After Reset™ - a classic roleplaying open world game with old school top view, which action takes place in the future on Earth dying slowly after nuclear cataclysm that buried nearly all life on the planet.
Planet Earth. 132 years after the "Reset," the thermonuclear apocalypse which ended human civilization. Around one third of the globe is covered by "Yellow Zones," where the ruins of cities are covered with radioactive dust. In these areas, anarchist "Survivor" groups have taken control, and uncontaminated food and drinking water are valued at parity with human life. Another third of the Earth is in the agony of the "Red Zones," the epicenters of the deadly anomalies which arose as a result of a nuclear chain reaction in the atmosphere, and the morphing of the planet. The majority of terrestrial organisms are not capable of surviving in the "Red Zones," which makes it a perfect home for mutants and "guests" from deep space. The planet is unrecognizable and empty…
• EMOTIONAL AND PROFOUND STORY: it makes you feel nostalgic for the classics of RPG, such as Fallout 1/2, Torment Planescape, or Baldur’s Gate.
• LIFELIKE AND SERIOUS ENVIRONMENT: you are immersed in the tragic story of a dying world, surviving every day traveling among the ruins and anomalies, stealing and trading information, and interacting with other survivors.
• BRANCHING CHARACTER-DEVELOPMENT SYSTEM: Think, plan, and play through the development of your character in any way you choose, using our huge system of characteristics, items, perks, and skills, in the style of the best features of D20 and S.P.E.C.I.A.L.
GENRE: RPG.
TARGET AUDIENCE: males, 21+ y.o., from USA, Canada, Europe.
TARGET PLATFORM: PC (Windows, Linux), Mac OS X.
GAME ENGINE: Unity 3D.
GAME MODE: single-player, co-op.
(http://www.afterreset.com/ARMEDIA/Media/big/TheFirstLook@SalvadorTrakal.png)
(http://www.afterreset.com/ARMEDIA/Media/big/GyesTornUp@SalvadorTrakal.png)
(http://www.afterreset.com/ARMEDIA/Media/big/TracingTheVipers@SalvadorTrakal.png)
(http://www.afterreset.com/ARMEDIA/Media/big/GhostCity@Cloud.png)
(http://www.afterreset.com/ARMEDIA/Media/big/CommanderCell@DmitryPopov.png)
(http://www.afterreset.com/ARMEDIA/Media/big/Reactor@DmitryPopov.png)
(http://www.afterreset.com/ARMEDIA/Media/big/UGServiceDroneCLASS-E14@DmitryPopov.png)
http://www.afterreset.com/ARMEDIA/TEMPImages/Main%20Theme%20%5BFilippov%20Andrei%5D.wav (http://www.afterreset.com/ARMEDIA/TEMPImages/Main%20Theme%20%5BFilippov%20Andrei%5D.wav)
I went. I saw. I slobbered. When is projected release date?Thank you, BenKain. Due to this is my hobby and due to my strict principle "if you do something - do it well", I think the full game could be released at 2015 if I proceed on my own like nowadays. But if I gather support from Kickstarter this fall, then I think I can publish short Prequel ("The Fall of Gyes") spring of 2014 and the full game autumn of 2014.
If you plan on going Kickstarter, I would highly suggest you get a tech-demo ready first... (I am of course assuming you are using the free version of unity)...Slaver Snipe, thank you as well. Yes, I plan to build a short Prequel (tech-demo) and give it to play for supporters from Kickstarter. But no, I'm going to use full commercial version of Unity. Despite I don't put graphics as the feature of the game, I follow my principle "good or nothing". I've already spent about $10k of my own for this hobby. And there are only few materials published yet.
Most impressive, Mr.Nixon!Thank you, Alvarez. Your words are really appreciated.
looks very nice, good luckThank you, JovankaB. May the Powerarmor Mk-2 be with you )
turn based or real time combat ? any single one "ingame" screen ? gl!Thank you, Rascal. Realtime but based on TB counting (like Neverwinter Nights is). Not yet any screens of AR, but you can find several screens of what I made on other Engine on my forum (moreover you can find video on Internet by searching Google "Fallout D20")
as i remember you made fallout mode on some other game (cant remember the name) was it finished?I made it playable build on dedicated server, but then disappointed and killed it )
Thanks, guys for your support!
I made it playable build on dedicated server, but then disappointed and killed it )
And why exactly has driven you to kill that project? I'm afraid it will eventually lead to stillbirth of this one.I would never have copyright in it.
