fodev.net

Other => FOnline:2238 Forum => Archives => News and Announcements => Topic started by: Bartosz on July 12, 2012, 10:11:03 am

Title: FOnline2238: Bug tracker
Post by: Bartosz on July 12, 2012, 10:11:03 am
Hello,

We've set up a bug tracker to help managing your reports, since we realized quite some time ago that the forum is not well suited for such activity. To ease the usage, we've integrated the accounts with forum ones, so you just log in with same credentials as here and can start creating tickets for bugs.

The easiest way to go there is to follow this link (http://fonline2238.net/trac/), which leads you directly to the timeline view, which shows everything related to the bugs.

For general info on how to use this, check out the start page (http://dev.fonline2238.net/trac.wsgi/wiki/WikiStart).

The bugs board here will be closed, and reports from here might or might not be succesfuly moved to new tracker. We'll see about that.
Title: Re: FOnline2238: bug tracker
Post by: JovankaB on July 12, 2012, 10:13:22 am
Before you re-report a bug please make sure that it still exists in the game.
Title: Re: FOnline2238: bug tracker
Post by: T-888 on July 12, 2012, 11:58:52 am
Great, nice work setting it up. Bug tracker should compensate a lot of time for you from now on. I hope that means a fix or two more. :)

What about planned features that aren't implemented yet, for example, Solar wanted to do x thing that he didn't finish causing some problem at the moment, but he isn't active? Is that considered as a bug, or something worth to report?

Specific example.

CA helmet was 10% crit chance modifier, 10% crit power modfier before changes of 2 latest updates. Solar doubled all helmet critical chance modifier to make helmets more useful, buffing RBtE to ignore 50% instead of 25% crit chance modifier at the same moment enhancing the viability of the perk. Fineese was meant to balance out these changes for snipers, because even with the buffed RBtE it results as nerf, the critical chance modifier being the same with the perk for helmets before these changes, forcing players to just sacrifice another perk they didn't have to before for the same critical chance.

Unless of course Fineese get's changed, then it actually converts to a slight buff.
Title: Re: FOnline2238: bug tracker
Post by: Wipe on July 12, 2012, 12:21:41 pm
What about planned features that aren't implemented yet (...)

Quote from: http://dev.fonline2238.net/trac.wsgi/wiki/WikiStart
The ticket system is used internally by developers also for tasks other than bugs, so you might be able to follow progress of some things if a ticket is open to public. However testers should use it ONLY to submit bug reports. Use FOnline:2238 forum for suggestions and ideas.
Title: Re: FOnline2238: bug tracker
Post by: Tomowolf on July 12, 2012, 01:31:34 pm
Finally reporting abusive bugs won't break economy of server after 2 days  ;D.
Title: Re: FOnline2238: bug tracker
Post by: T-888 on July 12, 2012, 01:52:57 pm
I wouldn't be so sure, anyway this is a huge step forward.
Title: Re: FOnline2238: bug tracker
Post by: ronillon on July 12, 2012, 02:03:23 pm
This is a step in the right direction if you ask me. Hope it will save some time and help the progress.

I created a new article on wiki http://fo2238.fodev.net/wiki/FOnline2238:_bug_tracker parafrazing your words scypior, so you might want to check it out, if it looks like you intended.
Title: Re: FOnline2238: bug tracker
Post by: JovankaB on July 12, 2012, 02:30:46 pm
I wouldn't be so sure, anyway this is a huge step forward.

