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Other => FOnline:2238 Forum => Archives => Events => Topic started by: Izual on July 25, 2010, 09:34:35 pm

Title: Free For All Event #4
Post by: Izual on July 25, 2010, 09:34:35 pm
Here is the topic to react about the Free For All Event #4. It is happening in the same map as the second FFA event.

Hum, also. What do you think of the wooden obstacles past the respawn area, meant to protect you from spawn-campers?
These:
(http://img815.imageshack.us/img815/4603/2238obstacles.jpg)

Second thing, guards are supposed to be more effective now - are they?
Title: Re: Free For All Event #4
Post by: Resp on July 25, 2010, 10:12:38 pm
How do I know who the enemy?
Title: Re: Free For All Event #4
Post by: Sius on July 25, 2010, 10:16:10 pm
How do I know who the enemy?

FFA - free for ALL
Title: Re: Free For All Event #4
Post by: Resp on July 25, 2010, 10:22:56 pm
no
if i try kill somebody near, then enclave kill me
but if i try kill someone far away, then enclave help me
Title: Re: Free For All Event #4
Post by: Resp on July 25, 2010, 10:23:39 pm
give me NameColorize for this event please
because otherwise it is shit
Title: Re: Free For All Event #4
Post by: Izual on July 25, 2010, 10:31:45 pm
Just kill everyone, but not in sight of Enclave guards.
Title: Re: Free For All Event #4
Post by: Michaelh139 on July 25, 2010, 10:46:10 pm
http://i1031.photobucket.com/albums/y378/Michaelh139/ThePieteambeatsRDA.jpg

Was the best event I have ever attended, but then again, I don't get to attend many.

Anyways the Pie Team managed to beat RDA eventually, was fun as hell, I didn't get many kills though.

Wanna now why?  BECAUSE WE DIDNT HAVE NO GOD DAMN JET!  We need jet, even if thats THE ONLY DRUG in the event, its the drug that practically EVERY pvp build uses.  If not jet at least give us temporary addiction effect nullification, else its just frusturating.
Title: Re: Free For All Event #4
Post by: Enzo on July 25, 2010, 10:48:42 pm
I love this event, it was awesome... and I hate server, that it must go down just in the middle of the biggest fun  ;D
Title: Re: Free For All Event #4
Post by: Michaelh139 on July 25, 2010, 10:51:28 pm
I love this event, it was awesome... and I hate server, that it must go down just in the middle of the biggest fun  ;D
Too true...  RDA was hitting us back with a big frikkin stick after we cleared them from buildings.
Title: Re: Free For All Event #4
Post by: Steve Zissou on July 25, 2010, 11:00:54 pm
Easily the most fun I've had on Fonline.

The stick placement is good, some smart people will use them to their advantage to exploit unaware people, they will fire back, enclave will kill them...there isn't anything you can do about this.

I thought Enclave was good last time, but this time definitely better. I was never shot ever after entering a building, where it was a big problem before leading to people camping doorways and such and due to Enclave no one could attack back.

Giving drugs is a bad idea. Yes, some people horde them but after awhile they will run out, no jet so what?

Overall thanks a lot for re-hosting a better version of FFA event, probably the most balanced and fun PvP to date.
Title: Re: Free For All Event #4
Post by: Dark Angel on July 25, 2010, 11:02:00 pm
Woot? event after event ? i miss it :(
Title: Re: Free For All Event #4
Post by: Michaelh139 on July 25, 2010, 11:02:58 pm
Giving drugs is a bad idea. Yes, some people horde them but after awhile they will run out, no jet so what?
I'm gonna shoot blindly here and guess you don't use drugs...
Title: Re: Free For All Event #4
Post by: Blackmore on July 25, 2010, 11:05:54 pm
This event was simply off the hook when it came to the part where everyone started teaming up on the east side. I really enjoyed it, especially being probably the only unarmed character there.

http://i984.photobucket.com/albums/ae324/Iwowa/screen_25-07-2010_20-32-36.jpg?t=1280091497

The wooden obstacles helped alot with spawn campers, however it didnĀ“t help much when it came to us pals running through there, since the path was blocked when one would run through.
Title: Re: Free For All Event #4
Post by: Ulterior on July 25, 2010, 11:13:57 pm
Event, in general is BAD

