature is already implemented by FOCD which is widely used on TLA. So Cvet will surely not reimplement it. And 2238 devs don't pay much attention to interface now.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: LagMaster on October 13, 2010, 03:59:11 pm
This feature is already implemented by FOCD which is widely used on TLA. So Cvet will surely not reimplement it. And 2238 devs don't pay much attention to interface now.
yes they do, they are now working of some sort of Aim-Boy that will auto-aim(or something)(<---not 100% sure)
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: RJ on October 13, 2010, 04:01:49 pm
The less information about other players the bigger paranoia. This would also be pretty good step to make interface more user friendly.

It would be good if it would be showing  general health status (including if one is injured), weapon type like (when one got in hands plasma or frag grenade it just shows "Some grenade") and didn't show armor type. Awareness would be still giving more detailed information (weapon name, armor, HP and type of injury).

Add also this: http://fodev.net/forum/index.php?topic=4203.0 and we got a cake.
I belive that the more information player got about other the more rational action he will perform. This would really help peaceful wastelanders that encounter other and are not sure what to do because game doesn't inform you at all if one got grenades in his hand or is he low level player holding brahmin hide in his hands.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: OskaRus on October 13, 2010, 04:24:14 pm
yes they do, they are now working of some sort of Aim-Boy that will auto-aim(or something)(<---not 100% sure)

Works on auto-aim were announced about two wipes ago. For me it sounds like rumor or urban legend. xD At least we can use SCOPE http://fodev.net/forum/index.php?topic=9691.0 .
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Surf on October 13, 2010, 05:54:31 pm
The awareness perk itself takes much interesting stuff out, so I vote for the contrary - removing the perk completely from the game.

Also, stop the talking about FOCD.  ::) FOnline:2238 is not TLA. Also we already had "discussions" about this.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Michaelh139 on October 13, 2010, 11:45:25 pm
The awareness perk itself takes much interesting stuff out, so I vote for the contrary - removing the perk completely from the game.

Also, stop the talking about FOCD.  ::) FOnline:2238 is not TLA. Also we already had "discussions" about this.
NOO!!!!  It is a MUST for leader builds...
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Ganado on October 14, 2010, 12:46:15 am
I support this. The only difference it would make in combat is that you can tell that someone is Unhurt, Wounded, etc, without having to waste fraction of a second to click them.

Just as the actual Awareness perk was boosted to give this "hover-over" effect, not having awareness shouldn't make it so you have to click just to see if they are Unhurt or Almost Dead.

The awareness perk itself takes much interesting stuff out, so I vote for the contrary - removing the perk completely from the game.
Awareness doesn't even help people in the actual fighting, just lets people know how they should fight, so you can hardly say it is overpowered. People would rather choose Stonewall or toughness usually. And if you don't like it because it is uninteresting, don't use it, doesn't mean others shouldn't be allowed to pick it, it helps a lot with a lot of builds, such as a slaver who needs to always be able to know how much HP their followers have, and let's people know when to advance or back off from a fight. And if 3D ever comes, it will be even more useless since you could tell the weapon a person has. But this thread isn't about that, so I'll stop typing.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: theyseemetrollin on October 14, 2010, 12:56:12 am
Awareness is fine as it is and I agree that a tooltip to see wounded/unhurt etc is needed because you just don't have time in pvp to select 'look' on each person. Knowing if someone is holding a shotgun or a sniper rifle is pretty important info so awareness isn't devalued by this change.
Title: Re: Awareness-like combat look for those without the perk (Unhurt/Wounded etc.)
Post by: Gunduz on October 14, 2010, 08:07:25 pm
I'm conflicted with Awareness. On the one hand, it has huge advantages for people who take it, but it also widens the gap between those players and powerbuilds. On the other hand, I kinda feel like the information it gives should be universally available. Maybe not the hp thing, but realistically, you'd be able to see what armor and weapon someone had on them, as well as being able to identify a crippled limb (really? I can't tell that this guy's eye is completely missing from its socket?). And when we have 3d models, you'll (hopefully) be able to just look and see what armor and weapon a player has. After all that, the only thing you won't be able to tell are crippled (unless the models support this as well, which would be amazing) and the enemy's hp, which IMO will lessen the use of this perk.

Either way, yes, hover-over should display unhurt, etc. for now.