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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Gimper on May 27, 2013, 11:13:57 pm

Title: Frag mines and bear traps
Post by: Gimper on May 27, 2013, 11:13:57 pm
I know this has been suggested before, but I couldn't seem to find the topic to bump so yeah. I suggest craftable frag mine and bear traps. They obviously cannot be placed in protected towns (similar code to lockers), but can be in unprotected towns for Town Control or PvP. Also, place-able in bases and tents/shacks. This would add a fun twist to all types of PvP. Like I said, this is a bump.

And while I am at it, why not suggest booby trapped lockers and containers.
Title: Re: Frag mines and bear traps
Post by: BenKain on May 27, 2013, 11:44:13 pm
Because you can do this in TLA, it would be considered a ripoff by the devs. Sorry, your suggestion is fun and interesting so it will not be implemented.
Title: Re: Frag mines and bear traps
Post by: Tomowolf on May 27, 2013, 11:58:18 pm
I know this has been suggested before, but I couldn't seem to find the topic to bump so yeah. I suggest craftable frag mine and bear traps. They obviously cannot be placed in protected towns (similar code to lockers), but can be in unprotected towns for Town Control or PvP. Also, place-able in bases and tents/shacks. This would add a fun twist to all types of PvP. Like I said, this is a bump.

And while I am at it, why not suggest booby trapped lockers and containers.
Spamming every hex around buildings with fragmines one abuse, and second, - usage of mutants or other merc types to get rid of mines.
And one thing, camping in FLC/Sheriff/Reactor is lame, deal with it.
Title: Re: Frag mines and bear traps
Post by: the underground on May 28, 2013, 01:06:24 am
I'd like it, at least for home-defense.
Of course, having GOOD LOCKS on ranger shacks would be much better security, but anyways.....
Title: Re: Frag mines and bear traps
Post by: Gimper on May 28, 2013, 01:46:10 am
I'd like it, at least for home-defense.
Of course, having GOOD LOCKS on ranger shacks would be much better security, but anyways.....
The quality of the lock depends on the locksmiths lockpicking skill. If you have 300% lockpicking, your crafted lock will be MUCH harder to pick.
Title: Re: Frag mines and bear traps
Post by: the underground on May 28, 2013, 03:02:23 am
The quality of the lock depends on the locksmiths lockpicking skill. If you have 300% lockpicking, your crafted lock will be MUCH harder to pick.
Doesn't matter; you can't put a lock on a ranger shack anyways.
Title: Re: Frag mines and bear traps
Post by: Gimper on May 28, 2013, 03:54:13 am
I know I was just saying in general. For lockers and containers and such.
Title: Re: Frag mines and bear traps
Post by: the underground on May 28, 2013, 05:33:02 am
I know I was just saying in general. For lockers and containers and such.
Oh, well ya.
Title: Re: Frag mines and bear traps
Post by: Mike Crosser on May 28, 2013, 11:49:15 am
Sorry, your suggestion is fun and interesting so it will not be implemented.
Et tu brute?
Title: Re: Frag mines and bear traps
Post by: Number Thirteen on May 28, 2013, 05:27:16 pm
This could be useful in case of base-rapes/tent robbers. I like it, +1
Title: Re: Frag mines and bear traps
Post by: Swinglinered on June 13, 2013, 12:34:44 am
They gave us piles of frag mines for last Wipe Madness.