1) Maps are bad
  a) It should be designed for all kinds of fighters - balconies for snipers, corridors for miniguns
  b) What should a sniper do? Rush? We have some kind of general missunderstanging about camping here.
2) No equipment choices saves. You should be able to choose your gear and on the next respawn u should be equiped by the previous choice until you change it.
3) Respawn timers are evil - no more than 10sec IMO
4) There should be no unconsciousness - no going below zero as poisoned. I've seen numerous times people laying there asking to finish them off
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

In general it has room to improve a lot.
Title: Re: Free For All Event #4
Post by: Enzo on July 25, 2010, 11:22:30 pm
and now I was just kicked out of the event and spawned next to Klamath  ;D  I hate this really  ;D but still the event was funny... no matter the others are saying...
Title: Re: Free For All Event #4
Post by: Blackmore on July 25, 2010, 11:24:43 pm
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!
I agree with that one. I disagree with your opinion of the event being bad, however. Minigunners have a retarded advantage. Not even the fact that unarmed characters get 4 Stimpaks, Power Fist and Brotherhood Armor can level with their retarded advantages.

I also think unarmed characters should get a Mega Power Fist instead of a normal one to atleast try and even the odds, since unarmed characters are extremely weak against long range targets and not to mention really vulnerable to bursts at close range.
Title: Re: Free For All Event #4
Post by: Michaelh139 on July 25, 2010, 11:27:08 pm
Event, in general is BAD

1) Maps are bad
  a) It should be designed for all kinds of fighters - balconies for snipers, corridors for miniguns
  b) What should a sniper do? Rush? We have some kind of general missunderstanging about camping here.
2) No equipment choices saves. You should be able to choose your gear and on the next respawn u should be equiped by the previous choice until you change it.
3) Respawn timers are evil - no more than 10sec IMO
4) There should be no unconsciousness - no going below zero as poisoned. I've seen numerous times people laying there asking to finish them off
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

In general it has room to improve a lot.
I agree with all of these points here, except the part where the event was bad, but then again its prolly my first experience thing kicking in...
Title: Re: Free For All Event #4
Post by: philipos on July 25, 2010, 11:28:07 pm
Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors?

certainly because, usually, a sniper is a sneaker and overweight is a malus. but you're right for point 1a
Title: Re: Free For All Event #4
Post by: Izual on July 25, 2010, 11:30:21 pm
1) Maps are bad
  a) It should be designed for all kinds of fighters - balconies for snipers, corridors for miniguns
  b) What should a sniper do? Rush? We have some kind of general missunderstanging about camping here.
2) No equipment choices saves. You should be able to choose your gear and on the next respawn u should be equiped by the previous choice until you change it.
3) Respawn timers are evil - no more than 10sec IMO
4) There should be no unconsciousness - no going below zero as poisoned. I've seen numerous times people laying there asking to finish them off
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

In general it has room to improve a lot.

Sure, I'll just ask developers to stop to work on new exciting features so that they work on giving us all these features - after all, a one-hour event is more important than the improvement of the whole game, I agree.
Anyway guys, serious comments now please.
Title: Re: Free For All Event #4
Post by: Ulterior on July 25, 2010, 11:32:20 pm
I propose this kind of map

(http://img243.imageshack.us/img243/8919/mymapz.png)
Title: Re: Free For All Event #4
Post by: Jackiepaipai on July 25, 2010, 11:38:14 pm
Thanks a lot izual.
It was a good event.
I hope there will be other  ;D

I think the map is good but yes if sniper want to be good they need to go on the top without being killed by minigunners.
Title: Re: Free For All Event #4
Post by: Michaelh139 on July 25, 2010, 11:41:21 pm
Sure, I'll just ask developers to stop to work on new exciting features so that they work on giving us all these features - after all, a one-hour event is more important than the improvement of the whole game, I agree.
Anyway guys, serious comments now please.
What are you talking about?  You asked or feedback and he gave you it.  Hypocritical to diss him for something you asked for  :-\.

