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Other => FOnline:2238 Forum => Archives => Tools and Modifications => Topic started by: Graf on June 30, 2011, 06:14:11 pm

Title: Modifications requests
Post by: Graf on June 30, 2011, 06:14:11 pm
Such topic exists at the numerous forums, so I've decided to make same thing here. As the title says, it will be a topic, where people can ask a modelers for something they want to see implemented as the modified interface, modified sprite (or something similar) or a tool. Here's the rules, which should be obeyed by those, who post here:

1. The request should be well-described, easy to understand. If you can provide pictures - do it.
2. The request should consist only one message. If you want to add something to it - use modify button
3. No off-topic discussions (and everything that could be considered so) are allowed here.
+ General forum rules (http://fodev.net/forum/index.php?topic=8.0).

I'll be first to start.

As we all know, IPLY is currently developing the project V13, and sometimes (rarely, but still) they release such things as the Armageddon Rag, which is a newsletter about the Fallout universe. Starting with the third issue, it is presented on a screen of a RobCo PIP-Pad, which is an experimental model of the Pip-boy series, that were discovered in an old RobCo warehouse (as it says on the start screen). In my opinion it is very well designed, so I wonder if someone wants to make an interface modification with the following image used instead of the standard Pip-Boy.

(http://imagepost.eu/thumbs/2/PipPad.jpg) (http://imagepost.eu/?v=2/PipPad.jpg)

That's it for now. Feel free to post your requests.
Title: Re: Modifications requests
Post by: jan0s1k on July 01, 2011, 06:42:08 pm
Just a simply request, I always wanted to do this, but never had time :P
"Follow to" button on whole game resolution (in my case 640x480 and 1280x768)

I just need this one line of code (no need to create any image for it and maybe with "0 0" for Cancel button)

I need it, because I'm always messing up clicking on it with my mouse (it's little crazy)
Title: Re: Modifications requests
Post by: Doctor Eex on July 01, 2011, 11:59:22 pm
Just a simply request, I always wanted to do this, but never had time :P
"Follow to" button on whole game resolution (in my case 640x480 and 1280x768)

I just need this one line of code (no need to create any image for it and maybe with "0 0" for Cancel button)

I need it, because I'm always messing up clicking on it with my mouse (it's little crazy)

It's not possible. You cannot make dialogue buttons to full resolution size. However you can increase active area a lot.
Title: Re: Modifications requests
Post by: jan0s1k on July 06, 2011, 08:26:24 pm
So if you could... It can be half of screen Follow and half of screen Cancel... It's really annoying to try clicking on these standard buttons.
Title: Re: Modifications requests
Post by: Doctor Eex on July 07, 2011, 05:20:03 am
So if you could... It can be half of screen Follow and half of screen Cancel... It's really annoying to try clicking on these standard buttons.

This menu is used also to make choice RT|TB|Cancel on WorldMap
Title: Re: Modifications requests
Post by: jan0s1k on July 07, 2011, 12:17:47 pm
Oh, fuck :/ Ok, I'll try to live without it ;)
Title: Re: Modifications requests
Post by: Who Killed Bambi on July 07, 2011, 11:50:28 pm
wide screen mode for classic interface ?
Title: Re: Modifications requests
Post by: jan0s1k on July 27, 2011, 05:55:50 pm
wide screen mode for classic interface ?
What do you mean? Interface is working correctly under every resolution which is higher than 800x600.
If you mean worldmap, LLITiF (with some other people) made it a long time ago:
http://fonline.ru/forum/showthread.php?t=8759
Title: Re: Modifications requests
Post by: Tomowolf on July 29, 2011, 01:31:00 pm
Weapon sounds from FoT to FO please. (Or tell me only how to do it).
Title: Re: Modifications requests
Post by: Lizard on August 13, 2011, 04:51:58 pm
Could someone edit a slave dialogue to more nicer version? I'm tired of treating my slaves like shit.
Title: Re: Modifications requests
Post by: Doctor Eex on August 13, 2011, 04:57:16 pm
Could someone edit a slave dialogue to more nicer version? I'm tired of treating my slaves like shit.

