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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Spiritwind on June 08, 2013, 06:23:19 am

Title: Fallout 2238 Source Release?
Post by: Spiritwind on June 08, 2013, 06:23:19 am
Hey Devs,
I know that you guys haven't determined whether or not your going to release the 2238 source, and I doubt this post will sway you much; but its worth a try. 

I can see why you are debating whether or not to do it; you've put a lot of hard work and time into Fallout 2238, and chances are that if you do release it, there is going to be quite a few mixed servers of it out there for a while.  However, on the other side of that, most of those servers will be ill maintained, and will more than likely be down within a few weeks.  Those that do stay up will more than likely have experienced developers and a good team working on them; and the world of Fallout 1 & 2 can continue to expand and grow.

I personally would like to start a server, and my own branch of 2238; I have a group of experienced developers, along with a solid player base (In my gaming community) to support it.  But on the other hand; being a developer myself, and running servers; I know that its hard to get past that point where you release years worth of hard work and dedication; when there is always a chance that in the future you might want to revive it.  None of the work that my team of developers have done is open source; and looking through through the scope of time; I can't say for sure if we'd release it or not if we shut our own servers down. I guess the main part of me that would want to; is the part that is curious of what other people might come up with.  That part you guys have done already; you've released older versions of it; and the TLAmrk2 source is out there.  I suppose if I had to I'd be willing to work off that; however I would be much happier; and we'd have a much better start if we started with 2238.  Simply because TLAmrk2 has pretty much been made for all the kids out there that despise dying over and over, and aren't up for the challenge of survival.  I personally find your work much more exciting, much more hardcore, and much more interesting. 

I would just really hate to see the last actively developed hard core Fallout game die.  I've got the time and resources to help it grow, and I'm sure there are a couple others out there that do as well.  So what do you say? 
Title: Re: Fallout 2238 Source Release?
Post by: Enzotainment on June 08, 2013, 10:13:13 am
My vote goes to this suggestion! Presuming I even have a vote.

I will definately be searching for a Fonline server with TB option.
Please don't let the dream die this month! :)
Title: Re: Fallout 2238 Source Release?
Post by: Alvarez on June 08, 2013, 10:24:13 am
I second this suggestion. Even parts of it will be welcomed.
Title: Re: Fallout 2238 Source Release?
Post by: greenthumb on June 08, 2013, 10:53:48 am
+1 for nationalization 2238 source code ;)
Title: Re: Fallout 2238 Source Release?
Post by: Tomowolf on June 08, 2013, 11:22:21 am
Giving out anything - maps, scripts, anything, would help.
Title: Re: Fallout 2238 Source Release?
Post by: Wipe on June 08, 2013, 11:24:11 pm
I wonder... if 2238 sources would be released to public, projects which would use it as a base (just like TLA is now) would be open too or not? :)
Title: Re: Fallout 2238 Source Release?
Post by: ISn2 on June 08, 2013, 11:34:27 pm
I wonder... if 2238 sources would be released to public, projects which would use it as a base (just like TLA is now) would be open too or not? :)
Whole community was working on this project, from bug reports through feedback and testing to user programs or art, now the project is dead, by your fault by the way, now you are too greedy to public some of the code or maps after all those years?
Title: Re: Fallout 2238 Source Release?
Post by: Wipe on June 08, 2013, 11:41:11 pm
I think you didn't read the post you quoted :/
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 08, 2013, 11:46:15 pm
I wonder... if 2238 sources would be released to public, projects which would use it as a base (just like TLA is now) would be open too or not? :)
I was thinking about that when I was writing the first post.  I think if you guys do release it, you should put in the license that it can only be used in nonprofit projects that are open source.  On my projects, I might not advertise that its open sourced, however I would probably have the source on Github with public access (Even though I have a private github repository). 
Title: Re: Fallout 2238 Source Release?
Post by: A Traitor on June 08, 2013, 11:46:45 pm
I wonder... if 2238 sources would be released to public, projects which would use it as a base (just like TLA is now) would be open too or not? :)
It would. But something buetiful and needed would survive.
Release the codes. 99% of us would take a copy just to make sure it didn't dissapear; At very least, don't burn your own books.
Title: Re: Fallout 2238 Source Release?
Post by: ISn2 on June 08, 2013, 11:55:46 pm
I think you didn't read the post you quoted :/
I think you didn't found the way back to the kitchen, in the right moment - like at least one year ago  ;)