The only thing that would call for new featuring is the balcony thing for snipers, everything else can easily be fixed by a GM alone.
Title: Re: Free For All Event #4
Post by: Ulterior on July 26, 2010, 12:08:30 am
map version without balconies

(http://img51.imageshack.us/img51/8302/mymap2l.png)

IN general my idea is this:

Heavy weapons must rely on brute force to push through
Snipers should rely on sharpshooting abilities to hit the target
Title: Re: Free For All Event #4
Post by: Sius on July 26, 2010, 02:14:48 am
I have few questions:

Is it possible to add event planner to the sites? SMF forums support calendars and its possible to add events to them. So maybe give us some heads up 1-2 days ahead before these events take place ingame? Nothing that would require more than few minutes of searching on the net and then 2 minutes to put an event into the calendar. And I think a lot of people would appreciate it.

And the second one: Can we try to create our own maps for these PvP events? Is there a chance to get them ingame if they are balanced and well designed? And if it is possible to implement player made maps, is there any technical obstacle that we should know about?
Title: Re: Free For All Event #4
Post by: gordulan on July 26, 2010, 02:28:34 am
hmm, so I missed another event, brilliant...
Title: Re: Free For All Event #4
Post by: KraftikBG on July 26, 2010, 09:21:35 am
This event was awesome
Title: Re: Free For All Event #4
Post by: Izual on July 26, 2010, 11:09:14 am
So.

What are you talking about?  You asked or feedback and he gave you it.  Hypocritical to diss him for something you asked for  :-\.
The only thing that would call for new featuring is the balcony thing for snipers, everything else can easily be fixed by a GM alone.

Quote
1) Maps are bad
  a) It should be designed for all kinds of fighters - balconies for snipers, corridors for miniguns
  b) What should a sniper do? Rush? We have some kind of general missunderstanging about camping here.
2) No equipment choices saves. You should be able to choose your gear and on the next respawn u should be equiped by the previous choice until you change it.
3) Respawn timers are evil - no more than 10sec IMO
4) There should be no unconsciousness - no going below zero as poisoned. I've seen numerous times people laying there asking to finish them off
5) Poor selection of gear. Why does miniguns get advantage of using combat armors and sniper should be using combat leather armors? Is it a joke of some kind? Common! Minigunners have like 250 HP + combat armor + make a 150 damage at 1 turn - advantage overweight here!

1) Requires mappers work. Otherwise, telll me a map already in-game that, in your opinion, would fit.
a) After respawn point there was a wide empty area.
b) What you do is only up to you?
"Equipment choices saves" ? "Respawn timer shortener" ? "No unconsciousness" ? I'm not a wizard. Let's be serious a minute and if you want to play some real FPS with a shortened respawn timer, machine guns and snipers available for everyone, I suggest you to buy Counter Strike.
5) The NPC that gives stuff is likely to be used in some other places than this event. Therefore, he is not balanced for FFA events, though it is linked to 1).

Quote
I propose this kind of map
Quote
Sure, I'll just ask developers to stop to work on new exciting features so that they work on giving us all these features


Quote
Is it possible to add event planner to the sites? SMF forums support calendars and its possible to add events to them. So maybe give us some heads up 1-2 days ahead before these events take place ingame? Nothing that would require more than few minutes of searching on the net and then 2 minutes to put an event into the calendar. And I think a lot of people would appreciate it.
Even if it was possible, I would not use it. You don't remember what happened last time an event was scheduled? (http://img42.imageshack.us/img42/9807/ncr1.jpg) :p

