fodev.net

Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: jodwig on January 08, 2012, 06:35:25 pm

Title: (Perk) In Your Face
Post by: jodwig on January 08, 2012, 06:35:25 pm
Can anyone explain me how exactly In Your Face perk works? It says it reduces chance to be hit by 50% when someone is on hex next to me, but how that 50% chance calculates?
1. Does it works as if I had bonus 50 AC, so snipers would still have 95% eye shot chance.
2. Does it always reduces chance to be hit by 50%, so someone with 95% chance to hit would have 45% instead, and with 75% he would have 25% etc. etc.
3. Does it halfs the final chance to hit, so if someone has 60% chance to hit, he would have 30% instead.
Title: Re: (Perk) In Your Face
Post by: Wallace on January 08, 2012, 11:52:50 pm
I think it's option 3

My pugilist will take that perk and i will do some testing afterwards
Title: Re: (Perk) In Your Face
Post by: Crazy on January 09, 2012, 12:44:34 am
None of the option. Exactly as it's stated in perk description, you opponent have 50% chance to miss you in adjacent hex. It's independant roll.
Title: Re: (Perk) In Your Face
Post by: Wallace on January 09, 2012, 09:25:14 am
lol so it basically works like in case 3 for probability issues right?
Title: Re: (Perk) In Your Face
Post by: Enzotainment on January 09, 2012, 09:42:36 am
lol so it basically works like in case 3 for probability issues right?

I guess so :)
Doesn't even really matter if it's calculated before or after the attackers own hit-chance.

I shoot someone with "In Your Face" from 1 hex and what happens is:
There's a 50/50 chance to hit. If I win this roll, my own hit-chance is rolled (80% for example) -> 0,5 x 0,8 = 0,4 (40% chance to hit). And if the 80% is calculated first, you'll be getting the same results I'd expect (0,8 x 0,5 = 0,4).

I'm not really good at deducing things with maths, so I might be wrong :)
Title: Re: (Perk) In Your Face
Post by: LagMaster on January 09, 2012, 10:32:21 am
no

so first it makes a roll to completly remove the actual hit chance(even if is 95%) and if succeds =>miss, if it does not it makes the actual hit chance roll
Title: Re: (Perk) In Your Face
Post by: pistacja on January 09, 2012, 10:51:34 am
Per attack or per bullet?

If 1 hex burst you have a 50% chance that all bullets will miss or 50% chance that any bullet will miss?

In other words thats 50% for zero dmg and 50% for full damage or 50% dmg?

Can the miss be upgraded to a critical miss?

 
Title: Re: (Perk) In Your Face
Post by: Crazy on January 09, 2012, 10:53:22 am
It's per attack, and yes, it can be upgraded to crit miss, and jinxed is very effective (during CBT testing of the perk, my laser gatling blow up in my hand and made me 70dmg while I was in BA  :P)
Title: Re: (Perk) In Your Face
Post by: jodwig on January 09, 2012, 03:02:31 pm
Per attack or per bullet?

If 1 hex burst you have a 50% chance that all bullets will miss or 50% chance that any bullet will miss?

In other words thats 50% for zero dmg and 50% for full damage or 50% dmg?

Can the miss be upgraded to a critical miss?

When I asked Solar, he told me it's 50% chance to avoid final damage, so probably you have 50% chance to avoid whole burst :) I have this perk and it's not bad on fighting with NPCs 1v1.
The purposes of use for this perk are:
1. Great counter against Melee/Unarmed chars.
2. Avoiding point-blank bursts from 1 hex.
3. Fighting 1v1 when an opponent can't run at all and his only chance to shoot is from 1 hex.
4. Tanking large groups of creatures, because they just have missing spree :P
Title: Re: (Perk) In Your Face
Post by: Solar on January 09, 2012, 07:39:33 pm
Quote
2. Avoiding point-blank bursts from 1 hex

This was the main thinking behind it - to give hth guys some chance against bursters.
Title: Re: (Perk) In Your Face
Post by: MeganFox on February 02, 2012, 06:20:46 pm
This was the main thinking behind it - to give hth guys some chance against bursters.

