fodev.net

FOnline Development => Share Your Work => Topic started by: corosive on September 14, 2016, 06:28:16 am

Title: How to make a Location, and then some!
Post by: corosive on September 14, 2016, 06:28:16 am
Looking for more FOnline: Reloaded Season 2 help? Check out my guide for picture filled info on how to:

Make Locations/Towns
Vendors/Guards
Make Custom Bags/Traders
Create massive battles
Create PvE/PvP locations
and then some!

Enjoy!

https://1drv.ms/w/s!AvtJZxUiO5XQhABi3CGoN5lIol4R
Title: Re: How to make a Location, and then some!
Post by: loord on September 14, 2016, 12:52:38 pm
Great stuff! Hope it is first from long series of such tutorials. :)
Title: Re: How to make a Location, and then some!
Post by: corosive on September 15, 2016, 02:06:27 am
Thanks! Maybe one day... after Reloaded wipes lol.
Title: Re: How to make a Location, and then some!
Post by: AnarchCassius on September 21, 2016, 12:26:38 am
This is great. Thank you!
Title: Re: How to make a Location, and then some!
Post by: NexusVR on November 12, 2016, 03:59:25 pm
Thank you sir. I am going to play it for a while. Looking for much more this type of tutorials and resources.
Title: Re: How to make a Location, and then some!
Post by: cthulchu on August 10, 2017, 03:06:54 am
Thanks for the manual. I think it's the only manual that mentions the fact that new .foses have to be registered in the cfg. Everybody else seems to "forget" about it.

But what I wonder is why the server doesn't see the function that is there and the .fos is registered in the config. I wonder if I have to register my functions/methods like I registered the file.
Title: Re: How to make a Location, and then some!
Post by: Slowhand on August 12, 2017, 10:21:51 am
Thanks for the manual. I think it's the only manual that mentions the fact that new .foses have to be registered in the cfg. Everybody else seems to "forget" about it.

Yeah, I forgot to add that to basic tuts 8, but was present in 9. Will fix that soon.