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Other => FOnline:2238 Forum => Archives => Closed suggestions => Topic started by: T-888 on March 08, 2013, 12:03:28 pm

Title: Remove Hinkley.
Post by: T-888 on March 08, 2013, 12:03:28 pm
Not sure what such a feature is doing in a game with full-loot and tons of empty unguarded places in the wasteland itself, while some guys play Hello Kitty Online in some enclave of the game.

There are players who are very active in some fake arena what is completely different then the whole game. I mean it is the most safest place in the wasteland, nothing happens there except random skirmishes which could be fought in the actual game, wasteland, not fake arena.

That's a place where the player doesn't risk anything, because protection is guaranteed, on top of that he is provided with free equipment. The place is completely alien to the game.

I would understand that the feature would be reserved for some team tournaments, opened on special occasions for players to form teams and compete in the most balanced possible way, truly determining the best by battling it out for the sake of solid, clean competition.

The location is sandboxed, if you don't play there this suggestion shouldn't even bother you.

That's the problem, it is sanboxed and all the players that are there I don't meet in the game. This is one of the reasons I guess for the mysterious 200 population when I can't find anyone in the game.
Title: Re: Remove Hinkley.
Post by: manero on March 08, 2013, 12:10:35 pm
What if some players like to compete on TC and Hinkley? I do.

You want to force players to play only in your playground. I don't like your suggestion.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 12:15:34 pm
Do you participate in some team tournaments there? Like I said, random skirmishes that could be fought elsewhere in the game.

You want to force players to play only in your playground. I don't like your suggestion.

Incorrect.

You also like Reno, am I right? Wouldn't you like to see more players there instead of Hinkley?
Title: Re: Remove Hinkley.
Post by: manero on March 08, 2013, 12:21:50 pm
I would like to see more people ingame. Removing features won't bring them.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 12:31:39 pm
I'd like that very much too, but in this case it would rather consolidate the players, unite them on a common ground in the game, not some enclave of it.

We already have Reno, place where players can do just that, fight skirmishes and they actually have to risk something and play the game how it is made.

I will check what's going on in Hinkley. Relog... Nothing... okey let's try New Reno again.

The dilemma is this, when there's nothing in Reno, there is no town control, that's the last place you check, but if that place wasn't there, you most probably wouldn't need to do that.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 12:33:49 pm
Hinkley is a good place to learn some basic pvp moves without risking gear. I think it's fair that nuubs can train without first losing 100 sets of gear to pros. The reason other people like to play hinkley more than participate ingame activities lie in the game itself, not in hinkley. Two example are no cheating and relatively fair teams.
Title: Re: Remove Hinkley.
Post by: JovankaB on March 08, 2013, 12:34:22 pm
So basically you want to force people who like to play in Hinkley, to play the game the way you like or GTFO?
Title: Re: Remove Hinkley.
Post by: Kelin on March 08, 2013, 12:35:06 pm
Of course that I prefer the "real" pvp outside The Hinkley, the problem I see here is where else to go once you checked all the unsafe locations for possible enemies and you find no one, but you find some guys in Hinkley? It's obvious I will join them because some pvp is always better than no pvp. Some people simply don't like fighting outside (no idea if it's because of the full-drop loot or their laziness).

Wouldn't you like to see more players there instead of Hinkley?
Personally I would. However, nowadays you rarely meet anyone anywhere (even Hinkley is mostly empty).

I think people are not motivated enough to visit unguarded towns. There is literally no reward for loners, few traders who offer just ordinary stuff that you can also buy at safe locations really won't bring anyone to these towns/locations.
Title: Re: Remove Hinkley.
Post by: Glumer on March 08, 2013, 12:47:39 pm
Remove hinkley, remove ncr, remove hub, remove san francisco, remove necropolis, remove junktown, mariposa, ... .... ... ... ... ... ... ... force people to move on north!!!!!

:D:D:D:D:D:D:D:D:D

What a shit thread, t888 are you serius? You are like Tespis when he loging his characters in ncr, hinkley and shouting to players move on north cause he had a swarm in this time :D
l
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 01:03:40 pm
Hinkley is a good place to learn some basic pvp moves without risking gear. I think it's fair that nuubs can train without first losing 100 sets of gear to pros. The reason other people like to play hinkley more than participate ingame activities lie in the game itself, not in hinkley. Two example are no cheating and relatively fair teams.

Combat on 2238 is very simplistic, easy to play and easy to master. Thinking new players need specific training for that, well that's absurd and there's no better practice than the real deal even if you think so.

The game is not responsible for players who don't like to play it for what it really is, having an artificial arena alien to the game doesn't make it any better, just split the low amount of players we have that play a different game inside it.

