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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Marko on December 08, 2011, 07:15:39 pm

Title: The ECK (Elite Combat Knife)
Post by: Marko on December 08, 2011, 07:15:39 pm
Elite Combat Knife
(http://i39.tinypic.com/34phm44.jpg)

Damage: 15-25
Requirements: Science 50 + Melee Weapons 80
Craft: Good Metal Parts + 2 alloy + 3 Flint + 2 wood

***
Regular Combat Knife
(http://www.fo2238.fodev.net/wiki/images/9/9a/Knife3.gif)
Damage: 12-19
Requirements: Science 40 + Melee Weapons 60
Craft: Metal Parts + 2 Flint + 2 wood
Title: Re: The ECK (Elite Combat Knife)
Post by: Eternauta on December 08, 2011, 07:50:25 pm
"No new weapons until existing ones are balanced".
Title: Re: The ECK (Elite Combat Knife)
Post by: Michaelh139 on December 08, 2011, 09:49:57 pm
"No new weapons until existing ones are balanced".
It's not like that's gonna happen any time SOON...  So why not spice it up a bit?  Simple item graphic change, stat, and way of collection, and voila, new weapon.  And it's already all done! :P

p.s.  besides, a knife is hardly going to affect balance much ::)
Title: Re: The ECK (Elite Combat Knife)
Post by: Wallace on December 11, 2011, 01:36:15 pm
"No new weapons until existing ones are balanced".

Oh yeah! As if giving even a Slayer perk with GigaSuperUpgradedSuperSledge dealing 30-40 damage would unbalance PvP combat... You'd still get blown to pieces so one little (upgraded) knife can't hurt

EDIT: BTW where the hell all the wakizashi have gone into?
BTW2 Little Jesus had had better knife than even wakizashi  8)
BTW3 Give back Luisville SLugger!  :P (make it craftable too)