The server dies, community should have a source code without any terms or at least pass it to the specific team of players, who want and know how to bring the whole project to live...
Title: Re: Fallout 2238 Source Release?
Post by: -Max Payne- on June 08, 2013, 11:57:11 pm
I realy hope that someone will take the sources and give us a nice 2238 fonline..
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 08, 2013, 11:59:25 pm
I realy hope that someone will take the sources and give us a nice 2238 fonline..
We can hope. 
Title: Re: Fallout 2238 Source Release?
Post by: Tomowolf on June 09, 2013, 12:06:21 am
Well, nowadays, we got several DEV teams that could do this.
Title: Re: Fallout 2238 Source Release?
Post by: Wipe on June 09, 2013, 12:12:00 am
The server dies, community should have a source code without any terms or at least pass it to the specific team of players, who want and know how to bring the whole project to live...
You have no idea how much games i'd like to have open source, starting from Fallout and ending on projects so small that they didn't even had own homepage...
But as my post bring your attention to this small thread, could you - instead of making unfunny jokes - answer such a simple question? Or leave it to others, who might be more interested on subject than you.

you should put in the license that it can only be used in nonprofit projects that are open source
Licence won't change anything, we're not in position to do anything if someone break it :p

And oh, before anyone misunderstand something - whatever the answers will be, it won't change anything, as it's just my curiosity :)
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 09, 2013, 12:17:41 am
Licence won't change anything, we're not in position to do anything if someone break it :p
That is true, however there will be some that stick to the license (However, most will not even bother to read or check the license). 

I guess we just have to hope that when you guys talk about the source again; that you sway towards releasing it. 
Title: Re: Fallout 2238 Source Release?
Post by: A Traitor on June 09, 2013, 02:20:20 am
And oh, before anyone misunderstand something - whatever the answers will be, it won't change anything, as it's just my curiosity :)
99% of us will take the code just to have a copy. I myself wouldn't know what to do with it with instructions. I might (probably not) be able to find someone willing and able to convert it to a single-player mode; Online play, no. Never.
Title: Re: Fallout 2238 Source Release?
Post by: BenKain on June 09, 2013, 08:10:45 am
There are a lot of features of 2238 that many of us (including myself) would love to see and implement in our personal projects. I have no doubt that at least a few people would simply copy 2238 in all of its glory, and throw it up there, simply for the shits and giggles.

But let us consider for a moment, a few great artists of the past. If, for example, Nikolai Tesla were to burn all of his greatest achievements, would there have been an Edison to copy and steal these great works to give us these things that we use everyday, like the light bulb for instance?

I would like to equate many of the features of this game to that. Some of it is fantastic, and should be there for everyone to see and use, while some of it can easily be eschewed in favor of better systems. What is taken and used is not subject for debate unfortunately, because we can not see the future... However, wouldn't you guys like to see your baby transformed into something wonderful?

Yes, you may end up seeing a few "Frankenstein's Monsters" roaming around, but if there was even one fantastic creation that came from the source of your blood, sweat, and e-tears, wouldn't it all be worth it?

Edit: To answer your question Wipe, yes, anything I release would be out there to be dissected, bisected, and vivisected. This is the beauty of game development to me. The reason the industry is constantly moving forward, is because we constantly are using the building blocks of our predecessors. Would there have been a Call Of Duty without the influence of Doom? Maybe, but probably not.

I would submit to you, that you have an obligation as artists to show the true beauty of your works to the world, regardless of how it would be used. With great power, comes great responsibility, and I for one believe that you as a team of developers have attained great power...