Solar do we really should make some movies of how stupid idea is heavy handed + in your face or even worse + jinxed when you are burster against unarmed with all that things ? Massive trolling.
Title: Re: (Perk) In Your Face
Post by: falloutdude on February 02, 2012, 06:24:42 pm
Solar do we really should make some movies of how stupid idea is heavy handed + in your face or even worse + jinxed when you are burster against unarmed with all that things ? Massive trolling.
yep..... solar please nerf heavy handed its too op.
Title: Re: (Perk) In Your Face
Post by: ThePhoenix77 on February 02, 2012, 07:32:19 pm
Oh please just nerf everything, I just can't handle it any more.
Title: Re: (Perk) In Your Face
Post by: DeputyDope on February 03, 2012, 12:15:10 pm
heavy handed is DEFINATELY NOT overpowered. since it can be counter-attacked with in your face perk, and also because chance to hit won't go over 95%. so if you miss the guy that's knocked down, he can run afterwards.
Title: Re: (Perk) In Your Face
Post by: Johnny Nuclear on February 03, 2012, 12:54:09 pm
have you ever seen any PvP Bgunner or sniper char with in your face perk ?
its ridiculous how guy in CA with avenger  is doomed laying on ground in front of some bluesuit who just came from respawn.
Title: Re: (Perk) In Your Face
Post by: Floodnik on February 03, 2012, 01:06:00 pm
have you ever seen any PvP Bgunner or sniper char with in your face perk ?
Sacrifice something to defend yourself... You can have easier time pwning other characters, while being pwned by HtH, OR defend yourself from HtH and have harder time pwning others. This game is full of compromises. Maybe you wanted a 10/10/10/10/10/10/10 build with all the perks and skills on 300%? Sorry.
Title: Re: (Perk) In Your Face
Post by: Geras on February 03, 2012, 01:06:39 pm
have you ever seen any PvP Bgunner or sniper char with in your face perk ?
its ridiculous how guy in CA with avenger  is doomed laying on ground in front of some bluesuit who just came from respawn.

It's his fault he let an unarmed bluesuit get so close to him in the first place.
Title: Re: (Perk) In Your Face
Post by: merlin on February 03, 2012, 01:15:13 pm
How do you nerf a blue suit? There is a thread where An smg does >1000 dmg. I think you busters are mad, because you thought you would be invincible to cheap shots, since you are the cheap shot. If some one with a gun lets me touch them without shooting me. I can break his wrist and throw him on the ground in less than 2 seconds. Oh wait, some of you guys don't want to play a realistic game.
Title: Re: (Perk) In Your Face
Post by: zubrowka on February 03, 2012, 01:16:50 pm
I think it's the coolest new perk.
Title: Re: (Perk) In Your Face
Post by: MeganFox on February 03, 2012, 01:19:34 pm
It looks like some of you still don't understand that if guy nr1 got BA and gun like avenger and he can be pwned by bluesuit who back from respawn because of neverending knockdowns so  nigga's please... stop post anything on this forum... and about smg's ghosts - yes they are also so overpowered but its not a topic about them.
Title: Re: (Perk) In Your Face
Post by: zubrowka on February 03, 2012, 01:28:08 pm
this topic is about the In Your Face perk.
Title: Re: (Perk) In Your Face
Post by: Solar on February 03, 2012, 01:31:32 pm
Yes, HH will not be as effective. SD won't be working with bursts. IYF! won't be changed.

Title: Re: (Perk) In Your Face
Post by: zubrowka on February 03, 2012, 01:34:39 pm
great news.
Title: Re: (Perk) In Your Face
Post by: ThePhoenix77 on February 03, 2012, 02:27:18 pm
Oh no, everything isn't being nerfed. That mean everyone's going to pwn me.

