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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Atom on February 04, 2012, 05:15:04 am

Title: OpenGL performance
Post by: Atom on February 04, 2012, 05:15:04 am
Post the performance reports on the OpenGL version of the client here, together with the OS and hardware you're running it on.
Title: Re: OpenGL performance
Post by: Alexandrite on February 04, 2012, 05:15:45 am
I don't like the way the characters are blurred...  :-\
Title: Re: OpenGL performance
Post by: Ox-Skull on February 05, 2012, 10:19:22 am
(http://img824.imageshack.us/img824/1163/screen05022012190831.jpg)


This is screenshot is for comparison

1280x1024
XP sp3 -intel corei7 -geforce GTX 260 - 3gb ddr3

-------------------------------------------------------------

And here's mine, the same openGL client, 05-Feb-2012 (lisac):
(http://i39.tinypic.com/6fzd3b.jpg)

1024x768 windowed
Win7 x64 -Core2Duo -RadeonHD4800 -4GB DDR3
Title: Re: OpenGL performance
Post by: Haraldx on April 07, 2012, 11:54:46 am
Regular version: 40-60 FPS in highly crowded areas. Other than that, always stable 60.
OpenGL: 20-40 FPS in medium crowded areas. If no critters present stable 60.

System specs:
Windows XP SP3
Nvidia GeForce 8400GS 512mb
4gb RAM
3.0Ghz single core processor
Title: Re: OpenGL performance
Post by: Gob on April 08, 2012, 01:18:00 pm
I don't like it either and I got a high end rig. The game runs slover if I turn on VSync and Multysampling . Maybe it needs some more optimisation ?

AMD Phenom II X6 Black 3.2 ghz
4 gb DDRM 3
Nvidia Geforce GTX 580 1 gb
Windows 7 Home Edition

Without VSYNC and Multysampling on I have 60 FPS and with it goes down to 40 or so.
Title: Re: OpenGL performance
Post by: Haraldx on April 09, 2012, 12:20:59 am
More info added.

System specs:
Windows XP SP3
Nvidia GeForce 8400GS 512mb
4gb RAM
3.0Ghz single core processor
(http://img802.imageshack.us/img802/3797/settingsi.png)

OpenGL
(http://img594.imageshack.us/img594/4827/fpsopgl.jpg)
Regular
(http://img163.imageshack.us/img163/6190/fpsregular.jpg)

That is just Hub oldtown which is far from crowded, OpenGL version slows down quite heavily.
Title: Re: OpenGL performance
Post by: Fettel on April 09, 2012, 01:44:38 am
(https://i.cubeupload.com/C1qQUB.png)
with openGL
(https://i.cubeupload.com//t/rT9zL5.png) (http://cubeupload.com/im/rT9zL5.png)
without
(https://i.cubeupload.com//t/PEzNPh.png) (http://cubeupload.com/im/PEzNPh.png)
Title: Re: OpenGL performance
Post by: Gob on May 12, 2012, 01:50:01 pm
Ok this lags like shit, I enter JT and I get 14-20 FPS MAX !
Title: Re: OpenGL performance
Post by: dominance on June 18, 2012, 11:52:35 am
I like it because I can alt tab out of it unlike the other one. Like when i'm waitning to reanimate I can look at something online.

But yeah it lags alot, i'm not sure if it's just the gl version, I will check when the server is back up.