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FOnline Development => General Discussion => Topic started by: Fat Man on November 01, 2012, 09:33:24 am

Title: Help with mapper
Post by: Fat Man on November 01, 2012, 09:33:24 am
I am just trying to have fun creating maps and I am having issue with doing the simpliest thing as placing tiles. The manual states you left click on tile, then right click on mapping screen, but when I do this nothing happends.
Title: Re: Help with mapper
Post by: kevin on November 01, 2012, 11:49:55 am
First you have to create a new map. Press enter, write "*new" (without quotes), then press enter again.
Title: Re: Help with mapper
Post by: Fat Man on November 01, 2012, 04:33:14 pm
First you have to create a new map. Press enter, write "*new" (without quotes), then press enter again.

Wow really, the manual says you have to write "!"  >:(

Ok this fixed the issue. But I had to do *new {mapname}
Title: Re: Help with mapper
Post by: JovankaB on November 01, 2012, 05:41:24 pm
Wow really, the manual says you have to write "!"  >:(

Ok this fixed the issue. But I had to do *new {mapname}

English manual is wrong. Check out the Russian one.
Also expect a lot of frustration. The tool is very primitive.
Title: Re: Help with mapper
Post by: Horatio on November 01, 2012, 09:21:54 pm
Is the code of the mapper available?
Title: Re: Help with mapper
Post by: Fat Man on November 02, 2012, 11:28:14 am
English manual is wrong. Check out the Russian one.
Also expect a lot of frustration. The tool is very primitive.

Its actually not as bad once you figure it out, the annoying part is the constant right clicking and left clicking to get rid of some menus. I'll be sure next time to google translate the russian read me and manauls if I decide to fiddle with something else in SDK. But for now I just want to screw around with the mapper.
Title: Re: Help with mapper
Post by: JovankaB on November 02, 2012, 12:09:11 pm
Is the code of the mapper available?

Mapper scripts are in SDK, they start with mapper_*
It's not all code of the mapper though, just the part that is in scripts.
Title: Re: Help with mapper
Post by: Fat Man on November 02, 2012, 01:23:43 pm
Is there any way to add a custom .ogg track to a map, for example like water works.
Title: Re: Help with mapper
Post by: Surf on November 02, 2012, 01:43:33 pm
Is there any way to add a custom .ogg track to a map, for example like water works.

Look in FOGM.MSG in text/engl/ folder. Find your map there and add the song of your liking (just look at other existing maps for reference).
Title: Re: Help with mapper
Post by: Horatio on November 02, 2012, 05:34:22 pm
And what about custom scenery art? Images, etc?
Title: Re: Help with mapper
Post by: JovankaB on November 02, 2012, 05:51:01 pm
Floor/roof tiles are easy because all you need is to put a picture in art\tiles.

For walls, sceneries and items you have to make new protos with ObjectEditor.
There you define path to graphics as well as other things.
Title: Re: Help with mapper
Post by: Gob on November 03, 2012, 03:51:18 pm
You can decompile the mappers .exe .