Quote
And the second one: Can we try to create our own maps for these PvP events? Is there a chance to get them ingame if they are balanced and well designed? And if it is possible to implement player made maps, is there any technical obstacle that we should know about?
I don't think so, though I'm not the one responsible for maps. Plus, the "Warzone" map is already in-game, but a nasty bug has to be fixed before we can use it.
Title: Re: Free For All Event #4
Post by: Sius on July 26, 2010, 11:38:38 am
Well that was NCR defense event right? That is kinda something else than having heads up for 1-2 days ahead for some regular event.
Title: Re: Free For All Event #4
Post by: maszrum on July 26, 2010, 11:47:33 am
biggest issues, for bigguners like me:
- to much 5mm JHP, compare to 5mm AP
- plasma riffle <- that gun is imbalanced on that small map, especialy when 80% of players using autoaimbot. i cant do anything against plasma ..with regular minigun
Title: Re: Free For All Event #4
Post by: Izual on July 26, 2010, 11:57:33 am
Well that was NCR defense event right? That is kinda something else than having heads up for 1-2 days ahead for some regular event.
Well, scheduling an event brings problems. I feel like I already explained all this, but let's do it again :p
So, planning is only to bring more people, am I right?
- More people = More troublemakers = Teamkillers, spammers, all kind of griefers. I estimate on each event about 20 minutes are lost because of guys that I have to kick out.
- More people = More lags. Sorry, but even with events planned 30 minutes before the start we have lags. And NCR Defense Event, planned one week before the start, was horribly laggy.
- More people = Need a bigger map. And for now, or for this kind of events, it is impossible.
- Scheduling an event is hard, for some reasons : 1) You can never tell when you will be available and when you won't (or at least, I can't :p). Imagine you schedule an event and suddenly you have to move out before it starts. Wouldn't be okay. 2) Making an event is tiresome. Hours of work, before and while it's started. It requires a serious commitment before the start. And I can't predict at all when I will be super-committed and when I won't :p


- plasma riffle <- that gun is imbalanced on that small map, especialy when 80% of players using autoaimbot. i cant do anything against plasma ..with regular minigun

I'm not going to remove plasma rifle or anything. Big Guns have their advantages too.
Title: Re: Free For All Event #4
Post by: Ulterior on July 26, 2010, 12:02:20 pm
So.

1) Requires mappers work. Otherwise, telll me a map already in-game that, in your opinion, would fit.


my second map allows to do it without alterations to the current engine
Title: Re: Free For All Event #4
Post by: Izual on July 26, 2010, 12:05:29 pm
I don't want to sound harsh or anything and your map looks good, yes. But it requires mapper's work. And I'm not going to ask Lexx to work on a map for a FFA event. Nor I wish him to look at players-made maps. I really prefer him to work on the game instead ;p If one day there's a possibility for him to make such a map, I'll ask for more map ideas or something.
Title: Re: Free For All Event #4
Post by: maszrum on July 26, 2010, 12:08:23 pm
Quote
I'm not going to remove plasma rifle or anything. Big Guns have their advantages too.

sure, with minigun and blue ammo, please play on that event and try to kill plasma autoaimboters, trick is shoot them form 1hex - how i supose do that ? or how i supose shoot them form 10-20 hexes ? doing 60dmg with minigun?
Title: Re: Free For All Event #4
Post by: Ulterior on July 26, 2010, 01:38:04 pm
I don't want to sound harsh or anything and your map looks good, yes. But it requires mapper's work. And I'm not going to ask Lexx to work on a map for a FFA event. Nor I wish him to look at players-made maps. I really prefer him to work on the game instead ;p If one day there's a possibility for him to make such a map, I'll ask for more map ideas or something.

Isual, dont take anything personal what was written here. I tried to be as constructive critic as I could :) Ur are doing a great job here and I respect you. Sure, I understand it cant be done in a meantime.
Title: Re: Free For All Event #4
Post by: TheRiot! on July 26, 2010, 06:35:35 pm
more 5 mm AP, more plasma nades
less 5mm JHP

Add Brotherhood instead of Combat armor
Add all ' models ' 10 S Stim, 2 jets and 4 nuka
Title: Re: Free For All Event #4
Post by: Steve Zissou on July 27, 2010, 03:10:31 pm
yes let's give everyone psycho and buffout too.

sure, with minigun and blue ammo, please play on that event and try to kill plasma autoaimboters, trick is shoot them form 1hex - how i supose do that ? or how i supose shoot them form 10-20 hexes ? doing 60dmg with minigun?


rofl
You already choose melee weapon to get BA and 4 superstimpacks, so why don't you choose a different loadout to get tesla armor? or loot it from one of 100s on ground? 80 dr isn't enough?

Then I imagine when you are using tesla you will whine about being bursted by BG...sadly it is a perpetual cycle