So basically you want to force people who like to play in Hinkley, to play the game the way you like or GTFO?

Not necessarily how I like, but the way how the game is made, with full loot, risk and reward, with all it's basic attributes.

By the way I have to deal with this Idling timer and "risk" myself to play the game, at least that is what you think or GTFO and play like you think we should, that's no different.

I think people are not motivated enough to visit unguarded towns.

There's simple motivation to fight, just like they do in a fake arena, but there's a lot of things missing in that fake arena what the game provides.

What a shit thread, t888 are you serius? You are like Tespis when he loging his characters in ncr, hinkley and shouting to players move on north cause he had a swarm in this time :D

Then I guess me and Tespis have something in common - sense.
Title: Re: Remove Hinkley.
Post by: naossano on March 08, 2013, 01:48:23 pm
We could improve both T888 suggestions by removing idling timer in hinkley.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 01:54:05 pm
So, players should be able to play Hinkley instantly upon entering the game and the rest of the players who don't play it can GTFO?
Title: Re: Remove Hinkley.
Post by: Senocular on March 08, 2013, 01:59:10 pm
What's the point of TC and all features outside of Hinkley if you can just fight at Hinkley, risk nothing and have the same fun? It's like a different server inside 2238.
Title: Re: Remove Hinkley.
Post by: manero on March 08, 2013, 02:07:04 pm
What's the point of TC and all features outside of Hinkley if you can just fight at Hinkley, risk nothing and have the same fun?

Have you ever played TC and Hinkley? It's totally different fun.
Title: Re: Remove Hinkley.
Post by: DeputyDope on March 08, 2013, 02:14:14 pm


t-888's motto: "if i don't like it, remove it. fuck the rest"

a big NO to this crap suggestion.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 02:17:29 pm
What's the point of TC and all features outside of Hinkley if you can just fight at Hinkley, risk nothing and have the same fun? It's like a different server inside 2238.

The place doesn't hold much values of the rest of the game. There's no full loot, no risk and reward, no choices and consequences.

I can definitely say that it is not the same fun, though I could argue that it is less fun, less thrill as there is no risk, reward and competition goes in a completely different fashion than in an open world, not confined unimmersive arena.

t-888's motto: "if i don't like it, remove it. fuck the rest"

Oh what? You'd actually have to play the game, get equipment and interact with other players in order to have a fight? Couldn't play a faction mod like a loner anymore?

Oh boohoo, cry more noob.
Title: Re: Remove Hinkley.
Post by: Dark. on March 08, 2013, 02:23:11 pm
There's no full loot, no risk and reward, no choices and consequences.
Sure. Because everyone can handle all the stuff needed to TC. Hinkley it's a good place for training and improving your PvP skill. It has to remain.


-1 to this suggestion.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 02:25:07 pm
Combat on 2238 is very simplistic, easy to play and easy to master. Thinking new players need specific training for that, well that's absurd and there's no better practice than the real deal even if you think so.

When I started playing in hinkley against one of my buddies who had been there for a while he won the first 20 rounds. That's 20 gear sets if it had not been hinkley. And the learning time would be about a week longer since you barely never fight more than 3 or 4 rounds in reno.
Quote
The game is not responsible for players who don't like to play it for what it really is, having an artificial arena alien to the game doesn't make it any better, just split the low amount of players we have that play a different game inside it.

You know why they play it? Because you see who you are set against, it's fair, there's no cheats involved and it's fast. Apply those in the actual gameplay and you can scrap hinkley. If you remove hinkley and there's a hugeass swarm in the wasteland destroying everything, the guys who would be doing hinkley totally won't unite against it or go do pvp no matter the odds. They just play some other game, stand in ncr or go fooling around with trollbuilds. It's because to do constant pvp, players need hope and good chances to win. The wasteland rarely offers those.
Title: Re: Remove Hinkley.
Post by: manero on March 08, 2013, 02:34:51 pm
Quick tip. Even if t888 and avv got right at some points i don't think anyone want to read all of their walls of text over and over. It's pointless even if it's connected with topic. After few posts we already know your points of view and there is no sense to post anything else. Seriously.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 02:42:26 pm
When I started playing in hinkley against one of my buddies who had been there for a while he won the first 20 rounds. That's 20 gear sets if it had not been hinkley. And the learning time would be about a week longer since you barely never fight more than 3 or 4 rounds in reno.

I know a thing or two about improvement from other games, you learn the best once you are under pressure. So, in those few Reno fights you'd actually learn about the game much more than in some arena.

