Improved Death Animations - Animation Fix
(https://raw.githubusercontent.com/rotators/Fo1in2/master/Fallout2/Fallout1in2/mods/Anim_ImprovedSMutantDeath/Anim_ImprovedSMutantDeath.png)
This mod increases the size of the "flame boy" and "electrocuted" death animation for super mutant (120%) and power armor (larger than normal, but smaller than mutant-size) critters to match their normal scale.
Originally made by @.Pixote. (Super Mutant death animations) and @Sduibek (Power Armor death animations, I think). The animations have been polished up some more and are now cleaner and less pixelated.
(https://i.imgur.com/vlg3zyw.png)
(https://rotators.fodev.net/wipe/frm2png/MAMTN2/MAMTN2BN_2.png) (https://rotators.fodev.net/wipe/frm2png/HMLHLR/HMLHLRKL_4.png)
Links:
Animation files (http://ul.to/kg2ipj7u)
Files on GitHub (https://github.com/rotators/Fo1in2/tree/master/Fallout2/Fallout1in2/mods/Anim_ImprovedSMutantDeath)
"Yellow Pants" Metal Armor Woman - Pistol and SMG animations
The vanilla critter only has knife and spear animations. To fix a bug in Fallout et tu, instead of editing the scripts, I decided to instead create the missing animation files. @.Pixote. helped me with wrapping it up.
The animations aren't perfect and could use some polishing, but for generic NPC critters it's not bad.
(https://rotators.fodev.net/wipe/frm2png/NFMETL/NFMETLHE_2.png) (https://rotators.fodev.net/wipe/frm2png/NFMETL/NFMETLIK_4.png)
Links:
Animation files (http://ul.to/edl3t7f5)
Both projects are included in the new Fallout et tu release (https://nma-fallout.com/threads/fallout-et-tu-beta-release.218045/page-18#post-4360863).