The golden era of humanity. A triumph of globalization personified by establishing United Governments. The concept of an organization representing interests of all civilized nations of the Earth was first proposed at the UN Security Council by the Alliance countries during the Second World War of the Past Age. After the war, unidentified members of the Council recognized that the organization was necessary and agreed to its creation, giving it the authority to act across the whole globe. This unit was given military as well as political resources to let it quietly suppress any armed conflict, from local ethnic disorders to regional wars anywhere in the world. The main aim of the organization at that time was to prevent global conflicts at short notice. After the collapse of the main geopolitical rival, who interfered with the organization and the commercialization of national interests of all the participating countries during the last century of the Past Age, any information on the organization hardly had appeared even on the pages of tabloids. However, as it turned out later, all the while the influence net of the consortium, its’ funding, membership, interests and character had been evolving, however, staying in the shade, even for some members of governments of the participating countries. The United Governments (UG) as a single organization representing the interests of all mankind became known to citizens only a few years before the Reset. By the time alien ships had appeared above and in the cities of megapolises the United Governments were forced to go public about their existence. For 2 BR years heads of the majority if countries possessing nuclear weapons, officially confirmed the existence and powers of the United Governments as an international organization representing the interests of the Earth and all humanity instead of the United Nations (in fact, being a political, economic, scientific and military elite of the society).
In the course of the Reset, after the nuclear strikes on the extraterrestrial objects, and the instantly ensuing chain reaction in Earth's atmosphere, members of the UG elite, and the most advanced UG infrastructure, having previously been sheltered in deep-underground and underwater bunkers, were left to their fates, living in the bowels of the planet. All tunnels, mine-shafts, subway lines, and above-ground bunkers were either under impassable rubble, or sealed up tightly. Movements in the Earth's crust, and a pole shift as a result of the Reset and t morphing, eventually led to the destruction of parts of the underground and underwater bunker-cities of the UG.
During the Reset most of humanity of the Past Age died out, but several of its’ members managed to survive by turning to the deepest of all the human instincts - the instinct of survival. To the instinct, inevitably leading to the manifestation of other animal qualities of people: anarchy and struggling for resource remains, bloodlust and fighting for power, carnality, cannibalism and depravity. For the handful of those who survived the Reset and were left alone on the dying planet, primitive instincts became the only way to survive. These people began calling themselves the Survivors. In 98 AR in the epicenters of nuclear attacks (the destroyed capitals of the Past Age), as well as in some other post-industrial areas a dramatic change in the pattern of radiation background was detected: a sudden drop of irradiation to the acceptable for humans level, the appearance of migratory forms of radiation, as well as periodic bursts of radiation which remain unstudied. Covered with ash, but available for accommodation and looting, destroyed cities were almost immediately settled by the savviest groups.
Since the beginning of its existence, humanity endowed certain places and territories with personal features and consciousness, sometimes even adopting humanoid forms: "the spirits of the forest", "swamp demons", "genies of the desert" etc. In the technocratic turn in the development of the civilization, such beliefs fell into disuse, remaining only in folk traditions and legends. The allegory was revived by Strugatsky brothers at the beginning of the Past Age in their book "The Roadside Picnic", later popularized with the screen-version by Andrey Tarkovsky. Even then, they predicted a chance of gaining self-awareness by some of the territories, which would influence everything happening in them to the boundless level: ranging from the behavior of organisms to the laws of physics.
Nonetheless, the high level of scientific, economic, social and military development of the UG, the composition of the groups of UG members in the shelters, and the threat of the extinction of mankind as a species, have allowed the UG to not only survive, but thrive, becoming the living embodiment of the innovative tendencies of the Past Age. All the same, it is worth noting that the development of the UG was severely constricted by the limited amount of useful space in the underground and underwater areas, as well as by the Regimen of Silence, a program put in place to keep the Incorporeals from knowing of the continued existence of the UG after the Reset, and also to study the effects of the incident, and the possibilities for human survival. Such isolation allowed the UG to return to studying the Reset, and the extraordinarily advanced technology of the Incorporeals, which was apparently somehow connected with them. The simultaneous sharp decline of the aliens' population on earth over the first 100 years, together with the growing strength of the morphing of Earth caused the UG's priorities to shift from the expulsion of the aliens, to the rebirth of the true humanity, of which the UG considered itself the rightful representative. Having moved a whole epoch beyond the technology of the Past Age allowed the UG in 112 AR to establish a few outposts on the planet's surface, and install barriers and radiation shields over industrial areas reclaimed from the Survivors. Having not encountered a preventative attack from the Incorporeals, and having analyzed the current situation, as of 132 AR, the United Governments are beginning to think about open expansion through the areas that can support life, currently in the hands of Survivors. As the UG gradually moves toward the "Green Zones," of the Toltecs, the wheels of war begin to spin once again. A war for the remains of a planet, a planet which they consider their own…
(http://www.afterreset.com/ARMEDIA/NEWS/2.png)
It does indeed look nice. But from what I remember, the Unity engine doesn't have much content to offer.