I never went to specifically practice there, only when there weren't any other players around elsewhere, but if there wasn't any Hinkley, I most probably wouldn't have to go there, because there would be other players elsewhere.

You know why they play it? Because you see who you are set against, it's fair, there's no cheats involved and it's fast.

So, that is basically saying, there are a lot players playing Hinkley that can't deal with the actual game. The game is too harsh?

Then again Hinkley doesn't make the game any better.

That's sad.

Fine, if we have so much of these players, then I guess the suggestion won't be supported.
Title: Re: Remove Hinkley.
Post by: Glumer on March 08, 2013, 02:49:32 pm

t-888's motto: "if i don't like it, remove it. fuck the rest"

a big NO to this crap suggestion.


In this who is for remove t888. Who another dont like his novels?
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 02:51:29 pm
I can move voice and talk about something, but the only thing you can do is come and mock someone and say nothing valuable or constructive.

If anyone should be removed from the forum, those would be bad trolls like you.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 03:01:36 pm
So, that is basically saying, there are a lot players playing Hinkley that can't deal with the actual game. The game is too harsh?

Do you deal with the game? As far as I know you're in the strongest faction of the game so basically how you "dealt" with the game was to join the strongest. It's not exactly a credible position to tell who can't deal with anything.
Title: Re: Remove Hinkley.
Post by: DeputyDope on March 08, 2013, 03:09:47 pm
The place doesn't hold much values of the rest of the game. There's no full loot, no risk and reward, no choices and consequences.

I can definitely say that it is not the same fun, though I could argue that it is less fun, less thrill as there is no risk, reward and competition goes in a completely different fashion than in an open world, not confined unimmersive arena.

Oh what? You'd actually have to play the game, get equipment and interact with other players in order to have a fight? Couldn't play a faction mod like a loner anymore?

Oh boohoo, cry more noob.

yes, i actually play the game, yes i farm equipment, and yes i interact with other players in order to have a fight. and yes, i play a faction mod as a loner, OCCASIONALLY pvping with a few mates. got a problem with my playstyle? i don't give a shit. and i also don't give a shit about arrogant pricks like you thinking this game revolves around them.

crying? remember your walls of text crying about idler timer?  ;D

YOU? talking about RISK? when basically you got an infinite ammount of resources? gtfo.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 03:19:07 pm
Do you deal with the game? As far as I know you're in the strongest faction of the game so basically how you "dealt" with the game was to join the strongest. It's not exactly a credible position to tell who can't deal with anything.

I had to get to that point and make certain events possible in order to reach the strongest faction, that was no coincidence.

Well, this could be a story, but trust me, the only reason I was able to get into that faction and stay because I was able to deal with the game.

OCCASIONALLY pvping with a few mates.

(http://img208.imageshack.us/img208/5759/bunchofnoobs.png) (http://imageshack.us/photo/my-images/208/bunchofnoobs.png/)

Noobs.

crying? remember the walls of text crying about idler timer?  ;D

Everything constructive that touches an issue is automatically crying for you, because you are blunt and shallow.

YOU? talking about RISK? when basically you got an infinite ammount of resources? gtfo.

Do I? How would you know that? We have to farm, craft once in a while like everyone, but since we are organized and experienced, things go easy for us.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 03:30:31 pm
I had to get to that point and make certain events possible in order to reach the strongest faction, that was no coincidence.

Well, this could be a story, but trust me, the only reason I was able to get into that faction and stay because I was able to deal with the game.

Point still stands: best way to deal with the game is to join the strongest.

Look man if you suffer from a problem where you got nobody to fight, leave from your gang and start your own from scratch. Before you have done that you don't really have the legitimacy to tell others what to do.
Title: Re: Remove Hinkley.
Post by: DeputyDope on March 08, 2013, 03:33:24 pm
**picture of my dead character**
Noobs.
ok we are noobs  :-* :-* :-*
now you can sleep better at night knowing someone is n00b13r than you at an online game.

Everything constructive that touches an issue is automatically crying for you, because you are blunt and shallow.
what issue? that you can't use 20 characters in PVP anymore? let's not make this topic about idling timeout. you cried, your tears made a waterfall, now let's get over it.

Do I? How would you know that? We have to farm, craft once in a while like everyone, but since we are organized and experienced, things go easy for us.

once in a while doesn't mean most the time. the more players in a faction playing together, the lower the risk. that's why i don't want you talking to me about risk.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 03:43:57 pm
Point still stands: best way to deal with the game is to join the strongest.

The best way how to deal with the game is to play it for what is was made, playing in a group, faction mod, like any other MMO where players are supposed to work together to achieve goals. Those who deny it, simply have problems with overcoming certain difficulties the game has.

