For the thousand time remove this stupid AC shit!
Just stop hiding ;)
220 AC troll with C4 is hardly a cheap move and horrible feature of the game ::)
Maybe I should just make 20 fast relogs of C4 bombers with max ac as this seems to be the PvP best build and takes a lot of skill to play.
Make a 300% BG/EW/SG then
Leave my lovely AC alone :'(
I said it already and I'll say it again. AC problem is aknowledged and shall be solved and making thousand threads about how stupid this AC troll shit is won't make it any faster.then do it allready
Leave my lovely AC alone :'(please play the game and realize how fucking stupid 220 ac is. a guy runs 10 hexs in front of a sniper and the sniper cant hit him. seems legit.
Mayck allready said a fix is one the way.i dont see it being fixed for months so ac trolls will keep going for awhile. when ever there is a really needed fix to something it takes forever to fix it even when its a small fix.
Just give it time and think of all the people that will cry when their ac chars are nerfed, and cant use them for anything.
Leave my lovely AC alone :'(
falloutdude, I was only joking ... how mean.ok sorry i just hate ac so much.
AC values were just pure guesses, so its not surprising that it wasn't perfect. From the initial readings on the whine-o-meter it seems the problem is more c4 and jinxed than the AC itself ?
NO! There is nothing wrong with C4. :)all this is true i also want to point out how stupid it is that even when am fighting a ac troll at 1 hex and all they do is move 1 hex i crit fail or break limbs. that is really op.
Both jinxed in conjunction with armor class is devastating, due to large amounts of shots required to even hit them with common builds, that leads to a lot of destroyed weapons, lost ammunition, lost turns etc. etc. it's easier to deal with sneakers despite their stealth advantage and currently any armor class character is more durable than any tank possible.
NO! There is nothing wrong with C4. :)
Both jinxed in conjunction with armor class is devastating, due to large amounts of shots required to even hit them with common builds, that leads to a lot of destroyed weapons, lost ammunition, lost turns etc. etc. it's easier to deal with sneakers despite their stealth advantage and currently any armor class character is more durable than any tank possible.
As someone who has this build and actually has experience with it I can tell you this is pure bullshit. AC isn't as effective as you think and since the update ive seen exactly 0 guns explode while shooting at me and maybe a handful of drop weapons. Stop propagating myths and actually play the game once in a while.you must only have 1 pe and not be able to see all the weapons blowing up and all the crit fails. also triple does 10000 times more pvp then you and fights more ac trolls then you ( you dont fight then sense you are one) so i think triple knows a hell of alot more then you.
you must only have 1 pe and not be able to see all the weapons blowing up and all the crit fails. also triple does 10000 times more pvp then you and fights more ac trolls then you ( you dont fight then sense you are one) so i think triple knows a hell of alot more then you.
As someone who has this build and actually has experience with it I can tell you this is pure bullshit. AC isn't as effective as you think and since the update ive seen exactly 0 guns explode while shooting at me and maybe a handful of drop weapons. Stop propagating myths and actually play the game once in a while.
Did anyone suggest jinxed having an effect on AC? If AC is fine and jinxed is fine, then making them not work together seems like an easy fix
How does it make sense a guy with a minigun can run or even hold it?
Solar ac is bad because completely gearless player can operate by just making a good build. When death means nothing, gear is all that matters. Being effective without good gear is against the whole system fonline is based on.
AC values were just pure guesses, so its not surprising that it wasn't perfect. From the initial readings on the whine-o-meter it seems the problem is more c4 and jinxed than the AC itself ?
Did anyone suggest jinxed having an effect on AC? If AC is fine and jinxed is fine, then making them not work together seems like an easy fixBut a fix with AC not working with jinx would be very nice also. I do not care for and make such crap characters anyways nerfing this combo is the greatest idea I've read and I'm not being sarcastic.
Being effective without good gear is against the whole system fonline is based on.
100% agree with that.Sorry for being asshole, but (Yes I know that is against the whole system) all of mean perks, an skills will need to be reworked then (sneak, unarmed traits, melee traits, throwing traits, jinxed, ac system).