A checkbox "sensitive" was added in case anyone will want to report an exploit.
Such tickets shouldn't be visible for other testers.
Title: Re: FOnline2238: Bug tracker
Post by: T-888 on July 12, 2012, 03:02:28 pm
Hmmm ... that's very efficient, means i can report something more.
Title: Re: FOnline2238: Bug tracker
Post by: skejwen on July 12, 2012, 03:54:03 pm
(https://dl.dropbox.com/u/3881929/bugtrack.png) (http://dev.fonline2238.net/trac.wsgi)
Title: Re: FOnline2238: Bug tracker
Post by: Bartosz on July 12, 2012, 04:02:33 pm
(https://dl.dropbox.com/u/3881929/bugtrack.png) (http://dev.fonline2238.net/trac.wsgi)

Oh, very nice, been looking for something like this. Will be used.
Title: Re: FOnline2238: Bug tracker
Post by: T-888 on July 12, 2012, 05:39:30 pm
http://clip2net.com/s/272zi

Aww man, something is wrong.
Title: Re: FOnline2238: Bug tracker
Post by: TKs-KaBoom on July 12, 2012, 06:15:07 pm
Unpaid Quality Assurance tech internships, what will they think of next?  1099 anyone?  Come on, you get to be your own Boss!
nah gj, was wondering or at least thought you'd have bug tracking, mantis others etc,.  Better late than never I guesss.
Title: Re: FOnline2238: Bug tracker
Post by: Wipe on July 12, 2012, 08:58:13 pm
Aww man, something is wrong.

Tracker taken down until we resolve this.
Title: Re: FOnline2238: Bug tracker
Post by: manero on July 12, 2012, 11:57:01 pm
Obvious solutions far after wipe. Cool. Fix this fuckin lags. Could you?
Title: Re: FOnline2238: Bug tracker
Post by: Wipe on July 13, 2012, 12:47:14 am
Obvious solutions far after wipe. Cool. Fix this fuckin lags. Could you?

If it wouldn't be made by you, i would just remove that post as crap which doesn't even have sense. Remove lag, oh i forgot- that's so freakin' easy, lemme change one number in code... OK, DONE!

...no, it doesn't work that way. What's the reason of you making shit-posts in here, Manero?
Title: Re: FOnline2238: Bug tracker
Post by: Keksz on July 13, 2012, 03:15:01 am
If it wouldn't be made by you, i would just remove that post as crap which doesn't even have sense. Remove lag, oh i forgot- that's so freakin' easy, lemme change one number in code... OK, DONE!

...no, it doesn't work that way. What's the reason of you making shit-posts in here, Manero?

Cuz he thinks this game is bout only him and he is da boss,cuz he is member of bbs (or the leader i dont give a fck bout it )so if he say smtn that MUST BE DONE!

What's the reason of you making shit-posts in here, Manero?
Maybe this is the only part of his life where he can be succesful and now cuz of da lags this one is fckd up too :D
Title: Re: FOnline2238: Bug tracker
Post by: manero on July 13, 2012, 07:46:14 am
What's the reason, Manero?

Eee... sorry Mum. I was probably drunk. It's forum board, if you see shitty post you can be sure there is no reason behind it. Forgive me.
Title: Re: FOnline2238: Bug tracker
Post by: Bartosz on July 13, 2012, 10:40:35 am
Ok, fixed the issue. Bug tracker is now available again.
Title: Re: FOnline2238: Bug tracker
Post by: skejwen on July 13, 2012, 12:27:22 pm
Oh, very nice, been looking for something like this. Will be used.

Just as reminder: http://fodev.net/forum/index.php/topic,11967.msg100528.html#msg100528
Look at date of post ;)
Title: Re: FOnline2238: Bug tracker
Post by: Wichura on July 13, 2012, 02:50:16 pm
Obvious solutions far after wipe. Cool. Fix this fuckin lags. Could you?
** shouts from backseat **
Don't forget about 'FIX TC NAO please' line! Yeah, tell them!


Man I can't stop laughing about Mr Demandero :>
Title: Re: FOnline2238: Bug tracker
Post by: Wipe on July 13, 2012, 04:28:29 pm
Just as reminder: http://fodev.net/forum/index.php/topic,11967.msg100528.html#msg100528
Look at date of post ;)

Thanks for digging it out anyway!
Title: Re: FOnline2238: Bug tracker
Post by: vedaras on December 02, 2012, 11:41:29 pm
bug tracker link doesnt work for me :(