Look man if you suffer from a problem where you got nobody to fight, leave from your gang and start your own from scratch. Before you have done that you don't really have the legitimacy to tell others what to do.

I would rather stop playing the game than play with another faction, and your saying I should make my own?

Anyway, that is too late, the community has evolved to the point where solid factions have been made and players who interested in combat already taken their places and there is not a stream of new players to recruit.

what issue? that you can't use 20 characters in PVP anymore? let's not make this topic about idling timeout. you cried, your tears made a waterfall, now let's get over it.

In matter of fact, I am very happy that I don't have to use many characters to fight, but the issue was about completely different subject which you didn't understand, didn't want to comprehend or you aren't able to and still keep being ignorant and shallow about it.

once in a while doesn't mean most the time. the more players in a faction playing together, the lower the risk. that's why i don't want you talking to me about risk.

Your choice how to play the game, but then don't whine about being a loner.

The faction I belong to, I have risked much more than you ever have. Do you know what risk and how much equipment it is to lose for such a large faction when you die with 3-4 wave alts against opponents with the same force?

That's like at least 30-40~(per fight, high risk, high reward) fully armed equipment sets, but such losses never did discourage us to keep playing the game and we dealt with that and we didn't come and whine on the forum how hard it is to do something.
Title: Re: Remove Hinkley.
Post by: FrankenStone on March 08, 2013, 03:57:04 pm
yeah u have to farm like others , remember the time were tc chests were bugged , i doubt u havent recognized ...
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 04:18:32 pm
What hasn't been bugged in this game at some point? And whose fault is that?
Title: Re: Remove Hinkley.
Post by: Redivivus on March 08, 2013, 04:45:14 pm
What hasn't been bugged in this game at some point? And whose fault is that?
Players? Yes, surely it's players fault. Greed of unexpected 'features' game may give is too strong, isn't it?
Title: Re: Remove Hinkley.
Post by: Roachor on March 08, 2013, 04:53:57 pm
If anything remove TC. Notice how people play hinkley for a bit get bored and log off? That's because combat sucks. Making people grind forever before combat just ensures no one does it but no life's.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 05:16:26 pm
Well, yeah when I play there I play a bit and log off, but when action happens in open world, it feels like I could play forever, because it is purely a better gaming experience.

Yes, your a loner, you will grind and grind. Other players?

The best way how to deal with the game is to play it for what is was made, playing in a group, faction mod, like any other MMO where players are supposed to work together to achieve goals. Those who deny it, simply have problems with overcoming certain difficulties the game has.

So, don't whine because that is how you choose to play.

I have no problems and I spend so little time on the game, I wish I had reason to play more.

Players? Yes, surely it's players fault. Greed of unexpected 'features' game may give is too strong, isn't it?

;D
Title: Re: Remove Hinkley.
Post by: FrankenStone on March 08, 2013, 05:28:35 pm
lol u spend not much time , because playerbase is fucked up hahaha
Title: Re: Remove Hinkley.
Post by: Redivivus on March 08, 2013, 05:48:23 pm
Well, yeah when I play there I play a bit and log off, but when action happens in open world, it feels like I could play forever, because it is purely a better gaming experience.
It's more about adrenaline you recieve during open world pvp than expirience.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 06:46:24 pm
The best way how to deal with the game is to play it for what is was made, playing in a group, faction mod, like any other MMO where players are supposed to work together to achieve goals. Those who deny it, simply have problems with overcoming certain difficulties the game has.

I know this already.

But if you think players who aren't doing pvp or tc now will suddenly start doing it because you remove hinkley, you're wrong. Even if you removed all safe towns and made it so that players had nowhere else to go than unsafe towns they still wouldn't participate.

Quote
I would rather stop playing the game than play with another faction, and your saying I should make my own?

If you expect others to do that, then yea I'm saying you should do it.

Quote
Anyway, that is too late, the community has evolved to the point where solid factions have been made and players who interested in combat already taken their places and there is not a stream of new players to recruit.

And this is all because strongest just stomp the weak and prevent new organizations from forming. Everyone knows how cool it is when new name pops up in tc window and you get to be the first team to check them out.
Title: Re: Remove Hinkley.
Post by: Knife_cz on March 08, 2013, 06:53:28 pm
Why would you remove Hinkley boy? It wouldn't bring you anything - if the people are already 'scared' to go 'real' PVP they wouldn't go even in future. No I am not that active in game lately, nor I visited Hinkley that much, but hell T-888 this is such a retarded suggestion from you that the words can not even describe what do I truly think about this suggestion.
Hinkley is just a place where people which don't want to lose gear, or people which want to fight againts friends, fight each other.