It simply remains to be seen how you will pass that power onto future generations...
Title: Re: Fallout 2238 Source Release?
Post by: wladimiiir on June 09, 2013, 09:13:08 am
Does it even make sense to use such a released code of 2238? I wonder, because as I know you probably made some changes even in hardcoded part of the engine, so that means, that whoever wants to use your code, would also need your hardcoded stuff. So that could make it hard to use in their own projects, as they could miss some functions 2238 team had hardcoded. Or am I mistaken here? :)
My personal opinion is, that it would great to have it released, just to have a knowledge base (like seeing Buffer in action ;) or to see how the things can be done in fancy way (http://fodev.net/forum/index.php/topic,8776.msg254133.html#msg254133)...), that could be used in other projects. But probably the best solution could be NOT to release it and under Development section on forum you could create Ready-to-use solutions where you would add stuff from your codes, you would like to share. This way the community would have something out of it. :D But on the other hand, that would probably mean more effort from your side in the opposite of when you would release it.
Hm, I see, hard decision you are facing. ;D
Title: Re: Fallout 2238 Source Release?
Post by: barter1113 on June 09, 2013, 11:27:38 am
You can always make open repo same as tla, everyone will be able to download and use it. As you can see there are many people who want reload 2238 project with some good solutions, features.
Title: Re: Fallout 2238 Source Release?
Post by: wladimiiir on June 09, 2013, 11:34:08 am
...and the TLAmrk2 source is out there...
Did I miss anything or you mean plain (https://xp-dev.com/svn/fonline_sdk/) (not MK2) TLA being released to public?
Title: Re: Fallout 2238 Source Release?
Post by: Senocular on June 09, 2013, 09:40:11 pm
I'm pretty sure if Scypior someday comes back he will easily release the code to the people. Btw. I wonder if he was ever notified of 2238 being closed down? :D
Title: Re: Fallout 2238 Source Release?
Post by: Surf on June 09, 2013, 09:47:37 pm
I'm pretty sure if Scypior someday comes back he will easily release the code to the people. Btw. I wonder if he was ever notified of 2238 being closed down? :D

Yeah, he was last only today  (http://fodev.net/forum/index.php?action=profile;u=2), ofcourse he doesn't know about that, hm? Trying to steer a bit pointless retardation up again, are we?
Title: Re: Fallout 2238 Source Release?
Post by: Senocular on June 09, 2013, 10:11:32 pm
Yeah, he was last only today  (http://fodev.net/forum/index.php?action=profile;u=2), ofcourse he doesn't know about that, hm? Trying to steer a bit pointless retardation up again, are we?
Yeah, yeah. Because we all don't know you have passwords to his account and login there whenever you want. We all are gonna pretend like it's really him and not only that, he is also resposible for the last updates! ;)
Title: Re: Fallout 2238 Source Release?
Post by: Cyber Jesus on June 09, 2013, 11:07:06 pm
Yeah, yeah. Because we all don't know you have passwords to his account and login there whenever you want. We all are gonna pretend like it's really him and not only that, he is also resposible for the last updates! ;)
You remind me of this guy

(http://www.theboredninja.com/wp-content/uploads/2012/04/aliens_guy.jpg)
Title: Re: Fallout 2238 Source Release?
Post by: Senocular on June 10, 2013, 01:13:14 am
You remind me of this guy

(http://www.theboredninja.com/wp-content/uploads/2012/04/aliens_guy.jpg)
That guy's crazy but the stuff he's after is pretty normal around 2238.
Title: Re: Fallout 2238 Source Release?
Post by: Lexx on June 10, 2013, 05:19:45 am
It's funny, because scypior is the one who holds the server. It would be rather strange if he wouldn't know.
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 11, 2013, 07:45:43 pm
I'm sure he knows about it :P.  Hes been in irc actively talking the last few times I checked out the fonline dev channel.

Anyways, still hoping the source gets released :(. 
Title: Re: Fallout 2238 Source Release?
Post by: Lotus_ on June 12, 2013, 11:52:56 pm
You sound promiseing and i hope u get codes, i would deffo.give u codes if i was dev, let me know if they release them to you ill play right away
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 13, 2013, 08:43:29 am
You sound promiseing and i hope u get codes, i would deffo.give u codes if i was dev, let me know if they release them to you ill play right away
Thanks, if they do release the source code, and allow me to post the server information on here when the site changes; I will do so as soon as its up and my team begins work. 

As time draws further, I keep praying to see a news announcement about the source code release, but so far nothing :(.  One of the devs told me if they do release, theres a 99.9% chance that it'll be announced after the 2238 servers go down.  So afterwards, keep checking back ;).

I also want to purpose that all the people who are thinking about working on the development (That has some experience in the game development world) of 2238 have a meeting and perhaps see if we could all work as a team so that we can all accomplish that much more.

Title: Re: Fallout 2238 Source Release?
Post by: BenKain on June 13, 2013, 10:14:44 am
I also want to purpose that all the people who are thinking about working on the development (That has some experience in the game development world) of 2238 have a meeting and perhaps see if we could all work as a team so that we can all accomplish that much more.