This is located o server side. And yes, slaves are shit
Title: Re: Modifications requests
Post by: nekro on August 17, 2011, 11:55:47 am
(http://imagepost.eu/thumbs/2/PipPad.jpg) (http://imagepost.eu/?v=2/PipPad.jpg) Have it done yet?
Title: Re: Modifications requests
Post by: Grommok on September 11, 2011, 04:55:55 pm
I'll like a timer in my pipboy, like the one used for the wait function in Fallout. Basically i need to set it to an hour, so when that IN GAME hour is reached it sounds. Otherwise i keep missing the train ;D
Title: Re: Modifications requests
Post by: Ganado on September 11, 2011, 04:57:27 pm
Grommok, an interface can't do that.
Title: Re: Modifications requests
Post by: Grommok on September 11, 2011, 04:59:48 pm
Oh, thanks for telling me so.
But to be clear: I dont mean the WAIT function in fallout. I mean that i can tell the timer "beep at 17.00" and when the game time reacher 17.00 the "beep" sound is played. It's really impossible?
Title: Re: Modifications requests
Post by: Graf on September 11, 2011, 06:19:06 pm
I don't see anything impossible in it. It's just a simple script, that will play the preset sound after x seconds. Though it's just an additional work, that unlikely to be done by developers. I advise you to google for some freeware tiny software, that will do the job.
Title: Re: Modifications requests
Post by: Ganado on September 11, 2011, 06:26:10 pm
I just meant it was impossible with how the current interface options work. I think that would need dev-side changes to the interface in the game for it to be possible, wouldn't it? It is a good suggestion though.
Title: Re: Modifications requests
Post by: LagMaster on September 22, 2011, 02:05:35 pm
i whant an interface where we can select the weapon mod from 5 small boxes near weapon image

so near the weapon image there are 5 small boxes that are filled something like this:

and if you select one you will activate that mode
Title: Re: Modifications requests
Post by: runboy93 on November 20, 2011, 11:26:27 pm
Fallout 1 style interface links doesn't working.
Can someone do new one?

Edit: For resolution 800x600
Title: Re: Modifications requests
Post by: Alexandrite on November 28, 2011, 04:47:16 am
Hmm, could you modify the world map some more? And modify the town descriptions along with it? Because it would make it look and sound better....
Title: Re: Modifications requests
Post by: skejwen on November 28, 2011, 05:03:02 pm
Hmm, could you modify the world map some more? And modify the town descriptions along with it? Because it would make it look and sound better....

precision is your second name sir?
Title: Re: Modifications requests
Post by: Lizard on January 08, 2012, 07:04:34 pm
Could someone update the Fallout Tactics interface for 800x600, please?
Title: Re: Modifications requests
Post by: Surf on February 04, 2012, 08:21:39 pm
In my opinion it is very well designed, so I wonder if someone wants to make an interface modification with the following image used instead of the standard Pip-Boy.

(http://imagepost.eu/thumbs/2/PipPad.jpg) (http://imagepost.eu/?v=2/PipPad.jpg)

That's it for now. Feel free to post your requests.

I tried to mess around a bit with these out of boredom.

(http://www.abload.de/img/sierraiface8dd48.png)

It's obviously not complete. If someone wants to help me (mostly with editing the .ini file) and likes this attempt to create an interface, PM me or write it here.
Title: Re: Modifications requests
Post by: Horatio on April 11, 2012, 08:56:35 pm
Could someone make a Highwayman replacement mod for this truck?
(https://i.imgur.com/aqlEU.png)
Title: Re: Modifications requests
Post by: Lizard on April 12, 2012, 12:53:35 pm
Could someone make a Highwayman replacement mod for this truck?
(https://i.imgur.com/aqlEU.png)

I'll give it a shot. Thanks for the interest, Horatio.
Title: Re: Modifications requests
Post by: Wipe on April 12, 2012, 10:38:26 pm
Could someone make a Highwayman replacement mod for this truck?
<img />

Do you have any source of this, or is it your work? (pure curiosity, nothing more, i'm looking for similiar graphic for barely-2238 related stuff)
Title: Re: Modifications requests
Post by: Horatio on April 13, 2012, 06:08:02 pm
Do you have any source of this, or is it your work? (pure curiosity, nothing more, i'm looking for similiar graphic for barely-2238 related stuff)

Lizard did it.
http://fodev.net/forum/index.php/topic,19207.0.html
Title: Re: Modifications requests
Post by: Who Killed Bambi on April 24, 2012, 03:48:02 pm
I tried to mess around a bit with these out of boredom.