So stop making walls of text which nobody even cares about - hell they don't even deserve to be readed, since they aren't about anything mostly.
Say one valid short reason WHY it shouldn't be in game, does it prevent you to do anything? Does it hurt your faction anyhow? Just anything.

Retarded suggestion, truly. It doesn't make any sense in any way.

Don't even bother to respond if you are going to write another wall of text about /nothing/. Short reason why it shouldn't be in game.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 06:59:03 pm
But if you think players who aren't doing pvp or tc now will suddenly start doing it because you remove hinkley, you're wrong. Even if you removed all safe towns and made it so that players had nowhere else to go than unsafe towns they still wouldn't participate.

They will, if they will want PvP. Were not talking here about players who don't do PvP at all, just those who spend their time in Hinkley.

What do you think Hinkley disappears and those guys are not going to PvP anymore? ;D

If you expect others to do that, then yea I'm saying you should do it.

Maybe you should? ;D

And this is all because strongest just stomp the weak and prevent new organizations from forming. Everyone knows how cool it is when new name pops up in tc window and you get to be the first team to check them out.

TC has always been about the top dogs, if someone think they can gather some bunch of random people who never had any experience and win a team who has been playing for years together, well that's going to be a disappointment.

When new name pops up, those are the same players forming alliances or something.

Say one valid short reason WHY it shouldn't be in game, does it prevent you to do anything? Does it hurt your faction anyhow? Just anything.

Read initial suggestion, read next posts, if you have attention span of a fly and can't read more then two sentences at a time then just scroll away and go be butthurt elsewhere.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 07:05:09 pm
They will, if they will want PvP. Were not talking here about players who don't do PvP at all, just those who spend their time in Hinkley.

Really? Because I happen to know there are situations where entire team is paralyzed and won't do anything because either they have no leader or their enemy is too superior.

Quote
Maybe you should? ;D

I'm not the one telling people what to do. If you honestly think gangs can be formed out of nothing just like that, then go ahead and show me how it's done.

Quote
TC has always been about the top dogs, if someone think they can gather some bunch of random people who never had any experience and win a team who has been playing for years together, well that's going to be a disappointment.

Then expect no change in current affairs.
Title: Re: Remove Hinkley.
Post by: Knife_cz on March 08, 2013, 07:10:00 pm
So I asked for one short sentence with your reason. You can't do that? Says alot about you.
Title: Re: Remove Hinkley.
Post by: T-888 on March 08, 2013, 07:17:51 pm
Really? Because I happen to know there are situations where entire team is paralyzed and won't do anything because either they have no leader or their enemy is too superior.

That's supposed to be my fault, right?

Oh no, some guys can't organize, well if they don't try, they never will succeed. Or maybe that's too hard for the common player. Is that what your saying? Is the game too hard?

I'm starting to think that maybe it is the case.

I'm not the one telling people what to do. If you honestly think gangs can be formed out of nothing just like that, then go ahead and show me how it's done.

Who said players had to form a faction suddenly, they could always try to join existing factions, besides making a team from scratch is hard, time consuming and needs patience. I never said it can be done just like that.

Then expect no change in current affairs.

What would you want then? So any new player has the same chance to beat an experienced player just by doing nothing? That's like any game, you start to play and generally you will suck at it, but if you want to get better then you have to play it more.

I don't know a shortcut for that.

So I asked for one short sentence with your reason. You can't do that? Says alot about you.

I will not repeat everything I wrote already, get the fuck over it, alright? I'm not here to hold your hand and feed you information with a spoon.
Title: Re: Remove Hinkley.
Post by: wreese2u on March 08, 2013, 08:10:59 pm
Triple! You're starting to make a funny of yourself. There is no reason at all that this shouldn't be ingame. Ever heard of a loner, or people who get tired of plain PVP vs SoT, or a swarmgang like BBS? Hinkley is there for a break from all of that, so "they" wouldn't have to waste gear on superior gangs with superior numbers.

That's right, maybe people can't organize, but there should still be another option for some type of fun. Hinkley, if you don't like it, GTFO.
Title: Re: Remove Hinkley.
Post by: avv on March 08, 2013, 08:28:36 pm
I'm starting to think that maybe it is the case.

Yep it is too hard.

Quote
Who said players had to form a faction suddenly, they could always try to join existing factions, besides making a team from scratch is hard, time consuming and needs patience. I never said it can be done just like that.

