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FOnline Development => Questions and Answers => Topic started by: Ganado on July 08, 2013, 09:20:37 pm

Title: Object Editor Questions
Post by: Ganado on July 08, 2013, 09:20:37 pm

Feel free to post questions you have about the ObjectEditor here, too.




I'm going to post a few of my own questions:

First question about acceptable item pids:

Second question, about weapon modes:
Title: Re: Object Editor Questions
Post by: Wipe on July 08, 2013, 10:04:00 pm
So, why doesn't 30000 work, and is there a highest value that the PIDs can be?
It's engine limitation, each [item] proto with id higher or equal 30000 will throw warning and won't be processed.
Title: Re: Object Editor Questions
Post by: E3245 on July 09, 2013, 11:11:47 am
I'm intrigued about the second question. I tried to make a mode for my M16A1 with a Grenade Launcher Undermount, using different ammo, sound, and damage, but it doesn't work, and it doesn't show up when I go past Burst. It skips it to reload and I can't figure it out.