If AC is too high that's a simple fix. If its the reaction with jinxed that seems simple enough too.
if your biggest problem is bluesuits then man up and grow a pair.
I'm just asking what the situation is, I've not seen anything in 5 months - calm down :P
Maybe don't remove jinxed from working with armor class, instead decrease the frequency of the bad side effects in conjunction with lowered armor class.
Sorry this game just makes me a bitter asshole at times. Welcome back, this game needs one of its best developers back to working on it. I have gained a little faith with solar back.
Instead powerfist, put heavy handed here please.
... there isnt such a problem with an unarmoured guy with a powerfist being dangerous...
whole AC concept.
Lowering the frequency of jinxed is also good idea, I think you should also still have all the doding and hth perks available but lower their AC affects to +5 only or something. I just think 220-240 is just way too much. I think the cap should go back to 120 or maybe 150 with all perks taken, just rework the numbers in the dodging and hth evade perks.
Instead powerfist, put heavy handed here please.
Oh yeah i wanted to remind you, start off where you left, remember thinking about heavy handed being 50% chance to KD with 10 STR for unarmed(weaponless) and higher better chance to KD with unarmed weapons in usage, like mega power fist really granting 100% and power fist maybe some 85% like that, i remember reading this idea from your posts.
...
What's been suggested on irc was tie in an AC drug, which seems reasonable to me. Perhaps 150 available normally, with 50 - 70 AC from the drug.
I also quite like the idea of the 5 hex limit, if you could time it so you got them in the 2->5 hex range when AC stops working and before in your face kicks in ... a little bit of micro ;)
Any downsides from the drug? It has to have some or everyone will use it.
Any downsides from the drug? It has to have some or everyone will use it.
Original idea was that it would be connected to one of current AC perks,
you would get AC bonus from the drug if you had the perk (or from the perk, if you ate the drug, w/e).
BG shouldn't be able to fire on anyone within 2 hex then since its a bulky and awkward weapon.
And what? Make another window of fonline to multitask this 300% EW character who otherwise is unpractical? I sure don't want to play to counter some bluesuits, who does?
I don't have fun in this game by grinding frags especially gearless players, not like you it seems.That.
Stop this whine, make 300% EW and problem solved. If You play in team 1 will be enough.
I don't have fun in this game by grinding frags especially gearless players, not like you it seems.
Maybe don't remove jinxed from working with armor class, instead decrease the frequency of the bad side effects in conjunction with lowered armor class.
Seems like the most reasonable approach.
the above mentioned idea could also have been something Solar was just toying around with. We all have such ideas, but never do anything serious with it.
Also I don't have fun wasting time leveling a 300% weapon skill build just to kill blue suitspfft...who says only bluesuits, if you are sniper, you can probably do Max range to eyes 95% and same with BG's,
hmmm baldurs_gate-like ninja potion for AC boost... sounds very falloutish indeed :>
I hope this will be chosen over some mad ideas of magic potions...
yaay, people are saying AC bad, people say AC good, GM/Moderator gonna lock this thread.
pfft...who says only bluesuits, if you are sniper, you can probably do Max range to eyes 95% and same with BG's,
never miss shot except the jinx trait that might make you miss critical
I don't have fun in this game by grinding frags especially gearless players, not like you it seems.
Even 120 ac is too much. Snipers are highly dependent on good hitchance from maxrange. If high ac bg can just run to a sniper and open fire from burster maxrange (35 hex), sniper will never win. They are having hard times even now.I must say thats a potentially big problem. Snipers are rather static element of army, they stand still and shoot everyone on max range (50 hex), thats their role, so they dont run around like BGrs, which role is to get to the enemy by running (and using AC). If we give a powerfull weapon like AC to BGs it may occure that snipers are effective, lets say, only from ~35hex, it will be pointless to make snipers, cause BG critbuild will win always while they exchange fire.
90 was ok, but bluesuit should have 0 ac always. Game shouldn't encourage not wearing armor at all. Armor penalties to ac could be removed completely to help builds that actually want to use gear.
Could also implement a rule that ac stops working at 5 hex range. This way nobody could run right next to you while you got 5% hitchance. There should always be a way to kill another player if you have a weapon that does enough damage.