I thought this was a MMO. If you want to play as a loner then you must learn to face the consequences. Team work is the only way to beat this game. IMO this game is set around the idea of Tactics the squad based game where you work together as a team and conquer everything.

If you have a good enough squad to back you up then no-one is going to pwn you on their own.

In an ideal world you would have a squad layout similar to this IMO;

1- HtH heavy handed- Mega Power Fist
1- HtH crippler- Mega Power Fist
1- Melee Ripper
1- Plasma Pistol (Ext. Cap.) crippler
1- Melee Super Sledge
1- sniper
1- .223 pistol crippler
1- sniper crippler
1- medic
1- team leader/outdoorsman

1- Assult rifle burster (ext cap)
1- Avenger
1- FN FAL burster
1- M60
1- LSW
1- Bozar (if you can get 1)
1- Rocket
1- Grenade (Plasma)
1- medic
1-team leader/outdoorsman

2- P90 burster
2- Improved Flamer
1- Laser Rifle (Ext. Cap.) crippler
1- Turbo Plasma Rifle crippler
1- Laser Rifle (Ext. Cap.)
1- Turbo Plasma Rifle
1- medic
1- team leader/outdoorsman

Everyone has radios to group up

Each of these teams with experience should be able to hold their own ground on their own IMV.

Of course I could be completely wrong on that.
Title: Re: (Perk) In Your Face
Post by: Wallace on February 03, 2012, 02:39:45 pm
Yes, HH will not be as effective. (...)

So everybody with ranged weapon will be pawning pugilists again? You'll take away only tool that let's pugilists to fight the PKs back...
Title: Re: (Perk) In Your Face
Post by: Solar on February 03, 2012, 03:03:02 pm
I suppose a more accurate thing to say would be, it won't be as effective for bluesuits.

If you have a PF it'll still be like now.
Title: Re: (Perk) In Your Face
Post by: pistacja on February 03, 2012, 04:06:26 pm
its ridiculous how guy in CA with avenger  is doomed laying on ground in front of some bluesuit who just came from respawn.

C'mon did this ever happen? Combat armor has what 40/5? With toughness and even tougher that would be 55/10. how much can a unarmed boxer do? 20? Maybe 30.  30-10=20, 20x0.45=9 That's 9 damage per hit, when the CA guy has ~200 hp we would have to be hit 23 times. Hitting 23 times in a row is slightly improbable even with just 5% chance to miss. 
Title: Re: (Perk) In Your Face
Post by: Kombajn on February 03, 2012, 04:42:13 pm
C'mon did this ever happen?


I think that MeganFox experienced this :D.
Title: Re: (Perk) In Your Face
Post by: Lizard on February 03, 2012, 06:10:08 pm
Town minigun controllers in CAs whining about overpowered bluesuits?

I think Heavy Handed trait is the best thing that ever happened to the HtH this season. Combined with In Your Face perk, it finally makes HtH fighter a formidable treat to minigunners.

Want to kill this bluesuit? Don't get him close.
Didn't killed him with one burst? Get your teammate to fend him off.
And even the most formidable HtH fighter will deal 4-20 HP per hit a 2 seconds, so even if you hadn't taken Stonewall, your mate will be able to save you.

Actually, it works pretty well just by two players. I was once bursted by a random guy in a encounter and charged him - he just ran away, kept his distance from me and probably sent a help signal via teamspeak, so his mate entered the encounter and neutralized me while i pummeled his agressive friend red.
Now that's teamwork.
If it were just a rogue PK harassing bluesuits, he wouldn't stand a chance. And the mural of the story in 2238 is - never fight alone.
And the devs made a impressive deal out of it.
Title: Re: (Perk) In Your Face
Post by: Crazy on February 03, 2012, 06:28:23 pm
Actually, it works pretty well just by two players. I was once bursted by a random guy in a encounter and charged him - he just ran away, kept his distance from me and probably sent a help signal via teamspeak, so his mate entered the encounter and neutralized me while i pummeled his agressive friend red.