I think that was part of the failing of 2238. With new and changing dev teams, a pervasive goal could not be achieved. Everyone was busy with their pet projects, and the bigger picture was ignored. I, for one, intend to develop my game as independently as possible, and only bring on three or four like minded idealists if it is absolutely necessary.

But it would be interesting to see an actual brainstorming event happen if the source is released.
Title: Re: Fallout 2238 Source Release?
Post by: Lotus_ on June 13, 2013, 06:51:04 pm
I got so many ideas to improve 2238 with pvp, and also pve quest and role play
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 13, 2013, 07:17:06 pm
Yeah, if we can get our hands on the source, questing will be one of the first areas we focus a lot of attention.  Every one of my friends that I invited to join me, would ask in vent where all the quests are, that they could only find a couple, and that those were just very simple; go here and talk to this person than that person quests. 

Most of the additional content would be via the playerbase suggestions, however we do have a few plans we'd like to try as well; that we would discuss with everyone after/if the source is released. 

One other thing we will more than likely do; make it so that when you choose a faction name; you can click say and enter a custom name :P. 
Title: Re: Fallout 2238 Source Release?
Post by: Daryl on June 13, 2013, 08:16:52 pm
pvp needs to be improved also mate :D as most of the player base is pvp, and most people enjoy it. but i do agree that the questing needs to be improved for first levels maybe. maybe add in weapons or bp that u achieve after completing a quest the hard ones, and implant new weapons
Title: Re: Fallout 2238 Source Release?
Post by: Mike Crosser on June 13, 2013, 08:23:17 pm
I got so many ideas to improve 2238 with pvp, and also pve quest and role play
You don't say?
Just like:

Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 13, 2013, 08:41:34 pm
pvp needs to be improved also mate :D as most of the player base is pvp, and most people enjoy it. but i do agree that the questing needs to be improved for first levels maybe. maybe add in weapons or bp that u achieve after completing a quest the hard ones, and implant new weapons
What would you suggest for pvp?
Title: Re: Fallout 2238 Source Release?
Post by: Wind_Drift on June 13, 2013, 08:58:22 pm
What would you suggest for pvp?

THROWABLE HATCHET.

That'll do the trick...

On a serious note, the PvP base of the game has been pretty vocal about what they do and do not like.  This one would probably be the easiest thing to get in the "ballpark".
Title: Re: Fallout 2238 Source Release?
Post by: DeputyDope on June 13, 2013, 09:16:58 pm
What would you suggest for pvp?

would it matter?
Title: Re: Fallout 2238 Source Release?
Post by: Merle on June 13, 2013, 09:26:56 pm
What would you suggest for pvp?

Maybe add another perk for HtH that would allow you to use half (or a bit more) of your AC while standing still? Make it reachable at 200% unarmed/melee so that it can't be abused by ranged weapons? Dunno, this is just an idea, and the numbers are probably off.
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 13, 2013, 09:33:28 pm
Yeah, making Melee a better build is certainly something to look into.
Title: Re: Fallout 2238 Source Release?
Post by: BenKain on June 13, 2013, 10:13:12 pm
Yeah, making Melee a better build is certainly something to look into.

Bring back the slayer perk! This is, almost single"handedly" (sniffle, sniffle, snort) reasons why h2h is sort of a viable build in TLA
Title: Re: Fallout 2238 Source Release?
Post by: Daryl on June 24, 2013, 07:43:54 pm
Any news yet?
Title: Re: Fallout 2238 Source Release?
Post by: DeputyDope on June 24, 2013, 08:01:20 pm
Any news yet?

try this if you haven't seen it yet. it's the closest you can get to a good version of 2238.

http://fodev.net/forum/index.php/topic,29335.0.html
Title: Re: Fallout 2238 Source Release?
Post by: Daryl on June 24, 2013, 08:19:38 pm
Haha ok mate
Title: Re: Fallout 2238 Source Release?
Post by: A Traitor on June 24, 2013, 09:19:11 pm
(A)s most of the player base is pvp, and most people enjoy it.
That is an opinion. I quit over pker bs. Not worth the stress.
Title: Re: Fallout 2238 Source Release?
Post by: Spiritwind on June 25, 2013, 12:10:55 am
try this if you haven't seen it yet. it's the closest you can get to a good version of 2238.

http://fodev.net/forum/index.php/topic,29335.0.html
Will check out your guys version for sure!