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Other => FOnline:2238 Forum => Archives => Tools and Modifications => Topic started by: Alvarez on March 26, 2013, 09:41:03 pm

Title: The Quickpicker.
Post by: Alvarez on March 26, 2013, 09:41:03 pm
Playing hectic fights makes it impossible to loot precisely - you only can loot a dead body, stand directly over the pile of stuff and use G or point directly at the pixel-thin rifle to pick it up.
This tool solves this problem.

Various types of items have now additional icons which can be clicked at to pick them directly: bullets, energy cells, BG guns, Minigun, rocket launcher, SMG, rifle, pistol and of course healing drugs. The icons are arranged around the presumed pile of stuff.
(https://i.imgur.com/LwHDKUA.jpg)
http://www.sendspace.com/file/7dbcq8

Install: unzip into data/art/items


Title: Re: The Quickpicker.
Post by: avv on March 26, 2013, 09:47:18 pm
Download permission denied by uploader.
Title: Re: The Quickpicker.
Post by: Cyber Jesus on March 26, 2013, 09:50:21 pm
will try this
Title: Re: The Quickpicker.
Post by: Alvarez on March 26, 2013, 09:50:33 pm
Download permission denied by uploader.

Rapidshare screws around, alternative link added.
Title: Re: The Quickpicker.
Post by: davrot on March 26, 2013, 09:58:59 pm
No ground_stimpak?
Title: Re: The Quickpicker.
Post by: Alvarez on March 26, 2013, 10:00:02 pm
No ground_stimpak?

Used vanilla fallout graphs, will add it later.
Title: Re: The Quickpicker.
Post by: JovankaB on March 26, 2013, 10:27:37 pm
neat
Title: Re: The Quickpicker.
Post by: Alvarez on March 27, 2013, 07:48:28 am
Added ground item graphics for a stimpak.
http://www.sendspace.com/file/1rprlf
Title: Re: The Quickpicker.
Post by: greenthumb on March 27, 2013, 08:37:29 am
just wow
Title: Re: The Quickpicker.
Post by: OdijSuppi on March 27, 2013, 12:44:46 pm
Nice idea with these symbols. But I think it needs some more work.

For example:
- BPACK2.FRM; Maybe change the icon graphic and position. It should not look like the stimpack icon.
- MAXFLR.FRM; The armor icon is missing.
- MINIGUN.FRM; The icon is just green on green, don't think it's intended?
- RLAUNCH.FRM; The icon looks like a chair for me, idk. ^^ Maybe you could make a better one?

Some things I would like to see:
- All icons in one line above the items.
- Different colors for the item types.

I think thats all. Keep up the good work! :P
Title: Re: The Quickpicker.
Post by: greenthumb on March 27, 2013, 02:50:13 pm
iam not sure, but still i think its not doable to differ graphics for example metal parts and junk, same for difrent types of ammo with same graphics.

Still i have noticed a little anomaly where original graphic of items are dispayed a bit more up than without mod.
Title: Re: The Quickpicker.
Post by: avv on March 27, 2013, 05:23:58 pm
I think this crashed my game and I couldn't log back in until I deleted all the files. Happened in an encounter. Never happened before. But anyway, sweet mod for those who have problems with piles of stuff.
Title: Re: The Quickpicker.
Post by: Dark Angel on March 27, 2013, 05:33:40 pm
(http://s8.postimg.org/4nigxctb9/screen_2013_03_27_17_32_13.jpg)

Funny thing ;)
Title: Re: The Quickpicker.
Post by: Swiatowid on March 27, 2013, 08:43:45 pm
Yes some symbols are   hmm.
what for metalparts  o.O in batlle u need only ss & ammo icon & if u r pve player im shure u have mule alt to take all that sh
from enconter.
Well done Alvarez
Title: Re: The Quickpicker.
Post by: Ras on March 30, 2013, 08:32:23 pm
Interesting... Good Job!
:)
Title: Re: The Quickpicker.
Post by: avv on March 30, 2013, 09:04:11 pm
This prolly needs some on/off function because sometimes its really helpful and sometimes just a mess.
Title: Re: The Quickpicker.
Post by: Dark. on April 01, 2013, 04:21:17 pm
This prolly needs some on/off function because sometimes its really helpful and sometimes just a mess.
+1. Add this function and it will be great.
Title: Re: The Quickpicker.
Post by: avv on April 01, 2013, 06:16:58 pm
It's missing icons for helmets and rockets at least. Both are items that are easily covered by armor.
Title: Re: The Quickpicker.
Post by: dskpnk on April 03, 2013, 09:14:39 am
Yeah please add this on/off feature, cause this addon is cool during pvp but totaly mess in bases !
Title: Re: The Quickpicker.
Post by: ronillon on April 10, 2013, 05:21:38 am
This is really nice thing.

I'm afraid, that until devs change things on the server side, items that share graphics like rock, flint, alloys, minerals, iron ore will look the same. It's because they all link to same filename. But this has been proposed few times, without any response.

As for on/off function... i doubt it is possible in-game, although maybe there is a way. Nevertheless it is possible to write simple bash script, that would install/uninstall the mod data. Alternatively, you can use JoneSoft Generic Mod Enabler to install/uninstall mods in any game, that is modable by changing files.

Or you can use custom DataFilesMod.cfg that is included in DataFiles.cfg as i do for switching mods:
Code: [Select]
### GRAPHIC MODS ###
######################################################
#data\graphic-mods\FootLockerAlert.zip
#data\graphic-mods\Junk Detector 2000.zip                       #BEEP BEEP
#data\graphic-mods\Junk Detector 2002.zip                       #Umbrella Triangles
#data\graphic-mods\OESVehicles_v1.zip                           #Nahrada za auta.
then just uncomment/comment the on you want on/off.
Title: Re: The Quickpicker.
Post by: Ras on April 10, 2013, 03:36:33 pm
...I'm afraid, that until devs change things on the server side, items that share graphics like rock, flint, alloys, minerals, iron ore will look the same. It's because they all link to same filename. But this has been proposed few times, without any response...

Btw... This is maximally 30 minutes of work the change of file name all basic items in server.
Title: Re: The Quickpicker.
Post by: ronillon on April 10, 2013, 07:31:25 pm
Btw... This is maximally 30 minutes of work the change of file name all basic items in server.
Exactly. And if you use script, it would be even less. No need to bother with actual graphic files, community will be happy to do that part. It would have been done long time ago, if it was possible on the client side.

And if devs set up a testing server with this new item naming, it would be done in notime.