Wow, indeed, great mechanic, a CA avenger guy have to call for help against an unarmed bluesuit, no imbalance here.
Title: Re: (Perk) In Your Face
Post by: Killy on February 03, 2012, 07:25:19 pm
Town minigun controllers in CAs whining about overpowered bluesuits?

I think Heavy Handed trait is the best thing that ever happened to the HtH this season. Combined with In Your Face perk, it finally makes HtH fighter a formidable treat to minigunners.

Want to kill this bluesuit? Don't get him close.
Didn't killed him with one burst? Get your teammate to fend him off.
And even the most formidable HtH fighter will deal 4-20 HP per hit a 2 seconds, so even if you hadn't taken Stonewall, your mate will be able to save you.

Actually, it works pretty well just by two players. I was once bursted by a random guy in a encounter and charged him - he just ran away, kept his distance from me and probably sent a help signal via teamspeak, so his mate entered the encounter and neutralized me while i pummeled his agressive friend red.
Now that's teamwork.
If it were just a rogue PK harassing bluesuits, he wouldn't stand a chance. And the mural of the story in 2238 is - never fight alone.
And the devs made a impressive deal out of it.


hahahaha, dunno whats worse this guy's way of thinking or someone ( one of devs) who made all pajama blue suits so imba overpowered

i dont get it, at first they make everything so expensive and hard to obtain ( blueprints, new barter or i would say "no barter" and so on)
secondly they make overpowered imba perks and cheap builds like sneakers + hth aka 1x1 u have no chance, run away or call a mate if u see my pajama"
Title: Re: (Perk) In Your Face
Post by: Lizard on February 03, 2012, 10:17:41 pm
What's wrong, Killy, are you pissed off because you can't go pwning pajamas alone now? Imba, my ass.

Second, it's a fucking Wasteland. You can't massproduce miniguns anymore and that's good.
Get something else, like tactics and mates.

About HtH.
It's not imbalanced.
It was unbalanced - pre-wipe.
HtH was unplayable in PvP.
Good job, devs.

Now about In Your Face perk: i think 50% is perfect for single-shot weapons, but bursting weapons should have a better chance of hitting, because of a spray of lead. Also, isn't the Spray And Pray perk a counterperk for In Your Face, like Stonewall for Heavy Handed?

Also, weapons already dominated last season. Now it's your turn to cope with HtH, gunners. Develop new builds and tactics.
Title: Re: (Perk) In Your Face
Post by: GroeneAppel on February 03, 2012, 10:41:29 pm
What's wrong, Killy, are you pissed off because you can't go pwning pajamas alone now? Imba, my ass.

Second, it's a fucking Wasteland. You can't massproduce miniguns anymore and that's good.
Get something else, like tactics and mates.

About HtH.
It's not imbalanced.
It was unbalanced - pre-wipe.
HtH was unplayable in PvP.
Good job, devs.

Now about In Your Face perk: i think 50% is perfect for single-shot weapons, but bursting weapons should have a better chance of hitting, because of a spray of lead. Also, isn't the Spray And Pray perk a counterperk for In Your Face, like Stonewall for Heavy Handed?

Also, weapons already dominated last season. Now it's your turn to cope with HtH, gunners. Develop new builds and tactics.

I've done some hinkley to see in your face in action. You will notice that when you are standing next to your friendly neighbourhood BG user that your survival is pretty much dependant of a dice roll. (which it always is) every time the BG bursts you you have 50/50 odds to die or not. While you ripping/mauling that BG might do no crit or a bad crit. and in general melee tends to lose from both snipers and BG. so I think it's fine.

Note: This was done with a melee character, not a unarmed/hh character.