But who exactly would join and where? Currently people who go to hinkley are in factions already. Usually I see the entire team of hawks or group of old bbs in hinkley. Don't you get it that people are in hinkley because the enemy has too many troops or the players are tired of the way gameplay flows in general? If there is no hope, there is no action. Sure, you can always fap previews for 2hours and hope enemy makes a mistake but that's not funny anymore.

Quote
What would you want then?

Equality and fairness basically, that's what hinkley offers apart from being able to take drugs there. Could start with deleting gatling laser entirely. It's a textbook example of abused gear.
Title: Re: Remove Hinkley.
Post by: Knife_cz on March 08, 2013, 08:47:06 pm
You are pathetic, T-888.
Title: Re: Remove Hinkley.
Post by: Krupniok on March 08, 2013, 08:58:40 pm
Come on guys, that idea isn't so crazy as most of you say - I get that some people like Hinkley a lot, but Triple's also got the point and it's worth considering it. Maybe really after removing Hinkley those loner guys would form some group or join existing gangs? Or even roam the wasteland solo, why not? If you say that you can see entire group of some faction there, that's even more obvious - why the hell aren't they doing TC, fighting in Reno, PK'ing in Mariposa or anything, just participating in real game, not just a small artificial piece of it?
And come on, you say that SoT's and other TC gangs are so hardcore no-lifes and so on, that anyone besides wouldn't have any chances with them. You know what guys? It means that not them, but you take that game too seriously, 'cause I've never seen the problem with fighting an enemy in superior gear - "oh my god, he has CA while I'm only on MAmk2 and without drugs, no fun for me" is really, really lame. Just take whatever you have, you don't have to no-life 24h/day to get some decent stuff, pick some friends and at least try and have some fun fighting. And you know of course that there are much more ways of PvP than TC, which always was top-league - deal with it. And about "learning the tactics" and so on in Hinkley - come on, every noob will learn ten times more during five minutes of rambo'ing in unguarded city than hours wasted in your beloved Hinkley.
Title: Re: Remove Hinkley.
Post by: Roachor on March 08, 2013, 09:09:01 pm
Yeah remove all content from the game and it will be balanced.
Title: Re: Remove Hinkley.
Post by: davrot on March 08, 2013, 09:09:55 pm
You are pathetic, T-888.
When that's said by a guy who watches MLP then it really has some weight.

Back on topic, removing Hinkley wouldn't make no difference since most of the playerbase seems to ignore it anyway.
Title: Re: Remove Hinkley.
Post by: Knife_cz on March 08, 2013, 09:18:19 pm
When that's said by a guy who watches MLP then it really has some weight.

Back on topic, removing Hinkley wouldn't make no difference since most of the playerbase seems to ignore it anyway.
'You watch MLP, therefore you are automatically skinny and autistic'
That makes sense, now tell me more about how you agree with T-888 and Hinkley removing.

There just isn't any logical reason for Hinkley removing, it won't help anything. I'd like to see this thread closed/locked or just something.
Title: Re: Remove Hinkley.
Post by: davrot on March 08, 2013, 09:24:38 pm
'You watch MLP, therefore you are automatically skinny and autistic'
It's good that you know your place.

That makes sense, now tell me more about how you agree with T-888 and Hinkley removing.
Indifferent, they could remove it for all I care. I'm certain rest of the player base shares my feelings about the matter, otherwise you wouldn't see only the usual shit posters here.
Title: Re: Remove Hinkley.
Post by: DeputyDope on March 08, 2013, 09:34:17 pm
What hasn't been bugged in this game at some point? And whose fault is that?

abuse bugs, then say the game is too easy. hypocrite.

'nuff said.
Title: Re: Remove Hinkley.
Post by: Mayck on March 08, 2013, 11:03:33 pm
This suggestion is probably not gonna happen. It wouldn't bring anything good ingame, assumption that if hinkley is closed players will move to north towns to do "real" PvP is just wrong.
Title: Re: Remove Hinkley.
Post by: Ed Wood on March 09, 2013, 10:03:57 am
this is a bad idea!
http://www.youtube.com/watch?v=Ww3GTNv9hHk
Title: Re: Remove Hinkley.
Post by: naossano on March 09, 2013, 11:03:33 am
Hinkley is the best place for very casual players who don't want or can't stay more than an hour on fonline2238.

Everything else is time consuming at some point.
Title: Re: Remove Hinkley.
Post by: Sarakin on March 09, 2013, 02:16:05 pm
Having some kind of entry fee wouldnt hurt.
Title: Re: Remove Hinkley.
Post by: T-888 on March 09, 2013, 03:41:01 pm
This suggestion is probably not gonna happen. It wouldn't bring anything good ingame, assumption that if hinkley is closed players will move to north towns to do "real" PvP is just wrong.