Even heard about Planascape Torment?Planescape's story and character design pretty much carried the game. If the writing was average, I'd say the whole game is possibly even below average, as the rest of the game was nothing particularly impressive. It might be a preference, but I like my games with more than text. Besides, Planescape was released in 1999. It's 2013 now. If the story is on-par with Planescape's and the rest of the game also suffers from the same problems, I do have to ask - What have the game developers learned from the past 14 years? Times change and I am expecting progress in the industry, not stagnation. Sure, PS:T can be discussed for quite some time and arguments can be made. I will say, that yes, the post you are reading is not 100% objective.
Story>>>All other game elements.
If the story is good then the game will be good too.
Guy at screens look like stormtrooper ;DLooks like doom 3 marine to me
Looks like Dust 514 armor to me.
Really?Well now that you got it up close, yeah kinda does.
(http://www.afterreset.com/ARMEDIA/PR/DD001.png)
The video series of After Reset™ Developer Diaries began from "Diary #001: Camera Programming".
Watch it on You Tube in HD: http://www.youtube.com/watch?v=LZv9Gu-0PHY&feature=youtu.be (http://www.youtube.com/watch?v=LZv9Gu-0PHY&feature=youtu.be)
All of the topdown 3d RPGs I played that had this kind of camera were incredibly shitty for me and I eventually stopped playing. So yeah I have my doubts about this.So you stopped playing a potentially good game because of camera issues?Isn't that a bit overkill?
So you stopped playing a potentially good game because of camera issues?Isn't that a bit overkill?
When a game becomes a chore and not fun anymore, why should I keep playing it?+1
You should include subtitles because you are very hard to understand in the video.Maybe I'm weird, but I found it easy to understand (except one word I think).
Stalkers – a little known group of Survivors, mostly encountered near Artifacts left behind by the Incorporeals. For most other Survivors, they remain legends, the keepers of these Artifacts. According to these legends, the Stalkers are former Survivors who found the entrance to an Artifact, and came under its control. The fact that these groups exist was not confirmed until the Dallas Incident* of 123 AR. After this the technical superiority of these groups over the other Survivors became obvious, though this was unlikely to be due solely to human technology.
* The Dallas Incident – a historically significant military incident, that happened in 129 AR in one of the largest cities of the Past Era, Dallas, Texas, USA. It was in this year that the United Governments went out onto the Earth's surface for the first time since the Reset. Three UG Military Corps regiments made an attempt to tactically capture the ruins of the former metropolis, Dallas, chosen as a symbolic starting point for the revival of civilization from the ashes. The OG troops, centuries ahead technologically of the disparate anarchist Survivor groups, who then inhabited the city’s ruins, took the city center almost without bloodshed where the Artifact of the Incorporeals was. However, during the approach, the OG met a group previously unknown to them, the so-called Stalkers, who were technologically inferior to the OG. The small group held on to the approaches to the Artifact down to the last. They were able not only to fight of the UG forces, but also make the Military Corps regiments fire on one another. At a cost of only 843 soldiers, the UG managed to break the resistance of the Stalkers and destroy the Artifact. The historic significance of the Dallas Incident to the UG is impossible to overstate: the UG successfully destroyed that which all humanity of the Past Era was unable to, the Incorporeals didn’t appear, the UG became more convinced of their capabilities and the fact that they were chosen to revive humanity. In memory of the UG soldiers who gave their lives, they began the restoration of New Dallas with the construction of Tower 843 in the place where the UG artifact once was.(http://www.afterreset.com/ARMEDIA/Media/big/BIGMutated_Citizen@Cloud.png)
Mutated Citizen – a person affected by one of the varieties of Biomass, for whom the infection has already passed from the incubation period to become irreversible. Because of the characteristic features of the infection, which cause mutations in the musculoskeletal system and the central nervous system, this being moves much slower than a normal human and frequently dies from lack of food. However, the main danger they pose is the possibility of their infecting other people, thereby provoking a real epidemic.
me gusta at max. everything I've seen so far.Thank you ;)
Hello, fellows,There are new concepts and some relevant info from After Reset™ Wiki below (WARNING: spoilers!)What is this? Crysis 5?
(http://www.afterreset.com/ARMEDIA/Media/big/BIGStalkers@Cloud.png)
This (http://fc07.deviantart.net/fs70/f/2010/092/0/6/scrapper_by_chrislazzer.jpg) is a definition of post-apo.
Is it? Was it acclaimed by the academy of official post apocalyptic stuff™ ? They sure must have a lot of authority since you can boldly claim that.Yeah I'm sure the high-tech nanoskeleton suit is something you can assemble in your garage with scrap found after human extinction.
Yeah I'm sure the high-tech nanoskeleton suit is something you can assemble in your garage with scrap found after human extinction.
What is this? Crysis 5?Why do all people in the post apo wastelands wear the most retarded shit as clothes?
This (http://fc07.deviantart.net/fs70/f/2010/092/0/6/scrapper_by_chrislazzer.jpg) is a definition of post-apo.