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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Marko on December 08, 2011, 07:15:39 pm
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Elite Combat Knife
(http://i39.tinypic.com/34phm44.jpg)
Damage: 15-25
Requirements: Science 50 + Melee Weapons 80
Craft: Good Metal Parts + 2 alloy + 3 Flint + 2 wood
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Regular Combat Knife
(http://www.fo2238.fodev.net/wiki/images/9/9a/Knife3.gif)
Damage: 12-19
Requirements: Science 40 + Melee Weapons 60
Craft: Metal Parts + 2 Flint + 2 wood
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"No new weapons until existing ones are balanced".
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"No new weapons until existing ones are balanced".
It's not like that's gonna happen any time SOON... So why not spice it up a bit? Simple item graphic change, stat, and way of collection, and voila, new weapon. And it's already all done! :P
p.s. besides, a knife is hardly going to affect balance much ::)
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"No new weapons until existing ones are balanced".
Oh yeah! As if giving even a Slayer perk with GigaSuperUpgradedSuperSledge dealing 30-40 damage would unbalance PvP combat... You'd still get blown to pieces so one little (upgraded) knife can't hurt
EDIT: BTW where the hell all the wakizashi have gone into?
BTW2 Little Jesus had had better knife than even wakizashi 8)
BTW3 Give back Luisville SLugger! :P (make it craftable too)