The assumption that it will consolidate players upon common grounds in the game is undeniably true, which would be a positive effect concerning how few players we have left here. Players would, for example, get used to hanging around Reno instead of alt checking some artificial installation of the game that is in denial with it. The place is completely safe, player receives free equipment and doesn't risk anything, it doesn't cost him anything, he doesn't have to fully participate in any game activities, just that sandbox.

Your loss, if such a feature wouldn't have ever existed, we would never have this conversation and nobody could ever support it for what it is.

Yep it is too hard.

Sure.

But who exactly would join and where? Currently people who go to hinkley are in factions already. Usually I see the entire team of hawks or group of old bbs in hinkley. Don't you get it that people are in hinkley because the enemy has too many troops or the players are tired of the way gameplay flows in general? If there is no hope, there is no action. Sure, you can always fap previews for 2hours and hope enemy makes a mistake but that's not funny anymore.

Those are untrue statements which doesn't apply always to the situations you are presenting, there always is a chance for players consolidate in order to enjoy the game.

They are in that fake arena, not because they have less troops, but because simply that place exists and they don't have to risk anything, or play the game. They might as well go to some Reno with few players, but instead they are playing Hello Kitty Online.

Equality and fairness basically, that's what hinkley offers apart from being able to take drugs there. Could start with deleting gatling laser entirely. It's a textbook example of abused gear.

Alright, why the free equipment there? Fine, the place exists, but why players aren't bringing their own equipment to fight in it? Why should that sandbox be any different apart from the game?

Having some kind of entry fee wouldnt hurt.

Having the ability to actually come with your own equipment and then risk it, in fair conditions like some players here explains would be good a good enough fee, don't you think so?
Title: Re: Remove Hinkley.
Post by: naossano on March 09, 2013, 03:58:36 pm
There is no point in going to hinkley if you come with your own gear.

Do you read yourself sometimes ?
Title: Re: Remove Hinkley.
Post by: T-888 on March 09, 2013, 04:06:46 pm
I always re-read what I said.

Why there is no point to come to Hinkley if you bring your own gear?

I didn't even touch this subject previously, so please, do amuse me what you mean by that.
Title: Re: Remove Hinkley.
Post by: DeputyDope on March 09, 2013, 04:22:24 pm
if you want hinkley warzone with gear-risking make a distress on channel 0 on a city map.
Title: Re: Remove Hinkley.
Post by: T-888 on March 09, 2013, 04:55:23 pm
There's no relevance to anything discussed previously of what you just said.

Hinkley is a warzone, that's the whole point of it, though not sure why players are distributed with free stuff to fight in it. I don't see any charity in the rest of game, so why should that place be one?

Are NCR players distributed with free C4's and plasma nade slaves to stomp on people? No, they are not.
Title: Re: Remove Hinkley.
Post by: JovankaB on March 09, 2013, 04:59:23 pm
Hinkley is a warzone, that's the whole point of it

Actually the description of the location says "A recreational area (...) for relaxation and training" and that's the point of it, not "warzone".
Title: Re: Remove Hinkley.
Post by: T-888 on March 09, 2013, 05:03:49 pm
Yeah, some description changes the whole thing what players do inside it - kill opponents.

Wasn't one of the arena called "Warzone"?
Title: Re: Remove Hinkley.
Post by: JovankaB on March 09, 2013, 05:14:41 pm
Quote
Wasn't one of the arena called "Warzone"?

So what, lol. There is also "A Pit" and "Barrels o' fun", so what would it mean?
That Hinkley is a pit? It's just cool names of the recreational arenas.

Quote
Yeah, some description changes the whole thing what players do inside it - kill opponents.

Yup, for fun, to relax or as a training, not for any real gain and risk.
The description tells exactly what it is.
Title: Re: Remove Hinkley.
Post by: Alvarez on March 09, 2013, 05:34:40 pm
Players wanted a area where one can PvP without endless grind for materials and ammo, just for some quick deathmatch. Hinkley is such an area.
I think it's a bad idea to delete it.
Title: Re: Remove Hinkley.
Post by: T-888 on March 09, 2013, 05:56:53 pm
The description tells exactly what it is.

So what, lol.

The description is just an immersive way of describing the purpose of the location, that's it, but players inside do PvP which besides the facts that the player doesn't risk anything, doesn't have to do anything and he can basically "live" in that place and not play the game at all, is no different PvP.

This is one of the reasons when with 200 players online you can't find anyone in unguarded locations, but Hinkley of course is filled.

Players wanted a area where one can PvP without endless grind for materials and ammo, just for some quick deathmatch. Hinkley is such an area.