(http://www.abload.de/img/sierraiface8dd48.png)

It's obviously not complete. If someone wants to help me (mostly with editing the .ini file) and likes this attempt to create an interface, PM me or write it here.

How work going with this pip-boy-interface project ?
For me this interface looks great, better than dreex or ras interface, which i use at lap top because of 1280x800 resolution, and bugged full screen mode. (1280x800 + above other allows to play more comfortable).
also i think if interface with lookout like at picture come to game alot players gonna use it.
Title: Re: Modifications requests
Post by: foonlinecurious on August 22, 2012, 01:20:09 am
dont know if this is possible or how easy it will be to do, or if its even considered a ''mod'' or if people will flame me for this or what but.

Add radio function to talk to the merchants of fallout, it would return the NPC character names, NPC city location, and how many Caps they currently have in their inventory.

it sucks running around looking for merchants with caps, and its lame to have alts in each city, I think this would be a nice function.
Title: Re: Modifications requests
Post by: Wipe on August 22, 2012, 02:00:55 am
It's absolutely impossible client-side.
Title: Re: Modifications requests
Post by: Brujah on August 22, 2012, 03:08:53 am
I want a brahmisus to replace the buggy.
Title: Re: Modifications requests
Post by: Spotty on August 22, 2012, 05:06:03 am
I want a brahmisus to replace the buggy.

I second this.
Title: Re: Modifications requests
Post by: Horatio on August 22, 2012, 08:15:43 am
Whats a brahmisus?
Title: Re: Modifications requests
Post by: TrashCan on October 11, 2012, 03:08:21 am
I have a specific request for modification and would be most thankful to ayone able to help me. My pc is quite outdated for today's standards and even though game runs smoothly most of the time when multiple rocket launchers are fired my fps drops to single digits, screens hangs up and and game becomes unplayable. Would it be possible to somehow simplyfy the animations of lauching rocket laucher and rocket explosion (the latter being probbably the core of the problem)? I wouldn't need anything fancy, anything increasing fps would do.
Once again anyone willing to help me have my deep gratitude.
 :-[
Title: Re: Modifications requests
Post by: Horatio on October 11, 2012, 04:11:10 pm
I could eliminate the projectiles completely, but modify the firing animation so you can see who fired it.

Also, do anyone have converted VanBuren scenery from NMA? The links there are all dead.
Title: Re: Modifications requests
Post by: TrashCan on October 12, 2012, 02:41:59 pm
Sounds great Horatio, I would be more that pleased with that.
Title: Re: Modifications requests
Post by: Roachor on October 26, 2012, 07:07:33 am
can someone make a mod that disables the roof graphic so doors are more visible when outside?
Title: Re: Modifications requests
Post by: Mike Crosser on December 29, 2012, 08:28:31 pm
Can someone make a mod that replaces the military truck from the NCR respawn with this:
(http://images2.wikia.nocookie.net/__cb20110113051259/fallout/images/3/3a/FoT_Tank.png)
Title: Re: Modifications requests
Post by: Ganado on May 28, 2013, 06:17:22 pm
I'm not sure how to into interfaces, so could someone please make it so the Radiated, Level, Poisoned, etc. icons at the top of the screen are invisible or tell me how to? (I'm currently using the Pure Evil Interface v14 by Doctor Eex, if that matters.) This is assuming it's possible.

Also wondering if it is possible to set the [Level] &  [Radiated] boxes as invisible, but keep [Injured] box or text up there? Though I doubt this is possible because the boxes themselves all use the same graphic.