Or cut the crap with HH and AC and nerf it. And to this genious who said bg shouldnt be able to shoot from 1-2hexes...you must be really weak pvp player to post idea of removing onehex feature.
Make another window of fonline to multitask this 300% EW character who otherwise is unpractical?
It's practical as any other alt in game. I bet your apes dont craft, farm, lead group etc.
Since we have a Troll Hunter(300%ew, 12 pe build) in team i don't care about AC trolls. Let retards have fun ;)
even in Matrix neo shooted AC troll agent smith with minigun. How could you doge 30bullets?
It's not about what can be done to counter these trollbuilds, but what the trollchars can do. Being effective without gear is against the idea of pvp and basically the "wasteland is harsh" rule. Wasteland must be equally harsh to everyone, even for trolls.
Btw. it's funny that author of this huge whine is a member of faction that use high ac all the time. But when we used it against them(we delivered 2 active bombs to their position and blew up) he started to cry.
We hardly use AC trolls, most of those idiot AC trolls are random people. I don't know what faction matrix is, I think the other one that shows up is sydious smack or something... I don't who these guys are what faction they are they randomly show up when TC timer starts. I could careless about getting bombed if it weren't for the fact it was on an AC troll. Its just stupid that I didn't bother to shoot lucky rat and let him run up because I knew this character was just going to jinx me and waste my ammo. Its a horrible feature of the game.You were stupid enough to camp again inside the building and we were bored enough to bring AC char (the only one we have, probably) filled with explosives. Nothing to whine about, really, poor grim.
Lets just face it manero lucky rat wouldn't have made it past ascortis door if there wasn't this stupid AC feature. Nobody bother to shoot lucky rat because we know its a waste of time and it has AC and jinxed.
Just remember we still kicked your ass at klamath when you fast relogged 3 times and we never relogged once, but you don't see anybody bragging about it and nobody really gives a shit anyways. You win because you keep fast relogging and level 20 characters per person that is it. Just keep that in mind it take you guys on average 3-4 waves of fast relogs to kill any faction. You probably would win a few fights but would lose alot more if all you had was 1 wave and the old 10 minute timer.Good that there is at least 2238 forum where you can win using your countless forum alts, poor grim.
Have fun playing in empty server nobody wants to PvP with AC trolls
Just remember we still kicked your ass at klamath when you fast relogged 3 times and we never relogged once,
Did we whine like you when we lost? Nope. Anyway. You have Klamath only because we decided that this hole suits well The Cowards gang ;D You - rats - can crawl among the other rats on trapper town hehe... Crawl poor Grimm, crawl.
you little trollaks think you are trolling me and making me mad with your post lol
If you are still not mad i will invite some french to loot your raped corpse hehe
I want you rage.
Did we whine like you when we lost? Nope. Anyway. You have Klamath only because we decided that this hole suits well The Cowards gang ;D You - rats - can crawl among the other rats on trapper town hehe... Crawl poor grimmi, crawl.
In my opinion, if fast relog was removed, I would be completely accept AC trolls and make a build to counter them.One just can't simply remove fast relog.
One just can't simply remove fast relog.Please, before you come to me about PvP, go play a major amount of it first.
There's legendary weapon called: "proxy". Forgot about it?
My suggestion would be to make burst shots ignore AC - you just can't dodge all bullets.
And add -AC to ammo like rockets and grenades.
First of all, at most, there was only 2 waves of enemies last session unless some crazy preparations.
There is already -AC for ammunition, it's called AC modifier, though it's zero for half of the ammunition out there or set quite low.
edit:
Hmm interesting, maybe armor class could be balanced out mostly by adjusting ammunition modifiers or at least partially.
I thought the AC (on trolls- not from armor) was from some sort of dodge ability- not actually dodging bullets as they come, but moving erratically to impede targeting. (Not literally onscreen, but as the underlying logic.)
So AP ammo should make no difference.
I would suggest to make a special ninja suit.It's called a bluesuit
Wearing it as armor AC = declared.
Without such a costume AC = AC / 2