Another one of those endless grinders, who most probably plays the game only with some bluesuited HtH build. ;D
Title: Re: Remove Hinkley.
Post by: Roachor on March 09, 2013, 06:21:31 pm
Hinkley would have made more sense as a vr simulation facility like operation anchorage, this would explain the free gear and respawns. They could use the starting map from requim with all the stasis tanks.
Title: Re: Remove Hinkley.
Post by: FrankenStone on March 09, 2013, 06:38:56 pm
bla bla , this nonesense tread is getting to big , how about delete T888s nonesense threads ?
Title: Re: Remove Hinkley.
Post by: Kilgore on March 09, 2013, 06:46:47 pm
How about we remove triptroll from these forums instead?
Title: Re: Remove Hinkley.
Post by: Alvarez on March 09, 2013, 06:59:02 pm
Another one of those endless grinders, who most probably plays the game only with some bluesuited HtH build. ;D

Now you're being straight arrogant and offend me personally.
Not everyone is a faction like SoT, who has millions of caps, bases full of equipment and dozens of combat alts. You seem to closing your eyes for everything else.
The game doesn't revolve around you.

So, you're basically saying, "I have no problems having some quick PvP, the others, fuck them."

If you have nothing more to say than TL;DR for the pros of your suggestion, Verbal Destroyer, i'm done with posting in this thread.
Have fun typing a kilobyte of reply.
Title: Re: Remove Hinkley.
Post by: Mayck on March 09, 2013, 08:02:35 pm
The assumption that it will consolidate players upon common grounds in the game is undeniably true, which would be a positive effect concerning how few players we have left here. Players would, for example, get used to hanging around Reno instead of alt checking some artificial installation of the game that is in denial with it.
Any assumptions about player behaviour are mostly false. More likely it would end up with 2-3 extra players added to current New Reno preview participants, slightly increase amounts of players idling inside bases and NCR, and slightly decrease overall server population.
Title: Re: Remove Hinkley.
Post by: naossano on March 09, 2013, 09:00:08 pm
How about we remove triptroll from these forums instead?

Damn i read too quickly. I thought it was an actual dev proposition.
Title: Re: Remove Hinkley.
Post by: Rage master on March 09, 2013, 09:03:24 pm
I would prefer to add ap rockets. Hinkley my dear wall texter is v good place to test new builds and to train basic pvp skill
Title: Re: Remove Hinkley.
Post by: Sarakin on March 09, 2013, 09:59:34 pm
Hinkley description was written by devs to give purpose for this area, they want it to be for recreation, training and relax and not just another Reno.
Title: Re: Remove Hinkley.
Post by: T-888 on March 10, 2013, 12:09:48 am
Any assumptions about player behaviour are mostly false. More likely it would end up with 2-3 extra players added to current New Reno preview participants, slightly increase amounts of players idling inside bases and NCR, and slightly decrease overall server population.

Yet you make assumptions of your own, I guess we will never know.

Hinkley description was written by devs to give purpose for this area, they want it to be for recreation, training and relax and not just another Reno.

When some of them will actually tell us for what purpose, then I'll believe, because currently I see that there are no developers present who made it.

I could argue further, because such a change would actually be a good improvement, for players to go play on fair, equal terms and also experience "real" PvP, such a chance isn't provided anywhere else in the game.

But yeah, I see that there's no point, players will not give away such a golden opportunity to do PvP by doing nothing in the game. Now they are asking free SS, free AP rockets, many have asked free drugs and what not.

Now you're being straight arrogant and offend me personally.

;D
Title: Re: Remove Hinkley.
Post by: DeputyDope on March 10, 2013, 12:23:51 am
fair, equal terms

getting your ass stomped by 20 players seems pretty fair and equal to me.

only place fair and equal in this game is hinkley.
Title: Re: Remove Hinkley.
Post by: T-888 on March 10, 2013, 12:42:16 am
What?

That is meant if you would have to bring your own equipment to the arena and have to risk it if you want to have action, since you read that I already suggested that and what I said in the previous post is concerning that.

Damn, do you have seriously problems with putting simple pieces together?

Tell me, how well do you do with this?

(http://img831.imageshack.us/img831/1241/putthemtogetherifyoucan.png) (http://imageshack.us/photo/my-images/831/putthemtogetherifyoucan.png/)
Title: Re: Remove Hinkley.
Post by: Nexxos on March 10, 2013, 12:49:11 am
I found a strange artifact somewhere, I'll leave it here so it would be safe.

(http://www.k-state.edu/facilities/depts/images/lock.png)

This thread leads nowhere.