fodev.net
FOnline Development => Questions and Answers => Topic started by: sasha on December 27, 2013, 07:55:53 am
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me again haha :D well, i want to activate the AC when you are standing or walking, like in Fallout 1/2/Tactics. how can i do that ?
edit : ...and have it in turn-based mode, without waste half of the AP walking in that turn.
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This requires a change in parameters.cpp (remove the line if(!IsRunning(cr)) return 0; inside getParam_Ac()) and recompilation of parameters.dll and client_parameters.dll.
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thanks !